The Cyclone Game Engine is a multi-platform 2D/3D game engine built upon the XNA Framework to help make it easier and save time creating and developing games. MonoGame is being imported to help port its games to the iOS, Android, Mac OS X, Linux and Windows 8 MetroThe studio is developing its first game using this engine and it will be the studio's first attempt to create a first-person shooter. More updates will be coming soon, so stay tuned!!!
NOTE: This is NOT final footage! The Cyclone Engine is still in its very early stages of development. This video is just a teaser showing off work-in-progress with the Cyclone Engine's menu system and transitions. Jordon McClain aka: Jdawgg is working on Xbox Live/ Online functionality and more! Jdawgg is also fixing the model glitches and adding some more physics. This is just a small representation building up towards our next progress video. You might have to let the video load a little bit before playing. The Menu Design is just a placeholder to show off the menus transitioning. Stay tuned :-D