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Posted | Game Title | Author
Cold Contract - WiP #4 and release date
Cold Contract

Cold Contract - WiP #4 and release date

Nov 10, 2014 Cold Contract 0 comments

The end of development is coming, we have now a release date for Cold Contract, which is November the 21th. All of the content described below is deployed...

Space poems
RymdResa

Space poems

Nov 10, 2014 RymdResa 0 comments

New laser bots, treasure boxes, some new quests, new diary pods, floating poems, a pause button and much more...

How To Play Office God (Part 1: Your Intentions)
Office God

How To Play Office God (Part 1: Your Intentions)

Nov 10, 2014 Office God 0 comments

Part one of a three part series of illustrating the basics of the gameplay in Office God.

Orc Line Battle Video - Dev Blog #32
Battle Brothers

Orc Line Battle Video - Dev Blog #32

Nov 10, 2014 Battle Brothers 1 comment

This time we have a gameplay video of the Orc faction for you commented by one of our devs - check it out!

Screenshot Saturday 196
Lemma

Screenshot Saturday 196

Nov 9, 2014 Lemma 0 comments

Ohio Game Dev Expo, new textures, new menu, new levels! Yes, I realize it's not actually Saturday...

Melee Mechanics and Damage Types
Cogmind

Melee Mechanics and Damage Types

Nov 9, 2014 Cogmind 0 comments

Introducing the melee combat mechanics: new damage types plus unarmed combat. (Also a peek at the weapon art.)

Karate Master 2 KDB Launch Trailer
KARATE MASTER 2 Knock Down Blow

Karate Master 2 KDB Launch Trailer

Nov 9, 2014 KARATE MASTER 2 Knock Down Blow 0 comments

Karate Master 2 is a PC / Windows game that mixes elements of RPG, simulation and arcade, in an explosive combination that will leave nothing if not enthusiastic...

About the next update
Olvand

About the next update

Nov 9, 2014 Olvand 2 comments

While people are playing with the current update, I have of course already started work on the next one; this week, I tell you about it!

New collision approach, quicksand and inventory features
OpenTomb

New collision approach, quicksand and inventory features

Nov 8, 2014 OpenTomb 2 comments

After long delay, we introduce three milestones at once: new collision approach, which resembles classic (yet optimized) Tomb Raider room collision, quicksand...

Airship Q - Crafting videos
Airship Q

Airship Q - Crafting videos

Nov 8, 2014 Airship Q 3 comments

Airship Q is a sandbox action RPG, where players solve mysteries by controlling an airship in the open sky as a character who has been transformed into...

There will be RATS at MIGS 2014!
Rats - Time is running out!

There will be RATS at MIGS 2014!

Nov 8, 2014 Rats - Time is running out! 0 comments

That’s right, you read correctly! We will be at MIGS presenting the latest updated alpha of RATS! So if you are going to be at the MIGS we would be stocked...

Cloudbuilt DLC: New level and new enemy
Cloudbuilt

Cloudbuilt DLC: New level and new enemy

Nov 7, 2014 Cloudbuilt 2 comments

A new level with a new theme is revealed along with a new enemy for the upcoming Cloudbuilt DLC.

Streaming a live talk about URR's development!
Ultima Ratio Regum

Streaming a live talk about URR's development!

Nov 7, 2014 Ultima Ratio Regum 0 comments

I'm part of the "ProcJam" starting today (Saturday 8th), and you can watch from home...

Development Update #3: Eye-candy, HUD and Matchmaking
Transcendent

Development Update #3: Eye-candy, HUD and Matchmaking

Nov 7, 2014 Transcendent 0 comments

In this blog post I talk about recent graphical developments, and my ideas on Matchmaking and online profiles.

Gunslugs 2 now at 99% completed, 1% fat
Game

Gunslugs 2 now at 99% completed, 1% fat

Nov 7, 2014 0 comments

Gunslugs 2 enters the wrapping-up stage of development. A 6 month tour-de-force for 1 developer.. this week saw a new end-boss, and the final world being...

