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Minecraft Snapshot 13w01a
Minecraft

Minecraft Snapshot 13w01a

Jan 6, 2013 Minecraft 7 comments

Welcome to a new year of snapshots! This is the first snapshot that contains features for the coming Redstone Update.

Boxel: Optimization Complete
Boxel Touch

Boxel: Optimization Complete

Jan 6, 2013 Boxel Touch 0 comments

During this winter break I was able to work on optimizing Boxel's visuals. Hopefully lower-end devices will run the game without any issues.

Internet is Back
Lemma

Internet is Back

Jan 6, 2013 Lemma 1 comment

In which much gets done whilst internet is absent.

Survivors of Ragnarök - Five Cubed (Alpha 25)
Survivors of Ragnarök

Survivors of Ragnarök - Five Cubed (Alpha 25)

Jan 6, 2013 Survivors of Ragnarök 7 comments

Happy Belated End of the World, Winter's Celebration, and Gregorian Calender New Year.

Hello world!
Super Tower Rush

Hello world!

Jan 5, 2013 Super Tower Rush 4 comments

Dear Super Tower Rush friends and supporters, As you might already know, Super Tower Rush has been released as a hot seat game. But that's just one out...

A Chance to Get Involved
Thrive

A Chance to Get Involved

Jan 5, 2013 Thrive 33 comments

The time has come to bring all the concept together, to tie in all the talents of our team to start the development of the first stage of Thrive! However...

Announcing Windows Surface RT (ARM) compatibility and split screen mode
Die verbotene Welt

Announcing Windows Surface RT (ARM) compatibility and split screen mode

Jan 4, 2013 Die verbotene Welt 3 comments

New features announced for freeware RTS "Die verbotene Welt".

Christmas Update!
Fast Travel : A Speedrun Journey

Christmas Update!

Jan 4, 2013 Fast Travel : A Speedrun Journey 4 comments

A new update is available, introducing the options menu, and a couple of funny features.

More bombs!
Lenna's Inception

More bombs!

Jan 4, 2013 Lenna's Inception 0 comments

I added three new kinds of bombs to Lenna's Inception this week: bomb-arrows, mines, and remote-controlled kamikaze paper gliders!

Patch 0.1.58
Realmstone

Patch 0.1.58

Jan 4, 2013 Realmstone 1 comment

The new patch adds better effects, reduced network traffic and City location tweaks.

Black Snake VS Giant Chorizo
Catequesis

Black Snake VS Giant Chorizo

Jan 4, 2013 Catequesis 6 comments

I remember when you talked me about your basement, and the noises coming from it.

The Making of Reprisal
Reprisal

The Making of Reprisal

Jan 3, 2013 Reprisal 5 comments

38 Page digital booklet spanning over a years development of Reprisal, now available with all purchases of Reprisal.

Game design dilemma: achievements
Olvand

Game design dilemma: achievements

Jan 3, 2013 Olvand 4 comments

In this blogpost, I explain my decision to change the achievement system completely.

Super Tower Rush Released on Desura
Super Tower Rush

Super Tower Rush Released on Desura

Jan 3, 2013 Super Tower Rush 2 comments

There was a tower every knight and lady who had a wish visited. Racing another aspirant made the wish come true.

A new year - The Same game
Project Temporality

A new year - The Same game

Jan 3, 2013 Project Temporality 3 comments

Finally we are ready to start showing of our new environments and art, we also discuss whats coming up for Project Temporality this year.

The Legacy of Barubash now running on OUYA
The Legacy of Barubash

The Legacy of Barubash now running on OUYA

Jan 3, 2013 The Legacy of Barubash 3 comments

I woke up late Wednesday morning on the 2nd of January to have a cardboard box thrust into my arms while I was still groggy.

Release 1 of I, Mayor
I, Mayor

Release 1 of I, Mayor

Jan 2, 2013 I, Mayor 5 comments

There is a first official release of the game, featuring some cool new stuff!

Happy New Year and also some stuff about the map
Project Zomboid

Happy New Year and also some stuff about the map

Jan 2, 2013 Project Zomboid 15 comments

Happy New Year to you all from all of us at The Indie Stone. Will is currently indisposed with the birth of his sprog - no word as yet on whether he has...

Releasing it into the wild
Malevolence: The Sword of Ahkranox

Releasing it into the wild

Jan 2, 2013 Malevolence: The Sword of Ahkranox 9 comments

So with the unfortunate release push-back we still managed to hit our mark of getting the private beta happening pretty much on time! Our 1060 KickStarter...

Announcing Unrest!
Unrest

Announcing Unrest!

Jan 2, 2013 Unrest 4 comments

An open world RPG with a branching plot, multiple factions, fast & brutal combat by the makers of Will Fight for Food!

Rework and Extend
Schein

Rework and Extend

Jan 2, 2013 Schein 0 comments

Posted in Engine Programming | Jan 2, 2013 | by Phil­ipp Schä­fer.

Unliving DevBlog #3
Unliving

Unliving DevBlog #3

Jan 2, 2013 Unliving 0 comments

Happy New Year! An update on my latest progress with Unliving. I've made a detour from my original development plan and have instead focused on the player's...

Portals !
Shoot Carefully

Portals !

Jan 1, 2013 Shoot Carefully 0 comments

In the past weeks I finished the bouncers and added portals and a laser sight. To know more read the Content section below.

Little Kingdom 1.4 (LAN support)
Little Kingdom

Little Kingdom 1.4 (LAN support)

Jan 1, 2013 Little Kingdom 1 comment

Thanks to the XMAS bundle, you are now more than 3000 playing little Kingdom on PC. As thanks, I've add the long awaited feature: LAN game.

Happy New Year with this new local multiplayer video!
Slot Cars - The Video Game

Happy New Year with this new local multiplayer video!

Dec 31, 2012 Slot Cars - The Video Game 2 comments

This in-game video shows: Final graphic, some cars, Splitscreen (two local players).

KungFu Nekko Released
KungFu Nekko

KungFu Nekko Released

Dec 31, 2012 KungFu Nekko 0 comments

Fighting Cat and cute monsters now roam the Android market XD Search Google Play for KungFu Nekko.

Dev Log #10: Wrapping up the Crafting Stuff
Underrail

Dev Log #10: Wrapping up the Crafting Stuff

Dec 31, 2012 Underrail 2 comments

I've finished all the crafting updates for the next release.

New Year update
Rogue Republic

New Year update

Dec 31, 2012 Rogue Republic 3 comments

New year is the time when game\mod developers look back at what has been achieved in the previous year and report their fans about them. In Russian-speaking...

Christmas Cheer Retrospective
ScrumbleShip

Christmas Cheer Retrospective

Dec 30, 2012 ScrumbleShip 4 comments

In which Dirkson reflects on a christmas contest gone well.

Altitude0 Burning Wishes
Altitude0 : Lower & Faster

Altitude0 Burning Wishes

Dec 29, 2012 Altitude0 : Lower & Faster 4 comments

Altitude0 developers wish you all the best in 2013! Check out our burning greeting card.

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