The engine used to build this game was a once-off creation, designed explicitly to run this particular title. This is not a real game engine, this is a GENERIC category.

A game run on an engine built for a few games (a game series, etc.), but not being clearly known or featured, should be assigned to Unknown engine.

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Blog RSS Feed Report abuse Latest News: Dev Update: Shields and Energy

About Avorion with 0 comments by koonschi on Apr 25th, 2015

Dev Update: Shields and Ship Energy

It's been a long time since I last posted some news on here, and in that time I made a lot of progress with the game. I will post more news updates in the next days and weeks about all the new features that I managed to put into the game over the last 6 months.This week's article is about the new shields and energy system.


Avorion will be featuring shields. A new block, the shield generator, will be required for shields. Once your ship has shield generators, they will activate a shield around the entire ship, which will then block incoming shots and has shield health points, based on the shield generator blocks you built onto your ship.Shields will regenerate once you haven't been hit for a certain amount of time, which makes them far superiour to armor or hull, which require maintenance or a repair dock once they've been damaged.Plus you don't have to be constantly afraid that your ship will be shot to pieces.

Energy System

Shields and several others of your ship's systems, such as the hyperspace drive, engines or lasers will require energy. Every ship produces a small amount of base energy by itself, so in the beginning you won't have to worry about that, but once the ship gets larger this base energy won't suffice.Players can build energy generators to make their ship produce more energy. Generators will increase the amount of energy your ship produces, while your ship's systems will consume the energy.Superflous energy is saved in your ships battery. The battery will serve as a buffer, so when some system uses up lots of energy, such as energy weapons, they will drain the battery. Once the battery is empty your systems won't work as well any more. Depending on the amount of superflous energy your battery will charge quicker or slower, but a battery cannot charge with infinite speed. Instead they're charged with a fraction of their own capacity per second.Players can increase the amount of storable energy by building battery blocks. This is what you need if you use lots of systems that drain a lot of energy over short period of time, like a hyperspace drive, boosters or lasers.


As a last feature I present boosters. Boosters are fairly self-explanatory, players can hold the Space bar to get a huge boost in velocity and acceleration, which, in return, uses up a lot of energy and drains your battery quickly.I felt this was absolutely necessary as travel times between stations were quite long, especially when you're flying the drone, the default start ship.

That's it for today, next time I will be talking in depth about the new shapes of blocks and the new physics system.

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Post comment Comments  (80 - 90 of 121)
5n1p3 Jan 14 2011, 6:30am says:

custom build means that the developer does not release the engine details or give it a name. For example: halo 3 it was only released on the xbox360 so their was no need to give it a name. If i am wrong someone please correct me.

+2 votes     reply to comment
Sakotius Feb 21 2011, 5:46pm replied:

Halo 3 was on the Halo Engine. It is an updated version of the one used in Halo 2, But it is still the Halo engine ;)

+4 votes     reply to comment
LizardGamer Nov 24 2010, 6:31pm says:

Yea I know, but alot of people don't get it!

+4 votes     reply to comment
DownEternal Nov 16 2010, 11:29am says:

This isn't an engine. LURN 2 REED!

+2 votes     reply to comment
scottellison92 Jan 5 2011, 3:06am replied:

learn to spell

+15 votes     reply to comment
Deathwatch31 Mar 5 2011, 9:09pm replied:

you owned him!!! XD

0 votes     reply to comment
delacroix00028 Jan 16 2011, 10:30am buried:



-10 votes     reply to comment
LizardGamer Nov 13 2010, 9:41pm says:

I want to know why alot of people that comment on this think that 'custom built' is an actual game engine, when it's not.

+3 votes     reply to comment
Piemanlives Oct 21 2010, 7:15pm buried:


go be an *** somewhere else custom engines are engine are engines that are not ever re used or nut given a name or something like that so GET THE **** OFF MODDB

-5 votes     reply to comment
figalot Oct 23 2010, 9:07pm buried:


Is that pointed at me cause sir if it is you must be the dumbest mother ****** ever.

-6 votes     reply to comment
Jok3r098 Dec 11 2010, 2:15pm replied:

im sorry noone in this community has enough of a sense of humor to tell that was just a joke.

wasnt funny tho :/

+5 votes     reply to comment
kjfytfkytfyt Dec 2 2010, 1:45am replied:

im sure it is, cause you are a *******. custom engine, is a engine that is really a place holder, because the people who put the game up either didnt name the engine they used, or whoever posted the game has no idea what engine it is.

+2 votes     reply to comment
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Released Sep 1, 2007
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