The Doom Engine, is the game engine that powers the id Software games Doom and Doom II, as well as Raven Software's titles Heretic and Hexen, then finally wrapping its final license with Rogue Entertainment's Strife.

Graphical system features:

  • Renders in VGA 320x200 256 colors
  • 35Hz page-flipped screen updating
  • 2D Sector-based maps

  • Floor and ceiling texturing
  • Wall texturing
  • Animated wall and floor/ceiling textures
  • Transparent wall textures (holes)
  • Sector lighting, with animation of lights
  • Screen-size and low detail mode (horizontal pixel double) for slower computers
  • Certain colors on sprites can be remapped to a different color automatically
  • Top-down automap feature

Audio system features:

  • 11,025Hz playback frequency
  • 8 sound channels
  • Stereo support
  • Adlib (OPL2 FM), General Midi and Gravis Ultrasound support for music
  • PC speaker support

Networking features:

  • IPX
  • Serial, with null modem cable
  • Modem
  • Synchronized - players must have the same settings as the other for proper play
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Blog RSS Feed Report abuse Latest News: Open World Doom mod adding all Ultimate Doom levels as 1 single level

About Doom 1 as 1 level, Doom 2 as 1 level with 3 comments by Ronnie42 on Feb 8th, 2014

Currently I'm proud to say that the Ultimate Doom is now working as 1 single level. So you should in theory be able to explore the entire Ultimate Doom, be able to go anywhere, that includes all the secret levels (except the Xbox version's because I don't have those files)

Feel free to check the full preview here: 

Doom 1 build here:  

Doom 1 under 1 level.Version 3


                                

(Doom 2 build can be found in downloads section but I'm trying to work on a new build, just currently have problems with loading more than 22 levels with the non-existent demon kill bug)
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Updated 3 weeks ago Released Dec 9, 1993 Single & Multiplayer First Person Shooter

The demons came and the marines died. Except one. Your are the last defence against these hell-spawned hordes. Prepare for the most intense mutant-laden...

Post comment Comments  (10 - 16 of 16)
unknow5763
unknow5763 Nov 28 2009, 3:08pm says:

i still make wads and play the orginal game

+7 votes     reply to comment
Bioko
Bioko Nov 27 2009, 12:24pm buried:

(buried)

Still anybody who play this "game" ?

-18 votes     reply to comment
Sharlowidalot
Sharlowidalot Apr 4 2011, 11:38pm replied:

I certainly play it!

+4 votes     reply to comment
Nerdking13
Nerdking13 Nov 28 2009, 2:54pm replied:

the doom engine still is very good and easy to use, just not in its normal form. EDGE, Skulltag, Zdoom and Doom Legacy are all Derived from the doom engine and are very advanced.

+4 votes     reply to comment
Rigelblast
Rigelblast Apr 2 2009, 6:30pm says:

Doom Engine was very advanced and popular in its time. It was technologically better than many other "3D" engines in the early 1990s as it had lots of features, such as advanced texture mapping (floors, ceilings and walls are textured, and the engine also supports transparent wall textures) and lighting. There are many high-quality games, such as Hexen and Strife, which use this engine.

+2 votes     reply to comment
jonathan-d
jonathan-d Oct 21 2008, 1:55pm says:

Strife (released in 1996) is a Doom-engine game created by Rogue Entertainment and published by Velocity. It offered an RPG-like action game, with heavy story elements and voice-acting. Among the features were hub-levels much similar to Hexen, the ability to increase the player's accuracy with most of the weapons, an item that could destroy forcefields, and the ability to raise your maximum health from 100 to as much as 200 permanently. Strife is also the very last commercial game to use the Doom engine.
Doom.wikia.com

+3 votes     reply to comment
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Platforms
Windows, Linux, Mobile
Company
id Software
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Official Page
Idsoftware.com
Licence
GPL
Release Date
Released Dec 10, 1993
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9.2

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Highest Rated (2 agree) 10/10

The best engine on the planet that brought the best and my favorite FPS on the planet!

Jul 5 2012, 4:47am by poshgaloo

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