The Cyclone Game Engine is a multi-platform 2D/3D game engine built upon the XNA Framework to help make it easier and save time creating and developing games. MonoGame is being imported to help port its games to the iOS, Android, Mac OS X, Linux and Windows 8 MetroThe studio is developing its first game using this engine and it will be the studio's first attempt to create a first-person shooter. More updates will be coming soon, so stay tuned!!!
This is a map we are working on for our current game project. The gun model is not going to be used in this particular game but for a different one. For now we are using this gun model as a placeholder. We are working on making the collision detection more accurate and improving our sky-box program. The scope is just a little bit too big and we will scale it down just a bit so that it looks more accurate and takes up less space.