The Drag[en]gine is a fully customizable game engine and game development environment designed with modularity and extensibility in mind not requiring expensive licenses.

RSS News  (0 - 30 of 86)
Height Terrain Navigation Space

Height Terrain Navigation Space

News 0 comments

A little candy before the next news post comes around.

Dynamic Audio System

Dynamic Audio System

Epsylon 0 comments

This time around the Audio System received some overdue additions in preparation for what is to come.

AI! AI, Everywhere!

AI! AI, Everywhere!

Epsylon 1 comment

During the last month a lot of work went into AI development, performance optimizing scripts and the usual feature improvements and bug-fixing.

Getting up to Speed with all new good things and Game-Dev Docs

Getting up to Speed with all new good things and Game-Dev Docs

News 2 comments

Total Work-Tech-Aholic month to leap the engine forward both tech wise and documentation wise.

New Year goodies with Core and Skinning

New Year goodies with Core and Skinning

News 2 comments

Getting closer to the first release with Core and tightening screws here and there

Navigation Splicing and more

Navigation Splicing and more

Epsylon 0 comments

Putting the remaining pieces together for the navigation system with splicing.

NPC Simulation and Engine Features

NPC Simulation and Engine Features

Epsylon 2 comments

This time something about the work in progress on the NPC Simulation system and more Engine features.

Of Heights, Solidity and EnvRooms

Of Heights, Solidity and EnvRooms

News 2 comments

Adding new texture properties for more effects with less work.

Conversation Editor Preview Video

Conversation Editor Preview Video

News 0 comments

The last preview video this time about another heart system of the game: the conversation system.

Tutorial Map and other Goodies

Tutorial Map and other Goodies

Epsylon 5 comments

This had been planed earlier but a lot of work came in between about the conversation system, tutorials, soundscape and what not else to name a few.

Particle Emitter Editor Preview Video

Particle Emitter Editor Preview Video

News 0 comments

I promised some videos about the Drag[en]gine Integrated Game Development Environment. Here is the next one about the Particle Emitter Editor.

Font/LangPack Editor Preview

Font/LangPack Editor Preview

News 0 comments

I promised some videos about the Drag[en]gine Integrated Game Development Environment. Due to driver bugs here some minor editors shown instead of a full...

Animator Editor Preview Video

Animator Editor Preview Video

News 4 comments

I promised some videos about the Drag[en]gine Integrated Game Development Environment. Here is the next one about the Animator Editor.

Rig Editor Preview Video

Rig Editor Preview Video

News 1 comment

I promised some videos about the Drag[en]gine Integrated Game Development Environment. Here is the next one about the Rig Editor.

Skin Editor Preview Video

Skin Editor Preview Video

News 11 comments

I promised some videos about the Drag[en]gine Integrated Game Development Environment. Here is the next one about the Skin Editor.

World Editor Preview Video

World Editor Preview Video

News 21 comments

I promised some videos about the Drag[en]gine Integrated Game Development Environment for information and feedback purpose. So here is the first one about...

Beam me up Scotty!

Beam me up Scotty!

News 4 comments

How to get your Sci-Fi beams with light and magic.

This update goes under the skin

This update goes under the skin

News 6 comments

Improvements on skin textures and sub surface absorption support.

Insight into my compressed room

Insight into my compressed room

News 7 comments

How the Drag[en]gine compresses your texture and changes the way you look at windows.

Take it to the web

Take it to the web

News 7 comments

How to get your Drag[en]gine fix on the web, easy and flexible.

Movie Star

Movie Star

News 3 comments

How to get video reels rolling in-game and how to do it fast.

Lighting Wishes

Lighting Wishes

Epsylon 2 comments

You wished for it, so the Drag[en]gine delivers it!

The Large News Bomb

The Large News Bomb

Epsylon 9 comments

When underground work gets lengthy news bombs grow larger :O

Long time no see, Mister

Long time no see, Mister

Epsylon 0 comments

About month of updates and a nasty incident leading to a news block.

On a Rail... the Promo-Train!

On a Rail... the Promo-Train!

Epsylon 2 comments

About transportation in the game and other goodies.

Particles In-Game + Ribbons

Particles In-Game + Ribbons

Epsylon 1 comment

Getting all the changes in-game including the new ribbon-mode.

Particle System Improvements

Particle System Improvements

News 11 comments

Little time for engine work but a bunch of improvements on particle emitters.

Navigate the world

Navigate the world

News 5 comments

Infos about the navigation system in the Drag[en]gine.

Interaction News Post

Interaction News Post

Epsylon 2 comments

Various updates for interaction, conversation and various other stuff.

Collected News Pack Part 2/2

Collected News Pack Part 2/2

News 1 comment

The smaller of the two parts of the news pack is this had been too much for one news post.

Follow Report Profile
Platforms
Windows, Linux
Company
Team Epsylon
Contact
Send Message
Licence
L-GPL
Release date
Engine watch
Follow
News Statistics
Articles
86
Views
87,246
Views Today
3
Feed
RSS