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Posted | Game Title | Author
Chickens!
Socuwan

Chickens!

Apr 11, 2015 Socuwan 0 comments

Check out my recent devlog video showing some cute new mobs in action!

DevLog 8. Final Character Week Summary
Guardians of the Forest

DevLog 8. Final Character Week Summary

Apr 11, 2015 Guardians of the Forest 0 comments

This weeks blog post will be about the final character summary! Plus some notes about the future of the game.

Tank Attack! Vehicles, Tanks, Destruction!
Smith & Winston

Tank Attack! Vehicles, Tanks, Destruction!

Apr 11, 2015 Smith & Winston 4 comments

This update is focusing on our newly added player controlled vehicles.

Lord of Dwarves: Building Structures
Lord of Dwarves

Lord of Dwarves: Building Structures

Apr 11, 2015 Lord of Dwarves 0 comments

Constructing 3D structures is a big part of Lord of Dwarves. The fully destructible/constructible environment allows you to create any hamlet, castle...

Development Update 8
Afterconflict Lost War

Development Update 8

Apr 10, 2015 Afterconflict Lost War 0 comments

This update the sky and shadows have been the main focus. The clouds are in our engine are unique in that they are voxel based and give a volumetric appearence...

Can you think outside the box?
Space Box: The Journey out of the Box

Can you think outside the box?

Apr 10, 2015 Space Box: The Journey out of the Box 0 comments

He surely can't! Join Space Box on his journey out of the box in this unique 3D puzzle platformer – a one-man totally-indie game for iOS. PLAY BETA now...

Status update April 10, 2015
Hearthlands

Status update April 10, 2015

Apr 10, 2015 Hearthlands 0 comments

New mines, minecarts and randomly generated goblin villages.

The Anatomy of Voxels in Imagine Nations
Imagine Nations

The Anatomy of Voxels in Imagine Nations

Apr 10, 2015 Imagine Nations 0 comments

We discuss how the voxel system in Imagine Nations creates the blocks. We detail the implementations the planetface, superchunk, and chunk systems that...

Quests, Maps and Markers
UnReal World

Quests, Maps and Markers

Apr 10, 2015 UnReal World 2 comments

There will be quests and whole lotta improvements with the map of known areas. It's time for preview screenshots.

This League of Legends quiz is a demo!
QuizWitz

This League of Legends quiz is a demo!

Apr 10, 2015 QuizWitz 0 comments

Lab cats, our intern created a quiz about League of Legends to test our creation tools… Are you an expert? Play the demo now!

Release for iOS
Snapland

Release for iOS

Apr 9, 2015 Snapland 0 comments

iOS version is available for iPhone and iPad users now!

Voxel Quest Update 04 / 08 / 2015
Voxel Quest

Voxel Quest Update 04 / 08 / 2015

Apr 9, 2015 Voxel Quest 5 comments

I have made several improvements to Voxel Quest since my last post here. This update mainly goes over physics and projectiles and character movement.

Sol-Ark (2D Space RTS/SandBox/Rogue-like) New devlog (07/04/2015) and video
Sol-Ark (2D Space RTS/SandBox/Rogue-like)

Sol-Ark (2D Space RTS/SandBox/Rogue-like) New devlog (07/04/2015) and video

Apr 8, 2015 Sol-Ark (2D Space RTS/SandBox/Rogue-like) 0 comments

Hello, friends! We are updating the thread by new devlog and new video about speed-painting in concept-art (that's how we make decisions about graphic...

Playtest 20150408
OpenRA

Playtest 20150408

Apr 8, 2015 OpenRA 12 comments

We have finalized the balancing for the Red Alert mod, so it’s time for another playtest! Also a progress report on the latest Tiberian Sun related additions...

Take a Deep Breath – Interstellar Rift Development Update 028
Interstellar Rift

Take a Deep Breath – Interstellar Rift Development Update 028

Apr 8, 2015 Interstellar Rift 0 comments

This week we've added Life support systems to the game.

Alpha 1.0.0 Released!
Nine City

Alpha 1.0.0 Released!

