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Blog RSS Feed Report abuse Latest News: ReactionLab 2 - Update 1.1.0 Overview

About ReactionLab 2 with 0 comments by HF_Games on Aug 20th, 2014

Update 1.1.0 is the first major update for ReactionLab 2 since its release. It introduced three new elements, several new reactions, performance improvements, and bug fixes. These are looked at in detail below:

New Elements: 
Clone Emitter: 
Probably the most ambitious addition to ReactionLab 2, Clone Emitter will 'clone' the first element of any type that it touches and continuously emit copies of it. Clone Emitter thus functions as a spawner for nearly all of the other elements, allowing for even more complex contraptions. Endless waterfalls, oil wells, gas emitters, and continuous sources of anything are now possible.

Gameplay screenshots 2 Gameplay screenshots 1

Dry Ice:
A solid, extremely cold element. It slowly sublimates into carbon dioxide (a new 'hidden' element) when exposed to air. As well, when heated even slightly, the entire block of dry ice will rapidly sublimate into carbon dioxide and steam, producing a small flash in the process. Dry ice will also freeze nearby elements that are susceptible to cold. (It has been suggested to me that dry ice should freeze a greater variety of elements into a more brittle ice on contact, so this may be included in the next minor update.)

Gameplay screenshots 3 Gameplay screenshots 2

A flammable powdery element with a distinctive yellow color. It burns differently from any other element, rapidly melting into a magenta liquid (as actual sulfur sometimes does). As well, sulfur can be added to gunpowder to increase its strength.

Gameplay screenshots 1 Gameplay screenshots 2

New Reactions:
Twelve new reactions have been introduced, increasing the total number of reactions to 89. The new reactions primarily cover some of the interactions possible with the new elements, from improving gunpowder strength, to cloning a number of different substances. 'Mass production!' is a particularly interesting addition; it's triggered when the player clones an element that is a product of two others. This allows players to produce large quantities of napalm, gunpowder, naphtha or others, which were previously very hard to create reliably. As well, salt has been tweaked slightly to melt ice and snow, and a reaction has been added for this new effect.

Gameplay screenshots 1

Additional Improvements:
Apart from the obvious content improvements, several behind the scenes tweaks have also been made. ReactionLab 2 should be about 5-10% more efficient on memory and CPU, leading to a smoother user experience. As well, some unused code has been stripped out, making the game ~20% smaller in size than it was at version 1.0.0.

Stay tuned for the next major update, and don't hesitate to send me suggestions at:, and check out the game's homepage for more updates at:

ReactionLab 2 is available on Google Play here.

"Beware Planet Earth!"

"Beware Planet Earth!" "Beware Planet Earth!" Indie

Updated 11 months ago Released Jun 27, 2012 Single Player Tower Defense

Heed the warning from the red planet, Earthlings! The Martians are about to strike our beloved planet to take our single most valuable resource: cows...

"Sticks & Starships"

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"Sticks & Starships" is an upcoming interstellar adventure and engineering game. It takes place in a randomly generated textured-voxel environment...



Updated 3 years ago TBD Single Player First Person Shooter

ok allotof people are wondering why i have guns in my game and what the story is so here it goes the maze is a game where there are these people who are...

'City' Project

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Updated 11 months ago TBD Single Player Racing

A small sandbox city, vehicles to take and missions to do driving and/or on foot. This is a project made by one person mainly as a learning experience...

(C)losing Panic

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My first game, Avoid blocks comming to you! Blocks come from one side at first, when you come further in the game blocks will come from two sides! Eventually...

Post comment Comments  (60 - 70 of 119)
PranavG189 Oct 14 2011, 10:19pm says:

Great Engine! Even Surpasses Crysis 2, Crysis 3,4,5...infinity in terms of
Graphics. Wow!

+40 votes     reply to comment
TheOneandOnly Dec 11 2011, 5:47pm replied:

Voted up, I guess some people don't appreciate sarcasm.

+9 votes     reply to comment
*pandabear* Aug 25 2011, 8:59pm says:

can anyone give me a suguestion on a excelent new space game. Single and mulitiplayer ?

+4 votes     reply to comment
Revoran Feb 20 2012, 9:36am replied:

StarDrive, it'll be released this summer (winter if you're in the southern hemisphere) and is currently in alpha funding on multiplayer (the alpha fund version is not very playable currently, but it is an alpha after all).

+4 votes     reply to comment
KingPhazon Dec 26 2011, 1:27pm replied:

Star Trek: Excalibur, it's not released yet but it's almost finished, it's singleplayer and there has been talk of adding multiplayer when they are done with singleplayer, and it's free! And it looks awesome! Why don't you track it for updates?

+4 votes     reply to comment
Bjørnar Dec 19 2011, 6:47am replied:

Spacechem. It's simply the best

+3 votes     reply to comment
hakaru-x Aug 12 2011, 2:54pm says:


+3 votes     reply to comment
architectts Aug 9 2011, 10:35pm says:

This engine looks awesome! Can someone tell me where I can download? A lot of cool games are using this engine!

+12 votes     reply to comment
architectts Aug 9 2011, 10:38pm replied:


+3 votes     reply to comment
hakaru-x Aug 12 2011, 2:52pm replied:

i know

+12 votes     reply to comment
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Dumbledore Gets Killed By Snape.

Sep 6 2011, 9:58pm by pocketlint60

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