Status update November 7, 2014
Hearthlands

Status update November 7, 2014

Nov 7, 2014 Hearthlands 1 comment

We've been greenlit! Also, diplomacy update, cultures and appearance.

King's Conflict - a new look!
King's Conflict

King's Conflict - a new look!

Nov 7, 2014 King's Conflict 0 comments

King's Conflict has undergone a major visual upgrade - a new logo, new menu graphics, and more besides. Same great game underneath of course!

The Spellweaver TCG fantasy world - Dominion and The Faessaya Oligarchy
Spellweaver TCG

The Spellweaver TCG fantasy world - Dominion and The Faessaya Oligarchy

Nov 6, 2014 Spellweaver TCG 0 comments

Vampires, assassins, dark elves, vile biomechanical technology, low schemes and treachery... what more can you wish from an evil faction.

Square Chainz has been released!
Square Chainz

Square Chainz has been released!

Nov 6, 2014 Square Chainz 0 comments

One year on and our game is complete - we really hope you enjoy the game!

Multi-tile Robots
Cogmind

Multi-tile Robots

Nov 6, 2014 Cogmind 0 comments

New feature: Robots that occupy more than one space.

Cloudbuilt DLC news and screens!
Cloudbuilt

Cloudbuilt DLC news and screens!

Nov 5, 2014 Cloudbuilt 0 comments

More details about the upcoming DLC! New mechanics, new skins, better level selection and some info about how checkpoints will be used in a different...

Your first cotton farm (Plant Simulation in Synthetic World)
StaudSoft's Synthetic World

Your first cotton farm (Plant Simulation in Synthetic World)

Nov 5, 2014 StaudSoft's Synthetic World 0 comments

To show all those skeptic what can be done in my next generation sandbox game I continued the let's the play series.

Alpha 3 just arrived! [FREE]
Game

Alpha 3 just arrived! [FREE]

Nov 5, 2014 0 comments

Plataforma ULTRA is a fun and engaging platformer. Levels are short and challenging but they aren't unfair. What makes Plataforma ULTRA different? Players...

Graal Seeker update: crowdfunding over and progress
Graal Seeker

Graal Seeker update: crowdfunding over and progress

Nov 5, 2014 Graal Seeker 0 comments

What's next with Graal Seeker and some progress on the combat.

Tribe Of Pok: Development of tool tips
Tribe of Pok

Tribe Of Pok: Development of tool tips

Nov 4, 2014 Tribe of Pok 0 comments

I'm going to try a new approach to news updates, talking about one game aspect at a time.

Options
Cogmind

Options

Nov 4, 2014 Cogmind 0 comments

Expanding the number of game options, and exposing them to the player.

It’s Backer Survey TIME Baby!
Dragon Fin Soup

It’s Backer Survey TIME Baby!

Nov 4, 2014 Dragon Fin Soup 0 comments

Backer Survey and Dev Diary for Dragon Fin Soup from Grimm Bros ✌(◕‿-)✌

Retro-Pixel Castles Now On Steam + New GUI Work/Saving
Retro-Pixel Castles

Retro-Pixel Castles Now On Steam + New GUI Work/Saving

Nov 4, 2014 Retro-Pixel Castles 0 comments

Retro-Pixel Castles is now available on Early Access on Steam! Come fetch a copy. :)

Prestige Scrolls
Illyriad - Grand Strategy MMO

Prestige Scrolls

Nov 4, 2014 Illyriad - Grand Strategy MMO 0 comments

Now prestige scan be transferred directly to anyone or sold on the open market at a trade hub, by using prestige scrolls.

Dev Blog: Adding dynamic lighting, part 1
Airships

Dev Blog: Adding dynamic lighting, part 1

Nov 4, 2014 Airships 1 comment

This week, I started working on dynamic lighting, which is one of the major planned features in the next release. The idea is that explosions, fires...

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