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Military Districts
Ultima Ratio Regum

Military Districts

Oct 12, 2014 Ultima Ratio Regum 4 comments

AT LAST: Military Districts. Stables, barracks, officer quarters, siege weapons, archery ranges, armouries, military hospitals, and more.

Development & Kickstarter countdown
Courier of the Crypts

Development & Kickstarter countdown

Oct 11, 2014 Courier of the Crypts 0 comments

Interesting news from the development as well as Kickstarter campaign announcement.

Dev Blog: Grappling Hooks!
Airships

Dev Blog: Grappling Hooks!

Oct 11, 2014 Airships 0 comments

In the first three boarding posts, I've detailed how I built up the new boarding feature, adding the concept of crew existing outside of ships, and building...

Sonymon Teaser Trailer
Project Sonymon

Sonymon Teaser Trailer

Oct 11, 2014 Project Sonymon 0 comments

Hapeyron managed to create and compose some awesome stuff, and it is all in our new 20-second teaser trailer! Since development is slow, and well, we...

MebaWars Alpha V 0.635 out!
Meba Wars

MebaWars Alpha V 0.635 out!

Oct 11, 2014 Meba Wars 0 comments

This update adds the High quality full res backgounds as well as numerous bug fixes.

Marketing material and new worlds
Game

Marketing material and new worlds

Oct 11, 2014 1 comment

Awesome high resolution artwork is finalized, alien planets are visited, and the game merchant get's new stuff in the latest Gunslugs 2 updates.

Hello from space
RymdResa

Hello from space

Oct 11, 2014 RymdResa 0 comments

The work with RymdResa has been rather slow the last couple of months. We have done some freelance work and stuff to keep the boat floating. But RymdResa...

The sounds of the night in Olvand
Olvand

The sounds of the night in Olvand

Oct 11, 2014 Olvand 1 comment

This time, I tell you about how I taught the audio director to make nights sound like nights.

Unending Galaxy 0.7.4 Released
Unending Galaxy

Unending Galaxy 0.7.4 Released

Oct 10, 2014 Unending Galaxy 0 comments

An update focusing on the ease of use with new and improved menus. It also features the ability to further customize your faction, a new large map, and...

Voxel Quest One Year Update
Voxel Quest

Voxel Quest One Year Update

Oct 10, 2014 Voxel Quest 3 comments

A one year update going over all the technical changes I've put into the engine with a Kickstarter video as well.

Jiun - #0.1.13 just released, 1 600 players registered
Jiun | Pixel-Art MOBA Free-to-Play

Jiun - #0.1.13 just released, 1 600 players registered

Oct 10, 2014 Jiun | Pixel-Art MOBA Free-to-Play 0 comments

Get ready for the battle! A new map and a lot of new features.

Status update October 10, 2014
Hearthlands

Status update October 10, 2014

Oct 10, 2014 Hearthlands 2 comments

Simon's hands, more elementals and economy changes.

Introducing the first Epic Boss
Roche Fusion

Introducing the first Epic Boss

Oct 10, 2014 Roche Fusion 2 comments

Roche Fusion is now in the final stretch(hang in there!) and in this last phase we are working hard on implementing the Epic Bosses.

Update Notes - Week 7
Perseus

Update Notes - Week 7

Oct 9, 2014 Perseus 0 comments

In this weeks update notes we will talk about the new damage model added to the game and the new and intuitive movement controls.

Dev Blog #29: Progress Update - Greenlight, Greenskins and Persistent Campaigns
Battle Brothers

Dev Blog #29: Progress Update - Greenlight, Greenskins and Persistent Campaigns

Oct 9, 2014 Battle Brothers 2 comments

Battle Brothers now has actual persistent campaigns and no longer just separate combat scenarios. Also, the design on Greenskins is done. Get a sneak...

W.Essense v0.93a released
W.Essense

W.Essense v0.93a released

Oct 8, 2014 W.Essense 0 comments

Wessense 0.93a features possibility to save/load your game, and Italian translation in addition to existing English and Russian ones.

Spells! Spells! Spells! – Part I
Spellweaver TCG

Spells! Spells! Spells! – Part I

Oct 8, 2014 Spellweaver TCG 0 comments

Fireballs, Infernal Vultures and Noxious Fumes! Run for your lives?!?

Arcane Worlds on Indiegogo !
Arcane Worlds

Arcane Worlds on Indiegogo !

Oct 8, 2014 Arcane Worlds 1 comment

Arcane World is now available on Indiegogo ! Come take a look at the perks here, or go directly to the Arcane Worlds Indiegogo page.

Updates Galore!
Socuwan

Updates Galore!

Oct 8, 2014 Socuwan 0 comments

Check out the most recent devlog video about the new updates to my upcoming MMORPG!

Refactoring / future proofing / joy of joys!
Friendship Club

Refactoring / future proofing / joy of joys!

Oct 8, 2014 Friendship Club 1 comment

We're afraid there's not a new build this week, but that doesn't mean we've not been hard at work. Sadly most of what we've done will be invisible for...

Weapons in 101 Ways To Die - Part 1
101 Ways To Die

Weapons in 101 Ways To Die - Part 1

Oct 7, 2014 101 Ways To Die 0 comments

One of the key features of gameplay in 101 Ways To Die is the arsenal of weapons we give to players. We're working on adding more weapons into the mix...

Beta Version
Tower of The Seventh Sorcerer

Beta Version

Oct 7, 2014 Tower of The Seventh Sorcerer 0 comments

Going well, beta version coming end of october/early november.

Entity Editor Tool!
Socuwan

Entity Editor Tool!

Oct 7, 2014 Socuwan 1 comment

Check out the recent devlog videos about the Entity Editor tool for my MMO!

Alpha 2 just arrived! [FREE]
Game

Alpha 2 just arrived! [FREE]

Oct 6, 2014 0 comments

Plataforma ULTRA's Alpha 2 just arrived! Controller support, new pause menu, and even new character parts. Come check it out!

Devlog video #1 : The procedurally generated events
Graal Seeker

Devlog video #1 : The procedurally generated events

Oct 6, 2014 Graal Seeker 1 comment

Check out our first devlog video. Update from our crowdfunding campaign.

Where the hell have we been? Insomnia52 and PAX Prime!
Friendship Club

Where the hell have we been? Insomnia52 and PAX Prime!

Oct 6, 2014 Friendship Club 0 comments

An odd one this week! The team has been split up all over the world (and we're only now just getting back into the swing of things), so this is a post...

I Shall Remain - September Update (0.8.4.0)
I Shall Remain

I Shall Remain - September Update (0.8.4.0)

Oct 6, 2014 I Shall Remain 2 comments

Thanks again everybody for your participation, bug detection and suggestions, everything makes a difference.

Game Competition (Dead Horde)
Dead Horde

Game Competition (Dead Horde)

Oct 6, 2014 Dead Horde 15 comments

In this competition you have the chance to win the game called : Dead Horde / In this contest, there will be three winners!

Dev Update #2 - The Pillar and The Obelisk
Fleet Commander

Dev Update #2 - The Pillar and The Obelisk

Oct 6, 2014 Fleet Commander 0 comments

Two new units added to the "Cyborg" faction: the Pillar, a combination economic and military unit, and a fixed defense, the Obelisk.

Act 5 Completed
Anastasiya

Act 5 Completed

Oct 5, 2014 Anastasiya 0 comments

The game is very much nearing complete. 5 of 8 acts are complete.

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Released Sep 1, 2007
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