The Cyclone Game Engine is a cross-platform 2D/3D game engine built upon MonoGame and the XNA Framework to help make it easier and save time creating games. The engine is still in its infancy stages of development. It is primarily built to serve the needs of Steel Cyclone Studios' game projects. More updates are coming so stay tuned!!!
Latest pic of a map we are working hard on. Right now Jdawgg is painting the models and will soon add textures. He is also learning more about animations and working on them too.