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The Cold Vacuum of Space
Wing Commander Saga: The Darkest Dawn

The Cold Vacuum of Space

Dec 12, 2012 Wing Commander Saga: The Darkest Dawn 0 comments

In this update, the we would like to talk about our starfields. In keeping with the tradition of Wing Commander, we have tried to make space look like...

A Walk in the Dark has been released!
A Walk in the Dark

A Walk in the Dark has been released!

Dec 12, 2012 A Walk in the Dark 0 comments

A Walk in the Dark is now finished and available to purchase!

Napoleonic Wars Upcoming Patch & IndieDB
Game

Napoleonic Wars Upcoming Patch & IndieDB

Dec 12, 2012 5 comments

Welcome back to our fifth weekly Developer Blog. This week we decided to release it a bit earlier and instead of showing you a Battle Cry of Freedom update...

Crawle has (finally) been released!
Crawle

Crawle has (finally) been released!

Dec 12, 2012 Crawle 11 comments

Crawle has finally been released! You can pay whatever you want for the game, with a $1 minimum.

StarMade 0.898: Ice Planets & more
Star Made

StarMade 0.898: Ice Planets & more

Dec 11, 2012 Star Made 0 comments

StarMade now has a new planet type: Ice. Also a lot of Server Fixes and features were added.

Status of the Mac OS X Port
Wing Commander Saga: The Darkest Dawn

Status of the Mac OS X Port

Dec 11, 2012 Wing Commander Saga: The Darkest Dawn 3 comments

Attention, wingnuts! There may have been no updates the past few months, but that doesn't mean that there's nothing going on.

Dominions 3: The Awakening Available on Desura
Dominions 3: The Awakening

Dominions 3: The Awakening Available on Desura

Dec 11, 2012 Dominions 3: The Awakening 6 comments

The Old God has left the world and the pretenders are awakening and coming out from hiding.

Patch Released on Desura
Patch

Patch Released on Desura

Dec 11, 2012 Patch 0 comments

A game that takes the term “platform game” to its earlier roots, using one-stage mechanics.

Botanicula Released on Desura
Botanicula

Botanicula Released on Desura

Dec 11, 2012 Botanicula 1 comment

As a motley band of tree creatures try to save your home from parasitic invaders.

New Cameras and Target System
Vox

New Cameras and Target System

Dec 11, 2012 Vox 4 comments

New camera modes including follow-cam and target-cam and also a cinematic targeting system, very similar to the one used in the Zelda games.

Unliving DevBlog #2
Unliving

Unliving DevBlog #2

Dec 11, 2012 Unliving 1 comment

Quickly going over the Combat Minigame and its future version plans and what's next on the road for Unliving!

IOTY 2012 and the future
Adventures of Setren

IOTY 2012 and the future

Dec 11, 2012 Adventures of Setren 0 comments

Let's look at the future for Adventures of Setren.

Just one another update #1
Rogue Republic

Just one another update #1

Dec 11, 2012 Rogue Republic 1 comment

Hi. The road towards releasing an AAA-RTS game (our only possible goal) is still quite far, especially with all winter and exams beyond the winter slowing...

WargameProject v0.7.27.907
WargameProject

WargameProject v0.7.27.907

Dec 10, 2012 WargameProject 0 comments

WargameProject v0.7.27.907 is out! Important changes from this release include a few bug fixes, new game mechanics (close combat initiative) and simple...

[Archive] Monday Update #1 - The Beginning
Project One

[Archive] Monday Update #1 - The Beginning

Dec 10, 2012 Project One 0 comments

Game Object Visibility, Weapons and Equipment - After working for several months on the new gameplay and by the advice of a colleague, I have decided...

Of strafing and sleeping beneath the stars
Project Zomboid

Of strafing and sleeping beneath the stars

Dec 10, 2012 Project Zomboid 8 comments

Good evening survivor. Do not be afraid. We come bearing PZ videos, and this suspicious looking wound was from falling over a log and DEFINITELY not a...

In-game Screen & Dev Progress
Gomo

In-game Screen & Dev Progress

Dec 10, 2012 Gomo 0 comments

We have some new stuff for YOU! Time has passed and now we bring you new in-game screen on which you can see some game features like inventory, item usage...

Release of Build & Defend Alpha 10
Build & Defend

Release of Build & Defend Alpha 10

Dec 10, 2012 Build & Defend 2 comments

We are pleased to announce the release of the new version of Build & Defend : Alpha 10 and the new web site of Build & Defend!

Cultures: Northland - Released on Desura
Cultures: Northland

Cultures: Northland - Released on Desura

Dec 10, 2012 Cultures: Northland 1 comment

A young boy accompanied his kin journey to search for the mysterious Sunstones.

Teleglitch Released on Desura
Teleglitch

Teleglitch Released on Desura

Dec 10, 2012 Teleglitch 0 comments

Takes place in procedurally generated military research & training complex that has a different map every time.

Procedurally generated flags
Ultima Ratio Regum

Procedurally generated flags

Dec 10, 2012 Ultima Ratio Regum 4 comments

The first progress update towards 0.3.x, and some procedural flags.

New enemy - Mine (underwater)
Project

New enemy - Mine (underwater)

Dec 10, 2012 Project "LODKA" 2 comments

The new enemy - an underwater mine. In game the new game object - an underwater mine is added.

Quatris - Free Release 1.0
Quatris

Quatris - Free Release 1.0

Dec 9, 2012 Quatris 0 comments

Quatris is now available free download, in its first full-feature release. It is reminiscent of any of the many worlds of falling blocks and clearing...

A Short Tale of Solitude [Gameplay Trailer]
A Short Tale of Solitude

A Short Tale of Solitude [Gameplay Trailer]

Dec 9, 2012 A Short Tale of Solitude 2 comments

A Short Tale of Solitude' World Premiere Gameplay Trailer

The View of Inca
Malevolence: The Sword of Ahkranox

The View of Inca

Dec 9, 2012 Malevolence: The Sword of Ahkranox 1 comment

So, in lieu of a bland update just showing off new stuff in a very clinical fashion, I thought I'd give you a virtual tour of The View of Inca, as a means...

The Legacy of Barubash: Wraith Invasion Alpha Video
The Legacy of Barubash

The Legacy of Barubash: Wraith Invasion Alpha Video

Dec 8, 2012 The Legacy of Barubash 1 comment

This week we've implemented a world event that can be triggered by certain actions, the Wraith Invasion.

This is Sparta - Physically based Rendering
Project Temporality

This is Sparta - Physically based Rendering

Dec 8, 2012 Project Temporality 6 comments

We delve into part of what a physically based renderer is and how we approached this in Project Temporality.

New alpha version available (build #17)
Resistance Force

New alpha version available (build #17)

Dec 8, 2012 Resistance Force 0 comments

New version is available, adding dynamic shadows to point lights, weapon recoil, updates to Central map and other improvements and bug fixes.

Path to the Sky Devlog 11
Path to the Sky

Path to the Sky Devlog 11

Dec 8, 2012 Path to the Sky 4 comments

I made moving platforms and obstacles. I am picking up some more traditional platformer elements. Take a look here:

Quatris nearing completion: new difficulties/game modes
Quatris

Quatris nearing completion: new difficulties/game modes

Dec 8, 2012 Quatris 0 comments

Quatris is almost released. The last features include some new rule options and game modes, with the aim of more diversity in gameplay. Also, all-new...

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