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CrossCode Update #50 Maps, Grinding Area and More
CrossCode

CrossCode Update #50 Maps, Grinding Area and More

Jul 7, 2014 CrossCode 5 comments

Wow, 50th update for CrossCode! A lot has happened over the last two weeks, including progress on an important scene and the grinding area, two new enemies...

PewDiePug-iPhone is Live!
PewDiePug - iPhone

PewDiePug-iPhone is Live!

Jul 7, 2014 PewDiePug - iPhone 0 comments

PewDiePug iPhone is here! Help PewDiePie's Dog staying happy by stroking his belly and giving his fans a good show. Gain fame, pimp your pug!

Rats Time is running out Alpha3
Rats - Time is running out!

Rats Time is running out Alpha3

Jul 7, 2014 Rats - Time is running out! 0 comments

Citérémis launch Rats Time is running out alpha3, a Pacman-esque time based adventure.

New Character Art and First Easter Egg
Dungeons of Daggerhelm

New Character Art and First Easter Egg

Jul 6, 2014 Dungeons of Daggerhelm 0 comments

Hello again everyone! We're here with some new art, or rather, different art. And we introduce a secret character you'll be able to meet if you look around...

"Cypress" Beta released!
The Testament of the White Cypress

"Cypress" Beta released!

Jul 6, 2014 The Testament of the White Cypress 1 comment

Open beta testing begins now for "The Testament of the White Cypress"

A new question generation algorithm & tablet layouts
Wiki Quiz

A new question generation algorithm & tablet layouts

Jul 6, 2014 Wiki Quiz 0 comments

Version 2 of WikiQuiz is out now, featuring a whole new question generation algorithm!

Mondo Secret Sunday Update #2 7/06/14
Mondo

Mondo Secret Sunday Update #2 7/06/14

Jul 6, 2014 Mondo 0 comments

Today we will reveal a few guns and talk about the release date.

Announcing one year of *full-time development!*
Ultima Ratio Regum

Announcing one year of *full-time development!*

Jul 5, 2014 Ultima Ratio Regum 9 comments

It's happening. The hype is real. A year of full-time URR development!

Caves in Olvand: why and how, pt. I
Olvand

Caves in Olvand: why and how, pt. I

Jul 5, 2014 Olvand 5 comments

In this blogpost, I explain why the focus of the next updates will be caves, and how I plan to do that.

 InfiniExplorers New Demo Pre-Alpha V 0.5
InfiniExplorers

InfiniExplorers New Demo Pre-Alpha V 0.5

Jul 4, 2014 InfiniExplorers 2 comments

InfiniExplorers Pre-Alpha Demo V 0.5. The New Demo with some bugs fixed and new features. Like Water and Oxygen.

Alpha Revision 5 Released!
Vagante

Alpha Revision 5 Released!

Jul 4, 2014 Vagante 2 comments

This is the latest revision of our public alpha, we've fixed almost all of the reported bugs and made a handful of game design changes.

Charm Development Blog [2]: Lots of updates!
Charm

Charm Development Blog [2]: Lots of updates!

Jul 4, 2014 Charm 0 comments

Finished Fire and Arcane Charms, added health bars(woo!), added a minimap, and some absolutely awesome world generation!

I Shall Remain - Weekend sale. 20% OFF!
I Shall Remain

I Shall Remain - Weekend sale. 20% OFF!

Jul 4, 2014 I Shall Remain 0 comments

Starting on the 10th until the 13th of July, we'll be offering a 20% sale off I Shall Remain.

Nihilium ported to GM:Studio - Open Beta this summer!
Nihilium: Forgotten World

Nihilium ported to GM:Studio - Open Beta this summer!

Jul 3, 2014 Nihilium: Forgotten World 1 comment

I have some good news coming about the game. First of all, the game has been ported from Game Maker 8.1 to GM:Studio wich yields a huge improvement in...

New ships for Roche Fusion(concept art/development)
Roche Fusion

New ships for Roche Fusion(concept art/development)

Jul 3, 2014 Roche Fusion 0 comments

One of the things we have been looking forward to is adding new types of ships to the game. Our artist has made some amazing concept art and we just couldn't...

