The engine used to build this game was a once-off creation, designed explicitly to run this particular title. This is not a real game engine, this is a GENERIC category.

A game run on an engine built for a few games (a game series, etc.), but not being clearly known or featured, should be assigned to Unknown engine.

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Blog RSS Feed Report abuse Latest News: The Markets in Brunelleschi

About Brunelleschi with 0 comments by mmitchum on Aug 28th, 2014

Local Market

For players in established Settlements this is usually going to be the best option. It's not easy to identify the best prices in a complex economy, so you'll usually just want to deal with local merchants you can trust. There are no hidden fees or Logistics Costs here, just the Tax Rate your Government decides on.

World Market

Trading on the 'World Market' means dealing with somewhat questionable neutral merchants. The 'Logistics Cost' for doing business in this way represents losses, thefts, tariffs, banditry, and outright corruption that might decrease your profit margins. The advantage, however, is that everyone in the Game can see your offer!


The number of Trading Ports and other mercantile buildings your Settlement possesses determines how many offers you can place, and your Guile attribute can significantly reduce the Logistics penalties for trading in this way. Be warned, however, as your Government can impose different taxes on World Trade and might be looking to recoup the costs of Infrastructure.

Military Market

Military forces occasionally find themselves in need of some 'Hired Help'. The Military Market allows Sovereigns and Ministers to 'Sell' units to their Citizens and potentially deregulate military activity. 'Units' that have been Recruited (Publically or Privately) may be placed for Hire here, and if 'Purchased' will join the 'Buyer's' Retinue. Settlements with a 'Defensive Pact' or better Diplomatic Relationship may link their Military Markets, allowing for the cross-Settlement trading of Units.

Real Estate Market

Settlement Governments wishing to decentralize ownership of property can Sell Buildings or Plots on the open Market. This allows Citizens, Residents, or even Visitors to invest in the Settlement and take on some of the Managerial responsibility for the Industry there. Building owners can manage production, employment, and Upgrade their buildings. If raw Plots are sold, the owners may construct any building they wish, and can contribute to the Settlement's Economy freely!

Transport Market

From opulent Ships to humble wheeled Carts, the Transport Market will allow those producing Vehicles to sell them to Residents for use in Commerce or as Personal Vehicles. This can make independent trading much more effective and provide a powerful economic outlet for Settlements that wish to craft Trains, Carts, Boats, and Ships for Military and Commercial purposes.

The 'Premium' Market

The Premium Market is a place to Buy and Sell resources for the 'Premium' currency of the game. This market ensures that the overall prices have 'Bumpers', and allows players to exchange surplus resources for Platinum that can be spent on other resources or Bonuses. The Premium Market adjusts in response to sales, and is beneficial without being exploitable.

If this looks interesting to you, please try the free webgame at BruneGame.com or you can download weekly builds of the Windows Client FromIndieDB

You can also find our crowdfunding site at RocketHub and here on our Page. Thanks for Reading!

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Post comment Comments  (80 - 90 of 119)
DownEternal
DownEternal Nov 16 2010, 11:29am says:

This isn't an engine. LURN 2 REED!

+2 votes     reply to comment
scottellison92
scottellison92 Jan 5 2011, 3:06am replied:

learn to spell

+15 votes     reply to comment
Deathwatch31
Deathwatch31 Mar 5 2011, 9:09pm replied:

you owned him!!! XD

0 votes     reply to comment
delacroix00028
delacroix00028 Jan 16 2011, 10:30am buried:

(buried)

HAHA! NICE ONE DUDE!

-10 votes     reply to comment
LizardGamer
LizardGamer Nov 13 2010, 9:41pm says:

I want to know why alot of people that comment on this think that 'custom built' is an actual game engine, when it's not.

+3 votes     reply to comment
Piemanlives
Piemanlives Oct 21 2010, 7:15pm buried:

(buried)

go be an *** somewhere else custom engines are engine are engines that are not ever re used or nut given a name or something like that so GET THE **** OFF MODDB

-5 votes     reply to comment
figalot
figalot Oct 23 2010, 9:07pm buried:

(buried)

Is that pointed at me cause sir if it is you must be the dumbest mother ****** ever.

-6 votes     reply to comment
Jok3r098
Jok3r098 Dec 11 2010, 2:15pm replied:

im sorry noone in this community has enough of a sense of humor to tell that was just a joke.

wasnt funny tho :/

+5 votes     reply to comment
kjfytfkytfyt
kjfytfkytfyt Dec 2 2010, 1:45am replied:

im sure it is, cause you are a *******. custom engine, is a engine that is really a place holder, because the people who put the game up either didnt name the engine they used, or whoever posted the game has no idea what engine it is.

+2 votes     reply to comment
vahak11
vahak11 Aug 20 2012, 10:32am replied:

Really? because its not an engine.

0 votes     reply to comment
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