Apr 8, 2015 Nine City 0 comments

Nine City alpha 1.0.0 is now released!

Development Blog #13 - Parallax Occlusion Mapping and Shadow Mapping
StaudSoft's Synthetic World

Development Blog #13 - Parallax Occlusion Mapping and Shadow Mapping

Apr 7, 2015 StaudSoft's Synthetic World 0 comments

This time we improved the configuration dialog, the shadow rendering and added Parallax Occlusion Mapping!

Zombie Hunter Inc - a major update
Zombie Hunter inc

Zombie Hunter Inc - a major update

Apr 7, 2015 Zombie Hunter inc 0 comments

In this update we talk about the gameplay and story behind the campaign mode of Zombie Hunter Inc. Also we have just started our Kickstarter and Greenlight...

Weapons in 101 Ways To Die - Part 4
101 Ways To Die

Weapons in 101 Ways To Die - Part 4

Apr 7, 2015 101 Ways To Die 2 comments

This time we're putting the Harpoon, Stun Bomb and Cake under the microscope, and explaining in detail what each can be used for in 101 Ways To Die.

More Updates. Fun stuff added!
Gardens of Gonzo

More Updates. Fun stuff added!

Apr 6, 2015 Gardens of Gonzo 0 comments

New stuff got implemented into Gardens of Gonzo. There is first (non-lethal) PVP and jumping now! Also, special mystery chests spawn in the forests of...

The Poor Man's Character Controller
Lemma

The Poor Man's Character Controller

Apr 6, 2015 Lemma 1 comment

How to make your very own character controller using only blood and tears!

Pixel Rush
PixelRush Emotional Robots

Pixel Rush

Apr 6, 2015 PixelRush Emotional Robots 0 comments

Get ready for the next One-Touch game sensation! Easy to Play, Impossible to put down!

Playtest 20150405
OpenRA

Playtest 20150405

Apr 5, 2015 OpenRA 6 comments

Stability improvements, visual polish for Dune 2000 effects and balancing changes to the Red Alert mod.

Courts and Procedurally-Generated Sarcophagi
Ultima Ratio Regum

Courts and Procedurally-Generated Sarcophagi

Apr 5, 2015 Ultima Ratio Regum 6 comments

The final URRpdate before 0.7's release: generating tombs, generating courts, hunting bugs.

Updated Ballf Demo!
Ballf

Updated Ballf Demo!

Apr 5, 2015 Ballf 0 comments

Ballf, our voxel based golf style game, now has a demo with sound effects, 3 differently themed 9 hole courses, and a proper HUD!

Seed of Andromeda Developer Summary - 4th April, 2015
Seed of Andromeda

Seed of Andromeda Developer Summary - 4th April, 2015

Apr 4, 2015 Seed of Andromeda 4 comments

This week we look at a new set of models and animations from Andreas as well as some normal maps he has made. We also show off the first iteration of...

Sol-Ark (2D Space RTS/SandBox/Rogue-like) New article - Life support
Sol-Ark (2D Space RTS/SandBox/Rogue-like)

Sol-Ark (2D Space RTS/SandBox/Rogue-like) New article - Life support

Apr 4, 2015 Sol-Ark (2D Space RTS/SandBox/Rogue-like) 2 comments

Hello, everyone! We are publishing the eighth article from a series about main Sol-Ark's features of gameplay - Life support systems.

It's all about the money...NOT
Gods & Minions

It's all about the money...NOT

Apr 4, 2015 Gods & Minions 0 comments

Monetisation is a exasperating topic regarding all kinds of games and toys. Especially MMOs, online and mobile games suffer from the following dilemma...

What's new in 0.5.3
Hearthlands

What's new in 0.5.3

Apr 3, 2015 Hearthlands 0 comments

List of changes for the new version (0.5.3) and a WIP dragon.

Release #17. WASD controls & more!
Friendship Club

Release #17. WASD controls & more!

Apr 3, 2015 Friendship Club 0 comments

Hi everyone. We totally forgot it's a bank holiday weekend, and we're at Insomnia 54 right now, but nevermind that, we have a new release for you! What's...