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Posted | Game Title | Author
On the Verge
Project Zomboid

On the Verge

Jul 29, 2013 Project Zomboid 25 comments

Hello Zomboideers, It's Mondoid time again, and we're happy to report that build 11 is very much in the pipe. It's just this second about to enter closed...

Devolution of Design – origins, goals and lessons from developing my indie game
Postmortem: one must die

Devolution of Design – origins, goals and lessons from developing my indie game

Jul 29, 2013 Postmortem: one must die 2 comments

Postmortem was not the game I initially wanted to make – it (de)evolved from many over-ambitious designs and prototypes inspired by studies in ethnic...

Contiguous maps, load-time reduction, and +50% "actual" play area!
Ultima Ratio Regum

Contiguous maps, load-time reduction, and +50% "actual" play area!

Jul 29, 2013 Ultima Ratio Regum 0 comments

In which I discuss my reasons for separating map grids, the reduction in load times, and the extra gameplay space this generates.

Release Demolition Master 3D
Demolition Master 3D

Release Demolition Master 3D

Jul 29, 2013 Demolition Master 3D 0 comments

Demolition Master 3D will be launched at Desura on July 30

Dead on Sight - Zombie, Sniper, Action!
Dead On Sight

Dead on Sight - Zombie, Sniper, Action!

Jul 28, 2013 Dead On Sight 3 comments

"Dead On Sight Could Be The Best Zombie Sniper Game For iOS"

Balrum Kickstarter Update 6 Your farm
Balrum

Balrum Kickstarter Update 6 Your farm

Jul 28, 2013 Balrum 1 comment

We are going to use Ida-s farm to show you how farming works at the moment in the game.

0.1.1 - Shell Ejection, Bugfixes and Beta.
City-Z

0.1.1 - Shell Ejection, Bugfixes and Beta.

Jul 28, 2013 City-Z 0 comments

Gotten quite a bit of work done that I wanted to share with you. Shell ejection, bugfixes and beta information.

A nasty story
Antstation

A nasty story

Jul 28, 2013 Antstation 0 comments

A nasty story how the game mechanics are coming together. The subject matter is probably not going to leave a good impression, but that's how it is.

End of July Summary
Ultima Ratio Regum

End of July Summary

Jul 28, 2013 Ultima Ratio Regum 2 comments

Procedural languages, more graphics and the development of (and triumph over) The List.

HUD, Cleanup, and Misc
[ook] Once I Owned a Kestrel

HUD, Cleanup, and Misc

Jul 28, 2013 [ook] Once I Owned a Kestrel 0 comments

I spent a day working on the HUD (again). I went through a few iterations. Eventually per popular vote I am keeping it simple, for now... After working...

Forges & anvils! (Crawle 0.8.0 headline features)
Crawle

Forges & anvils! (Crawle 0.8.0 headline features)

Jul 27, 2013 Crawle 5 comments

The headline new feature(s) of Crawle 0.8.0 have been revealed in this post!

The Ocean Blooms Released (Mac and Windows)
The Ocean Blooms

The Ocean Blooms Released (Mac and Windows)

Jul 27, 2013 The Ocean Blooms 1 comment

The Ocean Blooms is now available for free on Mac and Windows.

Update (27/07/2013)
Blades of War(SOEGW)

Update (27/07/2013)

Jul 27, 2013 Blades of War(SOEGW) 0 comments

This is what been done recently towards The Scrolls of Eithador The Great War.

How does all hanging together?
The Legend of Zelda: Ocarina of Time

How does all hanging together?

Jul 27, 2013 The Legend of Zelda: Ocarina of Time 13 comments

After many years of speculation it's finally an official link between the games.

Weapon graphics galore
Blood & Bullet

Weapon graphics galore

Jul 27, 2013 Blood & Bullet 7 comments

For those of you that haven't seen this yet I am now getting help from Iosif who is making weapon graphics for the game. And great weapon graphics indeed...

