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Posted | Game Title | Author
Release!
Hare in the Hat

Release!

Dec 25, 2014 Hare in the Hat 0 comments

I want to greet all the followers with long-awaited Hare In The Hat game release!

Diablo HD - Belzebub
Diablo

Diablo HD - Belzebub

Dec 25, 2014 Diablo 0 comments

In addition to adding support for modern widescreen resolutions (and you can zoom the camera to your liking) this mod does much more than just that. We...

Android release!
L'Héritage Maudit

Android release!

Dec 25, 2014 L'Héritage Maudit 0 comments

Hi there! Today is a special day because l'Héritage Maudit : The prologue, is available on Google PlayStore! Yes I know this is Christmas too.

Thinking about Character control
GOCCO OF WAR

Thinking about Character control

Dec 25, 2014 GOCCO OF WAR 1 comment

There are two different styles i am considering for TPS character control. First one is the standard FPS control type known as the DOOM style. The other...

Holiday Special: It’s a Wonderful, Velyrian Life
Project: Velyria

Holiday Special: It’s a Wonderful, Velyrian Life

Dec 25, 2014 Project: Velyria 0 comments

The holiday season is already in full swing for many and we thought we’d join in the festivities again this year with some exclusive usable holiday items...

The Pre Apocalypse Story
Early is the Night

The Pre Apocalypse Story

Dec 24, 2014 Early is the Night 0 comments

I have re-wrote the Pre-story for the game, this is the final version of the pre-story, I put a good amount of time and thinking into it, I hope you all...

Airship Q - Holiday version
Airship Q

Airship Q - Holiday version

Dec 24, 2014 Airship Q 0 comments

Airship Q is a sandbox action RPG, where players solve mysteries by controlling an airship in the open sky as a character who has been transformed into...

Vektor Prix - Now on Greenlight!
Vektor Prix

Vektor Prix - Now on Greenlight!

Dec 24, 2014 Vektor Prix 1 comment

Vote for Vektor Prix on Steam Greenlight! The past week I've been working on extra polish. It started out with a small glow effect that I created, I was...

QuizWitz, a voice and the Holiday Release
QuizWitz

QuizWitz, a voice and the Holiday Release

Dec 23, 2014 QuizWitz 0 comments

QuizTed becomes QuizWitz, a voice actor brings our host to life and the party game feature Holiday Release comes with an optional app to make things easier...

Presentation of a living breathing interactive fantasy world
Empyrean Rule - Rise of the Ancients

Presentation of a living breathing interactive fantasy world

Dec 23, 2014 Empyrean Rule - Rise of the Ancients 1 comment

The world of Empyrean Rule is a living breathing world, in a fantasy setting, where AI and player controlled regions with cities and other improvements...

UI Feedback: Map Dynamics 2.0
Cogmind

UI Feedback: Map Dynamics 2.0

Dec 23, 2014 Cogmind 0 comments

A roguelike map interface like none before it--UX improvement through making the map far more informative, automating the process where possible.

Early is the Night -Moving Underground
Early is the Night

Early is the Night -Moving Underground

Dec 22, 2014 Early is the Night 0 comments

It has been a long time since the last update, and it has been long overdue, we have been trying to push as much stuff into the game as we can, and we...

New player tweaks
Illyriad - Grand Strategy MMO

New player tweaks

Dec 22, 2014 Illyriad - Grand Strategy MMO 0 comments

We have done some changes to improve the new player experience of Illyriad.

Version 3.20 released
UnReal World

Version 3.20 released

Dec 22, 2014 UnReal World 0 comments

Version 3.20 features freely resizable game window, true crop cycle and stocking of farm product for villages, improved village resources, armour glossary...

Big Tower Update 3.0 - New Features & Highlights
Big Tower

Big Tower Update 3.0 - New Features & Highlights

Dec 22, 2014 Big Tower 0 comments

Read all about the new features and content added to the game.

Transparency for trees with OpenGL
Patchwork Empire

Transparency for trees with OpenGL

Dec 21, 2014 Patchwork Empire 1 comment

We struggled with transparency when rendering trees with OpenGL. Here is what we found out, hopefully it will help others stuck on the same thing :)

Devlog: Piracy, Weaponry and Hives
Unending Galaxy

Devlog: Piracy, Weaponry and Hives

Dec 21, 2014 Unending Galaxy 2 comments

Our weekly devlog detailing the improvements made to the pirate faction, the new weapon systems and space-faring creatures.

Gravity Shift 1.3
Gravity Shift

Gravity Shift 1.3

Dec 21, 2014 Gravity Shift 0 comments

What is new in Version 1.3? I added the "Courier Mode" and the "Enemy Mode". In the "Courier Mode" you will get a package. You need to protect it and...

Back on track!
Tower 57

Back on track!

Dec 21, 2014 Tower 57 0 comments

After turning into a collaboration and undergoing some behind-the-scenes transformation, the game is finally back on track and making progress.

We are on IndieDB
L'Héritage Maudit

We are on IndieDB

Dec 21, 2014 L'Héritage Maudit 3 comments

Hi there! It's time for me to present you a new game: L'héritage Maudit. It's a point & click game made during the PointClickJam. Since the end of this...

Update 005 has been released
Quarries of Scred

Update 005 has been released

Dec 21, 2014 Quarries of Scred 0 comments

Quarries of Scred has been updated! This update brings trophies, 2 new sprite sets, a new gameplay element and more!

Hardland Early Access Release 7!
Hardland

Hardland Early Access Release 7!

Dec 20, 2014 Hardland 3 comments

The second iteration of the new erosion based terrain system with better biome distribution. More characters added to the story generator: Bandits, Skeletons...

Ultima Ratio Regum full-time development begins!
Ultima Ratio Regum

Ultima Ratio Regum full-time development begins!

Dec 20, 2014 Ultima Ratio Regum 0 comments

A year of full-time development on the game begins! Building interiors, NPCs, strategy, coinage, combat...

About Battle Ants MMO
Battle Ants MMO (Alpha)

About Battle Ants MMO

Dec 19, 2014 Battle Ants MMO (Alpha) 0 comments

Battle Ants is text-game born almost for fun. Development began in July 2013, the game is still in Alpha. Whenever I think of a features I think: "This...

The state of development and about that Release date
Deep Space Settlement

The state of development and about that Release date

Dec 19, 2014 Deep Space Settlement 2 comments

First off, I want to thank everyone who has pre-ordered DSS and in doing so putting their trust in me and the team. I am very grateful to you all.

000+ will be out soon, but you can already try the prototype!
000+

000+ will be out soon, but you can already try the prototype!

Dec 19, 2014 000+ 0 comments

000+ started as an entry for Ludum Dare. The new version will contain tweaked mechanics, new content and some surprises too!

Screenshot Saturday 203
Lemma

Screenshot Saturday 203

Dec 19, 2014 Lemma 1 comment

New world! Frosty textures! Glowy chasey cubes! Lighting updates!

Endyr 2014
Endyr

Endyr 2014

Dec 19, 2014 Endyr 0 comments

This year was all about details in Endyr. Liquids can now be seen through bottles, blades get rusty over time, NPCs can offer you items and the whole...

Status update and What's new in 0.4.5
Hearthlands

Status update and What's new in 0.4.5

Dec 19, 2014 Hearthlands 1 comment

Steam, Tutorial, cotton, library and other things.

Strategic Worldmap Presentation Video
Battle Brothers

Strategic Worldmap Presentation Video

Dec 19, 2014 Battle Brothers 2 comments

Finally we can show you what the Battle Brothers worldmap will look like and how the strategic part of the game will play.

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