The Cyclone Game Engine is a cross-platform 2D/3D game engine built upon MonoGame and the XNA Framework to help make it easier and save time creating games. The engine is still in its infancy stages of development. It is primarily built to serve the needs of Steel Cyclone Studios' game projects. More updates are coming so stay tuned!!!
NOTE: This is NOT final footage! The Cyclone Engine is still in its very early stages of development. This video is just a teaser showing off work-in-progress with the Cyclone Engine's menu system and transitions. Jordon McClain aka: Jdawgg is working on Xbox Live/ Online functionality and more! Jdawgg is also fixing the model glitches and adding some more physics. This is just a small representation building up towards our next progress video. You might have to let the video load a little bit before playing. The Menu Design is just a placeholder to show off the menus transitioning. Stay tuned :-D
Check out the video on YouTube at the following link below if you are having problems with the video's quality:
Youtube.com