Cube Arena Demo 1.25 - Improved Cubik, new characters and new equipments
Cube Arena

Cube Arena Demo 1.25 - Improved Cubik, new characters and new equipments

Jul 27, 2013 Cube Arena 0 comments

Cube Arena is a futuristic open-world, action/construction game in development for Windows. Players can explore the universe, discover new planets, fight...

Weekly Update - Refactoring & Bots
Berserkrgangr

Weekly Update - Refactoring & Bots

Jul 27, 2013 Berserkrgangr 3 comments

I made some bots, they are beautifully moving around and profoundly dumb - Rewrote my event system so that i won't be scared to play with the server code...

Vektor Prix - Big Update
Vektor Prix

Vektor Prix - Big Update

Jul 26, 2013 Vektor Prix 0 comments

I've been working hard on Vektor Prix, and got a ton of work done. First off, I've created new levels. There are currently eight in the game at the moment...

Metagolf - Trailer
Metagolf

Metagolf - Trailer

Jul 26, 2013 Metagolf 0 comments

Metagolf - Trailer and public release version now available :-)

zSILENCER 00018 Released
Game

zSILENCER 00018 Released

Jul 26, 2013 0 comments

zSILENCER 00018 Released New features: Civilian disguise Flare tech item Can now input more text characters in the chat Player now explodes when he dies...

Patch 1.1.1 The Harvest
Realmstone

Patch 1.1.1 The Harvest

Jul 26, 2013 Realmstone 0 comments

New resource system, Favor of the Gods, Combat tweaks, Ability alignment, Hats and more! Read on..

Meridian: New World announced!
Game

Meridian: New World announced!

Jul 26, 2013 Hungarian Mod Community 5 comments

A first glimpse at the upcoming sci-fi RTS game Meridian: New World which will be released in 2014.

The High Road (beta) is Available
The High Road

The High Road (beta) is Available

Jul 26, 2013 The High Road 0 comments

The High Road (beta) is now available. (July 25, 2013)

Automation - Cosmetic Car Design Demo Release
Automation: The Car Company Tycoon Game

Automation - Cosmetic Car Design Demo Release

Jul 26, 2013 Automation: The Car Company Tycoon Game 1 comment

We’ll be releasing a demo of just the cosmetic side of the car designer(no suspension/engine installation etc.) If you Preorder Automation (or have...

Untold Universe - Engine progress and more
Untold Universe

Untold Universe - Engine progress and more

Jul 26, 2013 Untold Universe 5 comments

We currently are working on making the game playable for the first tests in September. Here is our progress so far.

Release Trailer
Sector 7-4-9er

Release Trailer

Jul 25, 2013 Sector 7-4-9er 1 comment

Here is the the trailer for the Xbox version. Hope you enjoy it!

The Marathon that is Kickstarter
Organic Panic

The Marathon that is Kickstarter

Jul 25, 2013 Organic Panic 0 comments

Half way through our 30 days we have raised over $16,000 from more than 500 people. We still have a long way to go in order to reach our $40,000 goal.

AudioBrush launches its Kickstarter Campaign!
AudioBrush

AudioBrush launches its Kickstarter Campaign!

Jul 25, 2013 AudioBrush 0 comments

After 3 months of development AudioBrush fires up a Kickstarter Project in preparation for launch later this year and continued development.

Balrum Kickstarter Update 4 The living world, animations, fow
Balrum

Balrum Kickstarter Update 4 The living world, animations, fow

Jul 25, 2013 Balrum 0 comments

Time for a little video update! In this video we use our dev powers to create interesting situations in the world! :) Spawning spiders and wolves!

Throwback Thursday: Old Screen Shots
Organic Panic

Throwback Thursday: Old Screen Shots

Jul 25, 2013 Organic Panic 0 comments

Screen shots from our first draft. Too early to even call an alpha.

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