The engine used to build this game was a once-off creation, designed explicitly to run this particular title. This is not a _real_ game engine, this is a generic category.
I show some examples of our procedural map generation and also show a few shots of a goblin camp that I am working on! Have a look!
Hi! We have developed some great tools for setting up how loot drops for farming materials and I get beat up by a gang of goblins! And some pictures!
I great many new additions to the game like stone resources and submission to IndieCade.