Game Develop is a free game development software allowing to create any kind of 2D game without needing any knowledge in a specific language : Everything is made thanks to visual editors. The software uses an "event based" system, using conditions which have to been filled so as to execute actions. These events are compiled by Game Develop to machine code, as ordinary programming languages, making GD quite unique in the world of game development software.

The editor is designed to be simple but powerful :

* Use of a Ribbon to allow easy access to features. ( Game Develop uses wxRibbon )
* Can be used on Windows and Ubuntu 11.04
* Extension system so as to enhance the features of Game Develop.
* Entirely visual scene editor, so as to see directly the aspect of the game ( WYSIWYG ).
* Layers system.
* Visual Event editor, allowing simple and efficient creation.
* Preview directly integrated to the editor. No need to wait to test games.
* Powerful integrated Debugger, allowing to verify the properties and the values of the objects or of the variables and to modify them.
* Customizable skin.
* Use of variable lists to easily find the variables used in your game.
* ...

A lot of features are available for game creation :

* Animated sprites, composed of animations with directions.
* Text object, so as to display easily text on the screen.
* 3D Box object, so as to create 3D Building for example.
* Features allowing to manipulate objects on the scene.
* Support for keyboard and mouse.
* Object allowing to draw directly shapes on screen.
* Support for joysticks.
* Timers and time manipulation, allowing to create slowdown.
* Ability to play sounds and music, and manipulate them.
* Simple handling of files: Saving, Loading, Removing files...
* Encryption functions.
* ...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Related Articles

A week ago we posted our first game into greenlight. We didn't expected that it will to be a "boom" that everybody will loved because first, our best selling point is the story which we can't tell too much about and also because it's a niche game. At first we didn't think to post the game on steam because of what i mentioned before and also because it is our very first game ever but damn I'm glad we did it even if we haven't been greenlit after a week.

None of the people working on the game are either a programmer or studied something related to game development (music, story writing, art) but we have a passion for the games so we always try to do the things before thinking we aren't able to achieve them. For example the first build of the game was made for stencyl's game jam in 2016 even when we never have used that engine. We also entered an incubator to compete with actual programmers and at the end we won a small seed budget which we used to develop this game and after those experiences we learn a lot.

Since we entered greenlight we received a lot of feedback that push us to improve the game and our skills to create games, also we learn a lot of the market and what mistakes we don't have to make when we launch the game.

So that's what we wanted to show you in this article the Constant improvements that we have done thanks to the feedback of the community at greenlight with a few screenshots (Which are not final yet):

Stencyl's Jam


Pre-Greenlight Screenshot


Last Screenshot:


A few more examples:




We also are including scenes that has been added thanks for feedback that we received:


And the examples goes on. If you made it until the bottom of the article it's maybe because you were interested in the game or at least everything that I wrote so you may consider to support us at greenlight by following this link: Human Piñata on Greenlight

We still have hope to be greenlit in our second week since we have decent stats compared to some post mortem articles that I read but even if we don't, we grew during this experience and we will totally deliver the game in another platforms like Game Jolt where we got very positive feedback for the jam version so the people that really wanted our game can play it and at the same time support us to bring you better games.

We are still aiming to launch the game on February 19th but if we continue improving more the game we might delay it a week but we will see.

Thanks for reading!

Author: Gelo - Lead Developer

Mobile Carrier Tycoon: Introducing mobile devices
Mobile Carrier Tycoon

Mobile Carrier Tycoon: Introducing mobile devices

Mobile Carrier Tycoon 3 comments

So the rumours were true. Now you can play as a whole mobile carrier, choosing from which phones will be available, up to the sale price!

Feature update on Telecom Tycoon
Mobile Carrier Tycoon

Feature update on Telecom Tycoon

Mobile Carrier Tycoon 1 comment

This week is week of news, and the truth is that with the celebration of the CES 2016 in Las Vegas, the good news on technological advances do not stop...

Telecom Tycoon: Doing the math
Mobile Carrier Tycoon

Telecom Tycoon: Doing the math

Mobile Carrier Tycoon 6 comments

So if you start with $500k x 2 = $1m dollars, hmm maybe that's not enough...

Do you need fast and quality development? Unity team

Do you need fast and quality development? Unity team


Need more hands? Just write to BidOn Games team:

Add game Games
Human Piñata

Human Piñata


Help us to get the party started! Human Piñata is a shocking psychological game with beautiful Illustration and old school pixel art originally born...

Mobile Carrier Tycoon

Mobile Carrier Tycoon

Realistic Sim

Mobile Carrier Tycoon puts you in the role of a young CEO, of a newly established mobile carrier. In your way to conquer the telecom market, you will...

Twin Tiles

Twin Tiles


Join the fun and find all the Twin Tiles in this time based memory game.

Platformer Challenge

Platformer Challenge


Platformer Challenge is a platformer game with an integrated level editor. The game can be played alone or with friends on the same computer or on Internet...

DuckDoom Survivor

DuckDoom Survivor

Third Person Shooter

This is a game about killing ducks, MANY ducks. Four levels, Four guns. The credits for audio used in this game are in the README.txt file. PLEASE ATTENTION...

Hit Cancer for a 6 with Yuvraj Singh

Hit Cancer for a 6 with Yuvraj Singh


Play on to find out how much of a Yuvi can you be! When Flintoff sledged, Broad felt the brunt of it as Yuvi made the ball disappear six times in a row...

Dark Cell

Dark Cell


Dark Cell is a platform horror puzzle game. I started the development a few weeks ago after being inspired by ghost stories. You play a role of a prisoner...

Zombs "the return"

Zombs "the return"

First Person Shooter

I am makeing a game about zombies and shooting them right now i have made it on single player but later it will be on multiplayer. it will have better...


Game Develop isn't a proprietary licensed engine. it's an Open Source engine where the IDE is under GPL v3, the Core is under LGPL v3, and the extensions are under zlib/libpng license. So, please adjust the profile.

Game Develop License:

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Windows, Linux
Send Message
Release date
Engine watch
Community Rating



1 vote submitted.

You Say


Ratings closed.

Embed Buttons
Link to Game Develop by selecting a button and using the embed code provided more...
Game Develop
134 of 863
Last Update
11 members
You may also like
Custom Commercial
Ren'py MIT
Source Commercial
Slick 2D / Slick AE
Slick 2D / Slick AE L-GPL
Featurea Public Domain