The Drag[en]gine is a fully customizable game engine designed with modularity and extensibility in mind not requiring expensive licenses.
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Drag[en]gine supports proper HDRR ( not bloom, the two have nothing to do with each other ) with a variable exposure value. This allows to influence the exposure of the image from scripts instead of automatically by the graphic module. Here also shown a test of point light shadows ( really just a test yet ).