CryENGINE®3 is the first PC, Playstation®3, and Xbox 360™ all-in-one game development solution that is Next-Gen ready with scalable computation and graphics technologies. Using the CryENGINE®3, you can start the development of your next generation games today. CryENGINE®3 is the only game engine that provides multi-award winning graphics, state-of-the art lighting, physics and AI, out of the box. The famous CryENGINE®3 Sandbox™ editor is a production proven, third-generation real-time tool suite designed and built by AAA developers. CryENGINE®’s powerful real-time renderer is now even better! DirectX 11 (DX11) support significantly enhances the capabilities of the renderer within CryENGINE®3, allowing for some of the best visuals ever seen.

Post news Report content RSS feed CryENGINE to go free?

Hot on the heels of UDK and Unity's announcements, Crytek are looking to release a free version of their CryENGINE.

Posted by on

6 months ago we reported the hot hot news that both Unity and Epic (UDK) had released free editions of their engines. These releases targeted indies and teams who traditionally could never put these engines to use, due to the extremely high up-front costs. As a result both companies have seen huge demand, with hundreds of thousands of developers now putting their tech to use for the first time.


According to an article on Develop (with quotes from Cevat Yerli, Crytek's CEO), when asked if CryENGINE 3 will be released for indies to use he said:

Cevat wrote: Yes, but – to be frank – not as a mod. So far that’s what we’ve been offering for free, and it’s easy entry into the production environment. [But] we do want to make a standalone free platform that people can run independent of CryEngine that will also be up to speed with the latest engine.


It remains unclear what kind of technology and licencing / cost arrangement will result from this announcement. Develop has more details, thanks for the tip Azul.

Comments  (0 - 50 of 127)
Armageddon104
Armageddon104

Sounds interesting. I'll keep an eye on this.

Reply Good karma Bad karma+17 votes
ghost59
ghost59

i will too

Reply Good karma Bad karma+2 votes
Xargoth
Xargoth

As will I

Reply Good karma Bad karma+2 votes
johntis
johntis

and I

Reply Good karma Bad karma+1 vote
leilei
leilei

(buried)

OH YEA EAT THAT "SOURCE SDK" HAHAHA OWNED LOL :D YES HEXAGON GRID MUSCLE SUITS FOR MAXIMUM EVERYBODY!!!!!!

Reply Good karma Bad karma-128 votes
Guessmyname
Guessmyname

>:/

The Source SDK is a perfectly valid engine, and you can do some magnificent things on it, it's just very out-of-date. Considering it came out in 2004, you could cut it some slack...

With CryEngine, we'll just have to see if it's easier to use than the UDK. God I hate that builder brush...

Reply Good karma Bad karma+25 votes
formerlyknownasMrCP
formerlyknownasMrCP

Lol totally took the flamebait. Don't mind leilei she just enjoys annoying the source fanbois.

Reply Good karma Bad karma+10 votes
tymaxbeta
tymaxbeta

You don't have to be a fanboy to see with a few graphics updates Source can look just as good and at this point has much higher capabilities for no-code mods then most other engines, and yeah, all these free engines is making me want to try them out...

Reply Good karma Bad karma+3 votes
SecretImbecile
SecretImbecile

I think Cry-Engine is the way to go for Code-Phobics, the flow graph coding is an ingenious way of doing (very very almost) all the coding you need

Reply Good karma Bad karma+1 vote
Radcliff
Radcliff

I totally gave up on Source engine when I saw their amazingly complicated weapon rig skeletons. Does that allow for more flexibility animation-wise or something?

Reply Good karma Bad karma+5 votes
stoopdapoop
stoopdapoop

what? their weapon rigs are simple as ****. most of the bones are removed and they've got clearly marked bones for slides, hammers, triggers, and the clip.

Not only that, but a weapon rig isn't a feature of the engine, it's just art. If you don't like it, make your own.

Reply Good karma Bad karma+8 votes
SairenSA
SairenSA

And to support you :)
It's almost about time that a new Source Engine releases considering Portal 2 and Half-life 2: Ep3/Half-Life 3 is still being worked on

Reply Good karma Bad karma+10 votes
victorborges
victorborges

who told you about hl2 ep3? that is more outdated then chinese democracy (guns n roses)

Reply Good karma Bad karma-3 votes
Alex-a12
Alex-a12

So true,and I agree with you that "builder brush" is annoying like ****.

