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Update Time!
Proof

Update Time!

Aug 7, 2013 Proof 0 comments

Update! We've moved from MMF2 to Actionscript and we're making leaps and bounds in the menu and cutscene dynamics.

The Red Solstice - Late game
The Red Solstice

The Red Solstice - Late game

Aug 6, 2013 The Red Solstice 0 comments

This is a recent video of a later part of the multiplayer session. You can see the players bunkering up in a structure getting ready for wave 10 enemies...

Ten Days to Release - Official Countdown Begins! Interview at DailyDPad and more
Postmortem: one must die

Ten Days to Release - Official Countdown Begins! Interview at DailyDPad and more

Aug 6, 2013 Postmortem: one must die 0 comments

Only ten more days to release of Postmortem, called "a strange adventure-cum-death-consequence analysis game" by RockPaperShotgun! Also an interview with...

Weekly Update 3
RuinValor

Weekly Update 3

Aug 6, 2013 RuinValor 3 comments

We have been silent ( news wise ) for some time. I figured now was the best time to get everybody caught up on what has been going on with our team. This...

Door Kickers Alpha 4!
Door Kickers

Door Kickers Alpha 4!

Aug 6, 2013 Door Kickers 1 comment

Door Kickers just had a major upgrade, with changes including: trooper deploy list, much better graphics, new maps, better AI and much, much more! Check...

Announcing Killing Horizon and RadioactiveSoftware.com
Killing Horizon

Announcing Killing Horizon and RadioactiveSoftware.com

Aug 6, 2013 Killing Horizon 4 comments

I'd like to announce my new project, a game called Killing Horizon. I've also created a much needed new website for my company, Radioactive-Software...

Town Generation, a video, shops, and you!
Pixel Piracy

Town Generation, a video, shops, and you!

Aug 6, 2013 Pixel Piracy 1 comment

Today we'll be shoing off town generation, linking to a new alpha devlog video, and talking about what's to come.

Financing Prisonscape
Prisonscape

Financing Prisonscape

Aug 5, 2013 Prisonscape 8 comments

In this post we talk about how Prisonscape is financed. Nothing new about the game, but still very interesting stuff for developers and gamers!

The Starry Nights Bundle
Game

The Starry Nights Bundle

Aug 5, 2013 IndieRoyale 3 comments

Wish upon a star! It makes no difference where you are.

Fran Bow Dev Vlog #3!
Fran Bow

Fran Bow Dev Vlog #3!

Aug 5, 2013 Fran Bow 1 comment

We have made the third video blog of development of Fran Bow for all our helpful Fans!

New graphics, resource packs and a small update!
Reclaimed: Capture the log

New graphics, resource packs and a small update!

Aug 4, 2013 Reclaimed: Capture the log 4 comments

Resource packs, new graphics by Wing Lee and a short update explaining what is going on...

Weekly Update #26 Milestones
CrossCode

Weekly Update #26 Milestones

Aug 4, 2013 CrossCode 1 comment

This week explodes with content. We achieved our mid-year milestone, made a new milestone for autumn and reveal the names of the first 3 characters.

"Protein Pirates!" on IndieDB!
Protein Pirates!

"Protein Pirates!" on IndieDB!

Aug 4, 2013 Protein Pirates! 0 comments

We are now live on IndieDB! Stop by and check out "Protein Pirates! and give us some feedback on what you think!

Cube Arena - Thanks a lot for your support! (+New fan made video)
Cube Arena

Cube Arena - Thanks a lot for your support! (+New fan made video)

Aug 4, 2013 Cube Arena 4 comments

Cube Arena is a futuristic open-world, action/construction game in development for Windows. Players can explore the universe, discover new planets, fight...

Weekly Antstation progress
Antstation

Weekly Antstation progress

Aug 4, 2013 Antstation 0 comments

This week's progress: saves, area restrictions, rooms, construction materials, space suits and meteor storms.

