A new release of MadAubergine is here!: - lots of graphics improvements and changes. - minor bug fixing. - STADIUM level generation is faster and cooler!
"A revolution in Flash game production. An amazing new way for man to interface with machine. The beginning of a new tomorrow. Never before has the world witnessed such a collection of AS3 files. We put it all in the new flixel 2. Groups to help organize game objects, quad trees for faster, more accurate collisions, a cleaner API, plus all the old flixel classics: animated sprites, tilemaps, and particle emitters. Most importantly, flixel is still completely free for personal or commercial use. What are you waiting for? It’s time to make games!"
As November ends, here's a status update on where we are with development of Anodyne (pretty close to finishing, I think!)
Sean got to exhibit Anodyne to kids at ChiTAGFair this past weekend, and will also be at MAGFest this January. And mobile gui update!
New beta and demo versions of NEO Scavenger include several bug fixes, and right-clicking context menus!
Follow-up to yesterday's builds which fixes a couple bugs in containers and stacks. Plus, and AI tweak.
I've just finished uploading new demo (0.955d) and beta (0.955b) builds. These builds include bug fixes and new content for both the demo and beta.
A turn based strategy game where you can help Mitt Romney win the Nomination by beating his conservative rivals.
I talk a bit about the recent press push I made for the newly released Anodyne Demo, as well as issues that popped up while doing so, and some design...
NEO Scavenger beta and demo builds are updated to v0.952b and 0.952d. And today, for the first time, there are Mac and Linux downloadable versions!
No news were found matching the criteria specified. We suggest you try the news list with no filter applied, to browse all available. Post news and help us achieve our mission of showcasing the best content from all developers.