The Cyclone Game Engine is a cross-platform 2D/3D game engine built upon MonoGame and the XNA Framework to help make it easier and save time creating games. The engine is still in its infancy stages of development. It is primarily built to serve the needs of Steel Cyclone Studios' game projects. More updates are coming so stay tuned!!!

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Report RSS Engine Update 5 Sneak Peek (view original)
Engine Update 5 Sneak Peek
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Jdawgg25 Author
Jdawgg25

The character marine model in this screenshot above was created by Carlos Augusto of Floatbox Studios. It was originally used for a demo at the SBGames 2007 Independent Games Festival under the XNA category and contributed to coming in third place. It was used for the book published in 2008 "Beginning XNA 2.0 Game Programming". This screenshot is for demonstration purposes to illustrate armor customization with models I created that are attached to the character.

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Description

Here are work-in-progress screenshots of my latest game engine update. There is a lot I am adding at the moment. The date at the bottom right corner of the images is not current so please ignore it. I look forward to posting more updates soon.