Reply Good karma Bad karma+3 votes
pitchblack00
pitchblack00

What's wrong with builder brush? I find unreal's BSP editing approach very productive. The whole concept of working with solid masses, adding, subtracting is completely nondestructive. You can subtract/add bunch of geometry and than undo that couple months later :). Brilliant! It's indispensable for prototyping, besides if you don't like it, you don't have to use it, BSP is just for building base geometry. You didn't think you can actually model in editor, did you?

Reply Good karma Bad karma0 votes
Holobalobalo
Holobalobalo

Actually, if I remember correctly, there was a prototype option in the original Unreal Ed that allowed you to convert a brush you had made out of geometry into a model.

But I agree, the Unreal Ed method of level creation is still my favorite.

Reply Good karma Bad karma0 votes
koburamoe
koburamoe

2004 ? Thats when the game launched , im pretty sure they worked on the game using the source sdk since 2002-2003 !

Reply Good karma Bad karma+6 votes
Holobalobalo
Holobalobalo

Yeah the source engine was/is pretty good, but it required precise and tedious optimization techniques to create anything beyond narrow indoor passageways (most, if not all, outdoor sections from the original game were actually just little passageways with skybox textures painted on and outdoor-esque models/textures thrown in, they were just very well-made. Props to the designers at Valve.)

With the CryENGINE, just about anything was do-able with minimum effort required.

Reply Good karma Bad karma0 votes
Saber153
Saber153

yea so long as your computer can run it with little or no problems. i'm looking forward to see how well this will turn out.

Reply Good karma Bad karma+2 votes
Connall
Connall

And not to mention VALVe keeps updating games and engines like for example have you noticed yo can see your characters legs in l4d?

Reply Good karma Bad karma+2 votes
Halfmoon
Halfmoon

You know Half Life 2 Episode 3 is going to use Source SDK right? And Portal 2?

Reply Good karma Bad karma+6 votes
ItsThatMatt
ItsThatMatt

Lol.. Why were you voted down on that comment ? Strange..

Looks good and would be a smart move to make it free for developers. Although, is it too demanding on PC?

Reply Good karma Bad karma+3 votes
s87
s87

Since it runs on PS3 and XBox as well it should scale quite nicely ... in an interview about Crysis 2 Carl Jones says it would run on lower specs than Crysis 1 did: Blip.tv

Reply Good karma Bad karma+9 votes
ItsThatMatt
ItsThatMatt

Now that is some good news :)

Reply Good karma Bad karma+6 votes
ogggrez
ogggrez

But i've read that you can (if you wanna) make the graphics better than the console versions(cause the console versions have been optimized more).

Reply Good karma Bad karma+2 votes
nosfer4tu
nosfer4tu

lol portal 2 may support source sdk im 85% sure because portal 1 was in source sdk or portal 2 may also be in portal authorizing tools like latest games from valve , L4D and L4D 2 ^_^

Reply Good karma Bad karma0 votes
wazanator
wazanator

@Kinuhudai: You do know that L4D and L4D2 run on the source engine right? Valve just gave them a more upgraded version of the editor (wish they would upgrade the old hammer to support instancing and the fix for the grid number problem)

And why is everyone saying source is to old? Don't know if anyone has noticed yet but they keep upgrading it with each new game they release, sure the older games like HL2 are not going to have as amazing graphics as newer games but that's because it was released and finished in 2004.

Reply Good karma Bad karma+2 votes
xalener
xalener

But not enough, really. There are so many things it could really use that it doesn't have. Things that are standards now.

Reply Good karma Bad karma+1 vote
ghost59
ghost59

cool

Reply Good karma Bad karma+1 vote
Dekaku
Dekaku

Well for the old graphics problem for HL2, theres a mod which heavily increases the graphics of HL2 (and E1 and E2). . . Although i have to admit, that the hires models are not everyones taste. (Its called FF's Cinematic mod)

About the cryengine: I am very interested how this will turn out. With the PS3/XboX360 compatibility they might enable you to make your own games for PS3 (or Xbox360). At least with the release of Crysis2 they should add PS3 Mod compatibility (Like UT3 did), but it would be better if they managed to put that thing off as a standalone. Would give them the edge over UT3 (which is as far as i know unrivalled in this sector)
... Well at least thats what i hope...

Reply Good karma Bad karma+1 vote
Cyberpresident_CORE
Cyberpresident_CORE

(buried)

YOU WENT NUTS ??? , CryEngine 3 is not even relased , and SourceSDK was in the 1996 , also , Hl2 is the only game with the full source engine , that means you can make a new game , like it was With CSS , DOD , Gmod ,
Zeno Clash , .............

