CryENGINE®3 is the first PC, Playstation®3, and Xbox 360™ all-in-one game development solution that is Next-Gen ready with scalable computation and graphics technologies. Using the CryENGINE®3, you can start the development of your next generation games today. CryENGINE®3 is the only game engine that provides multi-award winning graphics, state-of-the art lighting, physics and AI, out of the box. The famous CryENGINE®3 Sandbox™ editor is a production proven, third-generation real-time tool suite designed and built by AAA developers. CryENGINE®’s powerful real-time renderer is now even better! DirectX 11 (DX11) support significantly enhances the capabilities of the renderer within CryENGINE®3, allowing for some of the best visuals ever seen.

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Announcing the release of Cryengine3 editor for Crysis 2 and Free CryENGINE SDK.

Posted by Duruk on Apr 22nd, 2011

1 year ago, we reported that following Unity's and Epic's UDK push to release a commercial grade engine for free (or at a price) that casual and indie game developers can afford, we expected Crysis and the CryENGINE to follow. Today it seems that announcement has been made, by none other than the CEO of Crytek, Cevat Yerli.

In an open letter to the Crytek Modding Community, Cevat discussed how important the modding community is to them, and how much they enjoy witnessing the creativity their community produces when working with CryENGINE. And in a move that mimics earlier announcements from Unity and Epic, Cevat says "This time around, we're going to do things in a different way - offering you the right tools to achieve your vision."

What does this mean? Three things:

  1. An Editor for Crysis 2 will be released early in summer. This will allow you to build new maps, items and more custom content for Crysis 2.
  2. In August 2011 they will be launching a free CryENGINE SDK. It is essentially similar to all of the previous modding SDK's, which will allow you to go above and beyond just building custom content for Crysis 2.
  3. The most significant announcement by far however, is "We'll be giving you access to the latest, greatest version of CryENGINE 3 - the same engine we use internally, the same engine we give to our licensees, the same engine that powers Crysis 2."

To put the 3rd announcement into perspective, CryENGINE 3 is commonly regarded as the most powerful engine in the market, and fetches an equally high licensing price by the companies that use it which includes game developers, the army, movie studios and more. Furthermore this engine is not a stipped down version with limited access to the source. As Cevet's says "This will be a complete version of our engine, including C++ code access, our content exporters (including our LiveCreate real-time pipeline), shader code, game sample code from Crysis 2, script samples, new improved Flowgraph and a whole host of great asset examples, which will allow teams to build complete games from scratch for PC."

While they didn't explicitly state how indie teams license the engine, it looks like it will be similar to Epic's UDK model whereby a rev share % will be put in place to sell the game digitally. Traditional commercial developers will continue to license the engine on a per-seat basis via MyCryENGINE.

My thoughts

This is simply astonishing and brilliant news. While UDK and Unity currently dominate and we haven't seen a huge number of large total conversions released on the Cryengine, though a recent Crash Bandicoot remake on the CryENGINE has been doing the rounds (see video below) which shows the potential. I'd attribute this to the fact that the current tools have largely been locked down by Crysis and only fully available to a few handpicked teams. It looks like that barrier to entry has just been smashed down and with full source code access the sky is the limit.

Your thoughts?

So are you happy with UDK / Unity or are you going to explore the CryENGINE?
Do you feel like the engines power is simply too much for an indie team to utilize, given the sheer amount of art assets and detail CryENGINE games typically demand?
Please share your opinion below, because this is a significant step forward for all game developers.

Post comment Comments  (0 - 50 of 122)
isaktamin Apr 22 2011, 4:09am says:

Good for Crytek, the modding industry will explode in popularity even more.

+31 votes     reply to comment
INtense! Staff
INtense! Apr 22 2011, 4:11am replied:

This goes beyond just modding, but it is great for everyone agreed

+20 votes   reply to comment
Nilghai Apr 22 2011, 4:28am replied:

could not agree more! this goes way beyond just modding

+13 votes     reply to comment
Helmerdrake Apr 22 2011, 4:32am replied:

Will Tension use CryEngine 3 now?

+2 votes     reply to comment
Nilghai Apr 22 2011, 11:56am replied:

not official, we are considering. It's really depending on how the tools will be for the engine. :)

+1 vote     reply to comment
cinco Apr 22 2011, 8:19pm buried:


thanks to worthy mod tools like udk. cryengine is good for tech demos only. try making a tc with crysis 2. oh wait crysis 1 doesn't even have a tc yet. my bad. nothing to see here except limited modding potential.

-28 votes     reply to comment
Duruk Author
Duruk Apr 23 2011, 2:51am replied:

There are some Crysis Total Conversions. For Example: . So saying there are none isn't entirely true.

+5 votes   reply to comment
Sev-RC- Apr 23 2011, 2:10pm replied:

It is not limited just not as many things for it.

