EDuke32 is an awesome, free homebrew game engine and source port of the classic PC first person shooter Duke Nukem 3DDuke3D for short—to Windows, Linux, Mac OS X, FreeBSD, several handhelds, and to your family toaster. We've added all kinds of new renderers, tons of cool features and upgrades for regular players, and thousands of additional editing capabilities and scripting extensions for mod creators. EDuke32 is completely free, open source software.

First brewed in August 2004 by Duke community leader Richard "TerminX" Gobeille—joined in 2005 by NVIDIA software engineer Pierre-Loup "Plagman" Griffais—and incorporating work by 3D Realms/Ken Silverman/Jonathon Fowler/Matt Saettler, what started as a learning experience and an excuse to learn C soon rose from obscurity to become pretty much the best Duke Nukem 3D port ever. We think you'll agree.

EDuke32 screams bad-ass so loud, you'll think Iron Maiden frontman Bruce Dickinson got uppercut in the balls by Freddy Krueger. We acknowledge that that is possibly the most ridiculous statement ever made, by us or anyone else—and we don't care!

You even get Mapster32, a hacked up and enhanced version of that good ol' BUILD editor you remember fruitlessly trying to make maps with way back in college—when you were sober enough to see the monitor, that is. Yee-haw!

EDuke32 is licensed under the GNU GPL and the BUILD license.

Get Duke for $5.99! Download EDuke32!

Windows users:

Click that big download button above!

Ubuntu and Debian Linux users:

See for APT repository and installation information!

Mac OS X users:

Download third-party binaries for Mac OS X or read compile tips here!

Need help?

Join us on IRC at or visit our forums

Looking for the source code?

Snag it from our Subversion repository—
svn co eduke32

You need a copy of Duke Nukem 3D to use EDuke32.

Alien bastards shot up your copy of Duke? Come get some for just $5.99! You need Duke Nukem 3D to use EDuke32. Support continued EDuke32 development by purchasing your copy of Duke through us... it's even easier than torrenting it, it's an immediate download, you can re-download it for free for life and you don't have to worry about losers that don't seed!

logo Why is EDuke32 so great? What about other ports or the original DOS version?

EDuke32 has several advantages over any other version of Duke Nukem 3D we've ever seen, notably:

  • It runs natively without relying on emulation of any kind. Windows XP, Vista, Windows 7, whatever -- it'll run on it. Linux is also well supported, either natively or with Wine.
  • It runs at crazy resolutions like 3072x2304.
  • It allows you to choose between a modernized, hardware accelerated OpenGL renderer or the classic, warped software mode you grew up with
  • It fixes an insane amount of programming errors which were harmless in the days of DOS but are fatal with modern protected memory models
  • It's been the only actively developed and maintained Duke3D port for years
  • It features Plagman's brand new "Polymer" renderer as a replacement for Ken Silverman's "Polymost" renderer, adding:
    • Fog density (sector visibility) support—corrects the dull appearance and extreme lack of contrast in early OpenGL ports like JFDuke3D
    • Support for colored fog
    • Real time dynamic colored lighting and shadow mapping
    • Fullbrights and glow maps (for glowing red pigcop eyes, et cetera)
    • Support for detail textures
    • Specular and normal map support
    • Blending between model animations
    • Rewritten translucent surface sorting
    • Advanced brightness control allowing individual brightness/contrast/gamma adjustment
    • Full widescreen monitor support plus manual fov and aspect ratio adjustment
    • VSync support
    • ...and much more—all in addition to standard md3/jpg/png/tga support, of course.
  • An incredible number of new extensions to the game's scripting system, allowing gameplay mods that rival even modern games. This one has a gravity gun.
  • It runs the HRP with support for all features, most of which require EDuke32; no other port can run the HRP with all features enabled
  • Adds a full-featured console, including Quake-style key bindings, command aliases, advanced tab completion, comprehensive command history, colored text and more
  • Hundreds of code rewrites, optimizations and fixes for rare or annoying bugs in the original code
  • Adds tons of optional new features that make the player's life easier including modern status display/HUD, support for loading mods from the startup window, and modern, WSAD-based controls with mouse aiming so good, people stopped complaining about it!
  • It supports Ogg Vorbis sound and music
  • It's developed by people who have been in the Duke3D scene since the beginning:

    I first saw Duke3D running on a computer in a Wal-Mart in late December of 1995. I was 11 years old. Unknown to me, it was an illegally distributed beta of what was to become Duke Nukem 3D 1.0, released in January of the next year.