Multiplayer Alpha Demonstration Released!
Dyvox Pytheas

Multiplayer Alpha Demonstration Released!

Aug 3, 2013 Dyvox Pytheas 3 comments

The Sandbox Multiplayer Alpha Demonstration has been released and features two maps within the Pytheas universe! Come give it a try!

Ultima Ratio Regum v0.3 RELEASED!
Ultima Ratio Regum

Ultima Ratio Regum v0.3 RELEASED!

Aug 3, 2013 Ultima Ratio Regum 3 comments

After seven months of development, URR 0.3 is released, and brings with it some actual gameplay!

Zombies Can't Jump has now been released for Windows Phone 8
Zombies Can't Jump

Zombies Can't Jump has now been released for Windows Phone 8

Aug 3, 2013 Zombies Can't Jump 0 comments

Okijin Games is pleased to announce the release of Zombies Can't Jump for Windows Phone 8.

Vektor Prix - 3D & Networking
Vektor Prix

Vektor Prix - 3D & Networking

Aug 3, 2013 Vektor Prix 1 comment

Vektor Prix is really coming together now. First of all, I did some real world online testing and discovered that networked player movement was glitchy...

New Deferred Renderer and Physics Engine - StaudSoft's Synthetic World
StaudSoft's Synthetic World

New Deferred Renderer and Physics Engine - StaudSoft's Synthetic World

Aug 3, 2013 StaudSoft's Synthetic World 8 comments

Hey I only wanted to present you my new deferred renderer. Enjoy!

Progress Update 3
Shadows (PC/PSM)

Progress Update 3

Aug 3, 2013 Shadows (PC/PSM) 1 comment

The third progress update for Shadows.

50% Off Launch Sale!
XenoMiner

50% Off Launch Sale!

Aug 2, 2013 XenoMiner 6 comments

XenoMiner is now available for purchase on Desura and we're celebrating with a Launch Sale: 50% off!

Zombies, Light posts & Beta Incoming
City-Z

Zombies, Light posts & Beta Incoming

Aug 2, 2013 City-Z 5 comments

Some new features I've added today, plus some more Beta Information.

Here Comes A New Challenger!
Super Hematoma

Here Comes A New Challenger!

Aug 2, 2013 Super Hematoma 1 comment

Steve's been working on getting new animation done for a while now. He's got a mostly complete set of animation cycles for our first male bruiser. He...

Pump up the challenge!
2x0ng

Pump up the challenge!

Aug 2, 2013 2x0ng 3 comments

2x0ng Version 1.8 brings you increased overall difficulty and an important change to the powers of the Squareball.

Patterns Weekend Sale - 75% OFF the Alpha Price!
Patterns

Patterns Weekend Sale - 75% OFF the Alpha Price!

Aug 2, 2013 Patterns 1 comment

We're happy to bring Patterns to Desura and wanted to give you the best possible deal on this game to celebrate!

July in Review!
Blockade Runner

July in Review!

Aug 2, 2013 Blockade Runner 3 comments

With BR's major engine overhaul rounding the corner, we figured it'd be a good time to bring the ModDB page up to speed a little with a monthly newsletter...

The Red Solstice - Tutorial video
The Red Solstice

The Red Solstice - Tutorial video

Aug 2, 2013 The Red Solstice 2 comments

The Red Solstice tutorial video made for the IGF competition but never made public. Nice voiced instructions guide you through the start of the multiplayer...

Getting the job done
Prisonscape

Getting the job done

Aug 2, 2013 Prisonscape 3 comments

In this post we go through the job (quest) system in Prisonscape.

Battlepaths Summer Sale
Battlepaths

Battlepaths Summer Sale

Aug 2, 2013 Battlepaths 0 comments

Get yourself dozens of hours of looting, leveling and tactical, turn-based combat for a mere dollar. Isn't that a great opportunity to save the world...

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