Pantagruel is now available on GooglePlay
Pantagruel

Pantagruel is now available on GooglePlay

Jul 3, 2014 Pantagruel 0 comments

The android version of our latest game, Pantagruel, is now available on GooglePlay.

Lenna's Inception – Early Access – July 8th
Lenna's Inception

Lenna's Inception – Early Access – July 8th

Jul 2, 2014 Lenna's Inception 1 comment

Lenna’s Inception is going into beta on the 8th of July! And I will also be unveiling a brand new trailer and making a special announcement. See inside...

Untold Universe - Working on the game's visual identity
Untold Universe

Untold Universe - Working on the game's visual identity

Jul 2, 2014 Untold Universe 0 comments

While working on the next release, we took the time to improve the game's graphics to give it a better visual identity. Hope you will like it!

Mondo's new art is IN!!
Mondo

Mondo's new art is IN!!

Jul 2, 2014 Mondo 0 comments

Mondo's had an aesthetic redo over the past couple of days and finally, the new art is done!

THE OFFICIAL at Radius Exhibition, interview, trailer & more.
THE OFFICIAL

THE OFFICIAL at Radius Exhibition, interview, trailer & more.

Jul 2, 2014 THE OFFICIAL 0 comments

THE OFFICIAL, a 3D-puzzle-adventure-exploration game, has recently been presented at Radius Festival in London with some good results. Also: new trailer...

July "State of the Game" Address
Imagine Nations

July "State of the Game" Address

Jul 2, 2014 Imagine Nations 1 comment

Check out the screenshots and read about the progress the team at Cat Banana Studios is making building Imagine Nations in this article.

GRADQUEST is now available!
GRADQUEST

GRADQUEST is now available!

Jul 2, 2014 GRADQUEST 0 comments

GRADQUEST is now available to play on Kongregate and Google Play!

Cold Contract - Work in Progress #2
Cold Contract

Cold Contract - Work in Progress #2

Jul 1, 2014 Cold Contract 2 comments

We have reached a new major point of our development. Lot of things have been done since the last time. The interface is almost done, the story manager...

Update - New camera system, map screen and more!
You can Double JUMP

Update - New camera system, map screen and more!

Jul 1, 2014 You can Double JUMP 0 comments

Hello, it's been a short while so I have a few new updates to show. They're mostly features and were a bit overdue but finally, bar a few tweaks, they...

Labyrinth Mode & Playable Sheep Update!
Dragon Fin Soup

Labyrinth Mode & Playable Sheep Update!

Jul 1, 2014 Dragon Fin Soup 0 comments

Weekly Dev Diary of Dragon Fin Soup from Grimm Bros XD

Influences
Airships

Influences

Jul 1, 2014 Airships 0 comments

The major visual and game design influences on Airships: mad science and explosions!

New Trailer, Fire With Fire Tower Attack and Defense
Fire with Fire Online Tower Defense

New Trailer, Fire With Fire Tower Attack and Defense

Jun 30, 2014 Fire with Fire Online Tower Defense 0 comments

Our official trailer is out. Please keep an eye on us, our green light page will launch next week.

Melee System and Shadowsoul Added
Dungeons of Daggerhelm

Melee System and Shadowsoul Added

Jun 30, 2014 Dungeons of Daggerhelm 1 comment

Greetings! We've added a few things to Dungeons of Daggerhelm over the past few days: melee attacks, and the Shadowsoul.

Unending Galaxy 0.5.5 Released
Unending Galaxy

Unending Galaxy 0.5.5 Released

Jun 30, 2014 Unending Galaxy 1 comment

This is, by far, the biggest and largest update to date with tons of improvements, features and bug fixes. While it’s still an early alpha, it’s a good...

Adding Variety: Trolley
Engauge!

Adding Variety: Trolley

Jun 30, 2014 Engauge! 2 comments

The trolley was added into the game as an additional environmental mechanic. On a technical level, this serves as a basis for other future mobility mechanics...

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