+1 vote     reply to comment
arieas Apr 23 2011, 3:27pm replied:

Just because there may not be as many TC's as other engines, does not mean the engine is limited, and does make any other mod unworthy. Seen the same argument from a non-troll 'it has no Total Conversions, modding failure' is a ignorant argument.
If cinco even knew anything about the effort and time that needs to go into making a total conversion of playable quality, he would probably not make that statement.

Cryengine is still rather unknown in a way, some mods I see for Source would be much better with CE. The SDK may just change that, with hundreds of people trying it on day one.
Its one of the best engines for modders today.

+2 votes     reply to comment
DIFTOW Apr 24 2011, 8:21pm replied:

Crytek can talk about it, but I'm not holding my breath.
If there is no misquoting here, these are big commitments to be upheld.
Not just talk about their engine being free to indies, but also being open source?

I hope Crytek does this; it is a smart move, and will prevent CE3 from sharing the sad fate that CE2 has.

I honor the CE2 engine, the achievement there and the game Crysis.. but the modding scene is dead, and I can say from experience that it is due to poor support, bugs in the engine, lack of freedom.

At this point of Crytek doesn't do it, they just won't be able to compete at all. Epic offers an engine that I think since its many updates over the past several months, have really put it ahead of CryEngine 3, and manages to keep a very generous license deal for indies, considering the facts.

+2 votes     reply to comment
arieas Apr 26 2011, 11:41pm replied:

Not sure about misquoting but its right from the Crymod website, which confirms all about the modding, SDK etc. :)

I think they stand a pretty good chance. Big open worlds, real time, graphics are not everything... but pretty powerful graphics plus more. If they could just get full dx11 features in there its a perfect competitor/alternative to UDK. More people now also have the hardware to run cryengine, and the cryengine is much less demanding, so also a good thing.

Not trying to big up the engine, and by no means is better than UDK, or vice versa, hopefully Crytek will keep true to their word, it's going to be great indies get another engine to toy with. :)

Would certainly be good to know a lot more about the royalties etc when going commercial with a game, and who then owns the rights to IP, would Crytek be entitled to use the IP at their own will, sort of thing.

+1 vote     reply to comment
TheRedThing Apr 22 2011, 4:13am says:

That's good news for everyone, will they go onto iOS like UDK too?

0 votes     reply to comment
closed-account Apr 22 2011, 4:19am says:

I doubt many UDK users will switch. But the release of C++ code access might push Epic will do the same.

We've contacted Crytek for more licensing information as it is something we are keeping an eye on.

+7 votes     reply to comment
INtense! Staff
INtense! Apr 22 2011, 4:20am replied:

I doubt many will make the switch either, _BUT_ new developers now have more choice than ever and CryENGINE games certainly have a unique look to them which I imagine would help sell copies.

+6 votes   reply to comment
ImABot Apr 22 2011, 11:31am replied:

I feel you thats why i dont use the UDK but if unreal where to release a C++ alternative i would jump on that **** asap

+2 votes     reply to comment
newbie2356 Apr 22 2011, 11:07pm replied:

oh my god, I haven't started creating my game project just yet, but the fact that c++ source code for free? I may use the cryengine 3 and abandon my unreal engine 3 books just for the fact i can use my newly learned c++ skills.

+1 vote     reply to comment
cinco Apr 22 2011, 4:21am buried:


too little too late. crysis engines are all quite unflexible, stupid and painful to use. oh and low mod output for that reason.

-28 votes     reply to comment
SteveUK Apr 22 2011, 8:55am replied:

Source is unflexible, stupid and painful to use but that didn't stop the community in coming out with great mods did it? And since Crytek are giving out FULL C++ source access to the engine as well as their internal documentation, I think your opinion on the CryEngine will be invalidated.

+9 votes     reply to comment
KortalMombat Apr 25 2011, 9:20am replied:

Dont feed him steve, he trolls every mod and every news that he wants, be the bigger man.

+9 votes     reply to comment
saivert May 2 2011, 5:10pm replied:

A game engine doesn't make the games for you. All game development requires hard work no matter what engine you use. I really don't know what you mean with unflexible. Name this wonder engine that makes life so simple please.

+1 vote     reply to comment
MyDopefish Apr 22 2011, 4:27am says:

Will be looking forward to it :)

+2 votes     reply to comment
SneakySoft Apr 22 2011, 4:43am says:

I thought this was already official and planned for the end of the summer. I red that on another site a couple of months back. Nice to kow it's really official now :).

+5 votes     reply to comment
Martynass Apr 22 2011, 5:19am says:

Glad to hear this. I will be forward to try my modding skills with this baby.

+1 vote     reply to comment
Metalspy Apr 22 2011, 5:24am says:

Yeah when I read this yesterday I was like yayayay! It's a shame they've kept silent for quite a while, which caused some unrest over at Crymod, but it's good to finally know that, and how, they are going to support both modding and 'indie' development.

