The engine used to build this game was a once-off creation, designed explicitly to run this particular title. This is not a _real_ game engine, this is a generic category.
This week we've implemented a world event that can be triggered by certain actions, the Wraith Invasion.
Quatris is almost released. The last features include some new rule options and game modes, with the aim of more diversity in gameplay. Also, all-new...
New easy to use build system makes compiling from source easy!