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'Out There' at Rezzed Game Show
Out There

'Out There' at Rezzed Game Show

Jun 26, 2013 Out There Event Coverage 0 comments

The first public airing of our upcoming game 'Out There' was a success! Report.

Creating a soundscape for the star map
Space Exploration: Serpens Sector

Creating a soundscape for the star map

Jun 23, 2013 Space Exploration: Serpens Sector Article 0 comments

As part of creating the new, pretty star map for SE:SS, I wanted to have a set of subtle background sounds.

An insight into working out a unique style for HOPE. Part 1 - Whitebox
HOPE

An insight into working out a unique style for HOPE. Part 1 - Whitebox

Jun 8, 2013 HOPE Article 2 comments

This last couple of weeks Tim and I have been trying to define a look for the art style of HOPE. By specifically aiming to define the style of one block...

[Dev Blog] Medicines, new items & destroying stumps
Crawle

[Dev Blog] Medicines, new items & destroying stumps

May 16, 2013 Crawle Article 3 comments

One of the focuses for 0.8.0 is to add a lot more smaller items and a lot more crafting recipes. We're aiming for at least 30 new items and we've got...

[Dev Blog] Temperature and making night-time more dangerous
Crawle

[Dev Blog] Temperature and making night-time more dangerous

May 13, 2013 Crawle Article 3 comments

It's been quite a while since we've posted anything about the next patch! Here's a lot of new stuff to get the patch going including temperature and making...

Item of the Day #06
Battlepaths

Item of the Day #06

May 12, 2013 Battlepaths Article 0 comments

Today's item of the day is a high level unique item that you'd probably want your hero to wear for the rest of his life once you found it.

Dabbling with DABL and Unity
HOPE

Dabbling with DABL and Unity

May 5, 2013 HOPE Article 1 comment

Working on a new language to implement the character AI for the game.

Battlepaths Knowledge Base - Item Quality
Battlepaths

Battlepaths Knowledge Base - Item Quality

May 5, 2013 Battlepaths Article 0 comments

Equipable items come in four different qualities. Let's see how an item's quality affects its actual stats.

Item of the Day #05
Battlepaths

Item of the Day #05

Apr 20, 2013 Battlepaths Article 0 comments

Today, we'll take a closer look at how Speed affects your Movement Cost and how today's item of the day will help you get the ultra fast ninja you always...

[Dev Blog] Sleeping, Buildings & Blackouts
Crawle

[Dev Blog] Sleeping, Buildings & Blackouts

Apr 17, 2013 Crawle Article 0 comments

We're getting closer and closer to a 0.7.0 release as we've almost finish the main bulk of the update. This week we've added two new mechanics and a long...

[Dev Blog] Fruit Bushes and General Improvements
Crawle

[Dev Blog] Fruit Bushes and General Improvements

Apr 12, 2013 Crawle Article 0 comments

A summary of some recent changes including the addition of fruit bushes and an easier way to cook food.

Salvage...
Dominium

Salvage...

Apr 1, 2013 Dominium Article 0 comments

Reaping rewards from what others would call a "piece of junk"...

[Dev Blog] Lockpicking & Bliss Statues
Crawle

[Dev Blog] Lockpicking & Bliss Statues

Mar 14, 2013 Crawle Article 0 comments

An overview of the new Lockpicking and Bliss Statue mechanics in 0.6.0.

Item of the Day #04
Battlepaths

Item of the Day #04

Mar 13, 2013 Battlepaths Article 0 comments

Some builds heavily rely on specials, which means that you have to be able to use them often. Not everybody is willing to put too much points into Willpower...

OpenRA Tournament on TCN
OpenRA

OpenRA Tournament on TCN

Mar 8, 2013 OpenRA Competition 3 comments

The Competitive Network will host a 2 vs 2 tournament to see if OpenRA is already suitable for league play. The sign-ups are open to everyone. It is scheduled...

Item of the Day #03
Battlepaths

Item of the Day #03

Mar 4, 2013 Battlepaths Article 0 comments

Starting a new build can be tedious and it takes quite long to advance to the higher realms. Well, actually it doesn't have to if you have the right weapon...

How hope is both a game and a research project
HOPE

How hope is both a game and a research project

Mar 2, 2013 HOPE Article 2 comments

A quick look at why HOPE is unique, how it is based on a passion for understanding videogame characters and how it is informed by research.

Item of the Day #02
Battlepaths

Item of the Day #02

Feb 28, 2013 Battlepaths Article 0 comments

There certainly are some heavy damage dealers roaming around in the realms. How much damage do they deal when they face you with this powerful item?

How the concept of HOPE was formed.
HOPE

How the concept of HOPE was formed.

Feb 23, 2013 HOPE Article 2 comments

Just wanted to share some of the design thinking that led to working on HOPE. How the game came to be and the motivation behind the non-combat focused...

[Dev Blog] New Dungeon Content!
Crawle

[Dev Blog] New Dungeon Content!

Feb 22, 2013 Crawle Article 1 comment

As part of the planned improvements to dungeons we've added some new content! The "rusty armour" set is now available along with a "rusty sword". The...

[Dev Blog] Hole Improvements
Crawle

[Dev Blog] Hole Improvements

Feb 21, 2013 Crawle Article 0 comments

Along with the recent dungeon improvements we've decided to rework some hole mechanics.

[Dev Blog] Dungeon Improvements
Crawle

[Dev Blog] Dungeon Improvements

Feb 20, 2013 Crawle Article 0 comments

Dungeon generation is getting some improvements! Also included is a new mechanic for chests & pots.

Out There, a dark and melancholic adventure in deep space
Out There

Out There, a dark and melancholic adventure in deep space

Feb 11, 2013 Out There Article 2 comments

An in-depth article by the game's writer FibreTigre.

[Dev Blog] Change of plans!
Crawle

[Dev Blog] Change of plans!

Feb 9, 2013 Crawle Article 1 comment

We've decided to release a 0.5.6 patch to fix a major issue in Crawle along with adding a few new changes.

Item of the Day #01
Battlepaths

Item of the Day #01

Feb 5, 2013 Battlepaths Article 0 comments

It takes some time, but sooner or later you'll find that superb item you have always been looking for. We will present such great items from time to time...

[Dev Blog] 0.6.0 Plans & New Building
Crawle

[Dev Blog] 0.6.0 Plans & New Building

Jan 27, 2013 Crawle Article 0 comments

0.6.0 is going to be a massive patch for Crawle and in this post I'll be talking about some of my current plans for it as well as a description of the...

Hello. Hello. We are the Modding tools.
Project Zomboid

Hello. Hello. We are the Modding tools.

Jan 23, 2013 Project Zomboid Article 20 comments

Evening all, as promised here’s a quick midweek look at the modding tools for RC3 that are currently being developed by the wonder that is Mister EasyPickins...

Indie of the Year 2012
Game

Indie of the Year 2012

Dec 25, 2012 2012 Indie of the Year Awards Article 23 comments

Ho ho ho Merry Christmas and merry Indie of the Year!

App of the Year 2012
Game

App of the Year 2012

Dec 25, 2012 2012 App of the Year Awards Article 2 comments

Ho ho ho Merry Christmas and merry App of the Year!

IOTY Editors Choice 2012
Game

IOTY Editors Choice 2012

Dec 24, 2012 2012 Indie of the Year Awards Article 4 comments

Welcome to the Editors Choice award for Indie of the Year 2012.

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