The engine used to build this game was a once-off creation, designed explicitly to run this particular title. This is not a _real_ game engine, this is a generic category.
This week we've taken the first step to implement the internal sensor.
This update adds sound effects, ranged skills, skill animations, and doors.
We would like to announce that the Lords of Xulima private beta for backers will be available at the end of the next week through Steam. We are going...
We have a bunch of new things to show you this week. As work continues on the strategic part of the game, we give you a preview on the perk system for...
Dave sums up what's new (and what's next) for his hand-painted RPG, "The Testament of the White Cypress".
Turnover, 2d stealth. This week, I discuss the upcoming Kickstarter campaign, talk about the game's progress, and show off some media
I talk about a war I created between the mushroom men with our new behavior system,and some cool new screenshots!