Reply Good karma Bad karma-15 votes
Icedecknight
Icedecknight

Sourcesdk wasnt released in 1996 it was srcsdk, src really stands for goldsource.

Reply Good karma Bad karma+11 votes
leilei
leilei

no wrong

"Source SDK" released in 2005. Source was licensable in 2003. Quake released in 1996.

Source = frankenstein middleware directx quake for windows only, depends on hl2 and tied to steam, overrated and overhyped and always handwaved for being the 'easiest'.

I don't think a proper engine like cryengine or unrealengine3 has anything to worry about, but seeing massive -60 downvotes, looks like rabid source fanbrats do worry...

Reply Good karma Bad karma0 votes
leilei
leilei

not to mention the royalty hell Source is in. you'd also have to pay id software, havok and also RAD Game Tools, and probably more...

Reply Good karma Bad karma0 votes
fdslk
fdslk

Lelei, I think I'm love with you... you're such a good troll for Source fanboys that I could kiss you!

Reply Good karma Bad karma0 votes
M@ty
M@ty

@Leilei

Now, I'll agree, Source is an arse to use over UT3 and CE2, but I'd hardly call it out of date - L4D2 is mightily impressive.

As for royalties and licensing, you're way off the mark. I can't divulge confidential information, but licensing for Source is almost the lowest of any modern, full-retail game engine. Royalties (if any) actually only go to Valve and its pretty competitive that way too.

Opinions - fines, but don't invent facts :).

Reply Good karma Bad karma+3 votes
Cypher05
Cypher05

Whoever complains about Source being for Windows only is mentally handicapped. What is that coming out soon? Source for Mac right?

Does the UDK work on a Mac? No? Oh okay. Will this "free" CryEngine work for Mac? No? Please try. I'm not saying these are crappy engines... just that your argument is defunct.

Reply Good karma Bad karma+1 vote
fdslk
fdslk

This clash of titans will be superb: UDK vs CryENGINE... I just wonder, what kind of features will bring this version of the Crytek Engine, it will be really full as a dev tool? Will it b really the third version or just the second? Interesting times are coming, for all of us.

Reply Good karma Bad karma+5 votes
Dekaku
Dekaku

couldnt agree more

Reply Good karma Bad karma+1 vote
Callinstead09
Callinstead09

RAGE

Reply Good karma Bad karma-2 votes
leilei
leilei

yeah, I can't wait for id Tech 5 to come out either.

Reply Good karma Bad karma0 votes
fdslk
fdslk

When the Hell is Id Tech 4 going to be free?

Reply Good karma Bad karma+1 vote
Medevila
Medevila

ID Tech 5 is supposed to support the "Unlimited Detail" technology. That could be interesting.

Reply Good karma Bad karma+1 vote
Killer_man_1996
Killer_man_1996

leilei likes troll people don't worry....

:D

Reply Good karma Bad karma0 votes
DedMustDie
DedMustDie

*OFFTOPIC* I think that guy is onna be the first man on moddb to get atleast -100 votes, let's help him to get -1000!

Great news about engine! Finally we'll be able to create awesome things for free :) Waiting for even more mods and games on CryEngine! =)

Reply Good karma Bad karma+2 votes
Splinesplitter
Splinesplitter

Wow... -100 karma, that must hurt.

Reply Good karma Bad karma+2 votes
Radcliff
Radcliff

Crytek have ALWAYS spoiled their modders. A free version of CE3 wouldn't surprise me in the least. It will no doubt be watered down compared to the full deal, but I bet you'll still be able to do quite a bit with it. :)

I always told Alex (the old CM) that they better be careful, else people are going to expect too much from them. :D He would always laugh.

Reply Good karma Bad karma+5 votes
s87
s87

Hm ... at least the "but with UDK I can also distribute my mod as standalong game" boys would shut up then ^^

Reply Good karma Bad karma0 votes
Zeloutional
Zeloutional

This is going to be sexy.

Reply Good karma Bad karma0 votes
AAAStudios
AAAStudios

looks insteresting

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Platforms
Windows, VR, X360, PS3
Company
Crytek
Contact
Send Message
Homepage
Crydev.net
Licence
Commercial
Release date
Engine watch
Start tracking
News
Browse
News
New
Post news
Share
Related Engines
CryENGINE 3
CryENGINE 3 Commercial
Related Groups
Crytek
Crytek Developer & Publisher