    After seeing Duke in action for the first time, I was hooked! I had seen games like Wolfenstein 3D, Doom and Heretic before but this was different. Not long after that, we got the first family computer, and I got the first episode of Duke on CD-ROM.

    I immediately got nosy and said "hey, what are these 'CON' files?" Atomic Edition came for Christmas that year. The rest is history!

  • It lets you play that game called 'NAM' you saw at the dollar store 10 years ago
  • It makes sandwiches

Once you've downloaded EDuke32, you'll probably want to read our wiki page on installation and configuration, as well as the FAQ if you have any problems.

BUILD engine originally by Ken Silverman. All rendering and engine technology used in EDuke32 available under BUILDLIC.

Image RSS Feed Latest Screens
Ruined building Ruined building That danmed Church - WGRealms 2
Blog RSS Feed Post news Report abuse Latest News: Duke Hard, 17maps community episode by Duke4

0 comments by NESfag on Jun 28th, 2014

Duke Hard is a 17 maps episode for Duke Nukem 3D made by the Duke4 community.
It has been shaped using EDuke32, and thanks to that, was able to have a 17maps long episode, a new title screen, intermission screen, intro&ending videos, as well as an unlock-able Randomizer mode which lets you play the episode with a randomized map order once you've beat it.

But most of all it is 17 maps of classic Duke Nukem 3D action!

More info, video trailer, screenshots and of course download link at :

Media RSS Feed Latest Video
Add game Games
Orbital Contract Defense
Orbital Contract Defense

Orbital Contract Defense

Updated 2 weeks ago TBD Single Player First Person Shooter

A defense group residing on a space station orbiting Terra get contracts to defend worlds from invasions and destruction!

WGRealms 2
WGRealms 2

WGRealms 2

Updated 3 weeks ago Released Nov 2009 Single & Multiplayer First Person Shooter

WGRealms 2 is an action packed fantasy style total conversion of DukeNukem 3D. You don't need Duke 3D for this; just download and play!

The AMC TC: Episode Two
The AMC TC: Episode Two

The AMC TC: Episode Two

Updated 3 months ago Released Mar 23, 2015 Single & Multiplayer First Person Shooter

The AMC Squad is a paramilitary group formed by a man whose identity is unknown to all but a select few in the EDF and EAF. Using funds from both of those...

Martin The Let's Player
Martin The Let's Player

Martin The Let's Player

Updated 8 months ago Released Nov 23, 2014 Single Player Platformer

Hey! My name is Martin and I want to become popular on YouTube. Would you help me?

The Mask Reveals Disgusting Face
The Mask Reveals Disgusting Face

The Mask Reveals Disgusting Face

Updated 11 months ago Released Feb 21, 2014 Single Player Adventure

The Mask Reveals Disgusting Face is a short pixel-horror game about dealing with depression. A depressed person named Gary decides to spend some time...

Post comment Comments  (20 - 23 of 23)
Ichiman94 Jan 19 2010, 3:23pm says:

i say: this engine is more advanced and better than doom engine

+2 votes     reply to comment
The_Commander Creator
The_Commander Jan 23 2010, 1:43pm replied:

Yes, it has come along way.

+2 votes   reply to comment
The_Commander Creator
The_Commander Dec 29 2009, 9:14am says:

All Duke Nukem Mods/Total Conversions that are Stand Alone/Indie using Eduke32 as the engine need to change there Engine to "EDuke32" to show up on the above list.

+4 votes   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Windows, Mac, Linux
Send Message
Official Page
Release Date
Released Dec 2004
Engine Watch
Track this engine
Community Rating



54 votes submitted.

You Say


Ratings closed.

Embed Buttons

Promote EDuke32 on your homepage or blog by selecting a button and using the embed code provided (more).

EDuke32 EDuke32
31 of 722
Last Update
1 week ago
150 members