+3 votes     reply to comment
k21n Apr 22 2011, 5:55am says:

great news!! can't wait

+1 vote     reply to comment
4Bit Apr 22 2011, 6:22am says:

Wow! Awesome!
I hope we get a great SDK. :)

+2 votes     reply to comment
Neurological Apr 22 2011, 6:43am says:

"Cevat discussed how importing the modding community is to them", I think it should be important? Sorry not trying to be an ***, just pointing it out :).

+1 vote     reply to comment
Duruk Author
Duruk Apr 22 2011, 11:48am replied:

Thanks I fixed it

+1 vote   reply to comment
Chinka Apr 22 2011, 6:43am says:

CryEngine 3 games coming 2012 :D

+1 vote     reply to comment
Potteh. Apr 22 2011, 6:47am says:

Let's hope there is at least some good documentation surrounding the engine, rather than just giving you it.

+1 vote     reply to comment
Duruk Author
Duruk Apr 22 2011, 11:58am replied:

Im sure they will. With the release of Sandbox2 editor for Crysis1 they also release an online manual: . Lets hope they will do the same for Sandbox3

+1 vote   reply to comment
dsi1 Apr 22 2011, 3:48pm replied:

They're also releasing this:
Some people may recognize those mechs and names...

+2 votes     reply to comment
Duruk Author
Duruk Apr 22 2011, 3:55pm replied:

@dis great thanks for the link

+1 vote   reply to comment
ice_trey Apr 22 2011, 6:52am buried:


cavat and his 4 brothers are the most overrated of them all, slightly below gabe nubell and steam :)

-16 votes     reply to comment
Dotdroid Apr 22 2011, 1:09pm replied:

Gabe Nubell? I think you mean Mr. Newell!

+3 votes     reply to comment
xalener Apr 22 2011, 2:50pm replied:

An overrated...person? We're rating people now? You sick bastard.

+2 votes     reply to comment
Helmdubo Apr 22 2011, 6:56am says:

The best game engine!

+1 vote     reply to comment
thunderising Apr 22 2011, 6:59am says:

Great... finally we can get games that dont look sucky(UDK meh)

+1 vote     reply to comment
Tempest_Wales Apr 22 2011, 7:03am buried:


All Hail Console Engine 3! :p

-11 votes     reply to comment
SteveUK Apr 22 2011, 8:57am replied:

I hope you know that the capabilities of the engine far exceed what was done with Crysis 2, the licenced engine does have a lot of next gen features like UE3 does including DX10/11 rendering which we are told is also being patched into Crysis 2.

+7 votes     reply to comment
ImABot Apr 22 2011, 11:33am replied:

Yea PC gamers will get their DX11 just as soon as we get the original Crysis story back, face it they have left PC for a more profitable path.....

-3 votes     reply to comment
SteveUK Apr 22 2011, 12:38pm replied:

I'd be with you if the story in Crysis 1 was actually better.

+1 vote     reply to comment
xalener Apr 22 2011, 2:54pm replied:

Crysis's story was ******* terrible dude. Why do you want it back? QUAKE had better character development. Crysis's voice work made the acting in a Capcom game seem *decent*.
"My chute is gone... my..damn..chute is gone..."


**** that ****.

-4 votes     reply to comment
Duruk Author
Duruk Apr 22 2011, 3:35pm replied:

@Xalener could you please watch your language a bit please.
Thanks in advance

-2 votes   reply to comment
hogsy Apr 22 2011, 4:15pm replied:

Welcome to the internet. Home of trash talk!

+6 votes     reply to comment
xalener Apr 22 2011, 6:43pm replied:

If we could get rid of all taboos we'd be able to achieve world peace, for taboos are the source of all disagreements. The only way to eradicate them is to redefine them. I curse frequently to take the edge off of it to the point where it is no longer a taboo. I curse for world peace.

Don't hold back progress.

+1 vote     reply to comment
Hell_Diguner Apr 23 2011, 1:01am replied:

Okay first, that was a mock quote of the game. What do you want him to do, censor his quote?

Second, I would argue that the use of foul language indicates a lack of eloquence in the language (whatever language is being spoken/written), and thus should not be used in common or educated speech, regardless of taboo.

0 votes     reply to comment
Duruk Author
Duruk Apr 23 2011, 2:56am replied:

Since your posting on my members site. Im trying to keep things a bit civilized. So thank you for your cooperation.
He could have used a less "cursing" quote.

+3 votes   reply to comment
ghost59 Apr 22 2011, 7:05am says:

yes we can develop on a good engine

+2 votes     reply to comment
jjawinte Apr 22 2011, 7:09am says:

Well there she is...

+5 votes     reply to comment
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