CryENGINE 2 features many graphical, physical and animation technologies as well as many gameplay enhancements, some of which include:

  • Volumetric 3D Clouds
  • Real time Ambient Maps with dynamic lighting and no premade shadows
  • 3D Ocean Technology dynamically modifies the ocean surface based on wind and wave direction and creates moving shadows and highlights underwater
  • Depth of field to focus on certain objects while blurring out the edges and far away places
  • Vector Motion blur on both camera movement and individual objects
  • Dynamic Soft shadows with objects casting realistic shadows in real time
  • Realistic Facial Animation that can be captured from an actor's face
  • Subsurface scattering
  • Breakable Buildings allowing more tactical preplanning on the player's side
  • Breakable Vegetation (with possibly heavy foliage) enabling players and enemy AI to level entire forests as a tactical maneuver or other purposes
  • Advanced Rope Physics showcasing bendable vegetation responding to wind, rain or character movement and realistically interactive rope bridges
  • Component Vehicle Damage giving vehicles different destroyable parts, such as tires on jeeps or helicopter blades
  • HDR lighting
  • Fully interactive and destructible environments
  • Advanced particle system with fire or rain being affected by forces such as wind
  • Time of Day Lighting, with sunrise, and sunset effects ensuring realistic transition between daytime and nighttime
  • Lightbeams and Shafts when light intersects with solid or highly detailed geometry, and can generate "Godray" effects underwater
  • Parallax Occlusion Mapping giving a greater sense of depth to a surface texture, realistically emphasizing the relief surface structure of objects
  • Long Range View Distance of up to 16km from ingame measurements
  • Parametric Skeletal Animation System
  • Procedural Motion Warping

As well as supporting Shader Model 2.0, 3.0 (DirectX 9) and 4.0 (DirectX 10), the engine will be multi-threaded to take advantage of SMP or hyper-threading capable systems. The game will also come in 32-bit and 64-bit versions. Crytek claims that running the 64-bit version will give a performance increase of up to 10-15% per thread. Crytek does not intend to support any sort of Physics Processor such as the AGEIA PhysX. Instead, Crytek have developed their own proprietary physics system, called CryPhysics.

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About CryZone:NEYA-7 with 1 comment by ArcheTiger on Dec 16th, 2014

Hi, dear friends. Now, on the eve of the holidays, especially for you we have prepared a couple of videos, screens and even..... Oh stop. At this - until all.

Trailer NEYA-7 "Oblivion".

NEO (New Exclusion Zone) expanded, absorbing more and more lands. What can stop this process? That we must find our way from oblivion?

NEYA-7 "Oblivion". (RUS) - Indie DB

NEYA 7 - Opening (Trailer v.)

This shows you gameplay and some part of the start-up video.


Neya-7 (88%)
Astral Shard (47%)
Thunderstorm (81%)


Translation ENG - 71%
Translation GER - 45%


Usable artefact - process NEYA - Universe #1

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Post comment Comments  (40 - 50 of 58)
Nokiaman Apr 16 2009, 11:37am buried:


Horrible engine with horrible games on it

-8 votes     reply to comment
DanRod May 16 2009, 4:30am replied:

The only reason you hate it is because your ****** computer can't run it

0 votes     reply to comment
Nokiaman May 19 2009, 8:14am buried:


I have crysis-pc smartass, but it's **** engine

-6 votes     reply to comment
Kozmoman May 5 2009, 7:28am replied:

Dude are you joking?If you are not you are one of worst player on world.

+5 votes     reply to comment
Nokiaman May 19 2009, 8:16am buried:


I am best player, because I am not graphic ***** like you

-6 votes     reply to comment
Kozmoman Jun 19 2009, 2:14pm replied:

This engine has more than awesome graphs.

+1 vote     reply to comment
Highmist Jun 10 2009, 6:59am replied:

hmm, graphic *****...what a good comeback. Youre just being a douche about this engine. May not make the best mods (thats Source) but it makes the best looking ones.

+1 vote     reply to comment
Kozmoman Jun 6 2009, 7:21pm replied:

Yeah yeah I am sureeeeeee.And I'm Darth Vader.

+1 vote     reply to comment
ihisa Nov 20 2008, 12:37pm says:

i thought Far Cry 2 also uses CryEngine 2 O.o

+1 vote     reply to comment
powerlester Jan 10 2009, 12:56pm replied:

far cry uses dunia engine

+3 votes     reply to comment
qpac Feb 20 2009, 7:40am replied:

Let me guess: EA didn't allow to use CryEngine 2 to FarCry 2.

0 votes     reply to comment
thojoh370 Feb 2 2009, 2:03pm replied:

Umm... CryEngine 1.0...?

+1 vote     reply to comment
Robots! Jan 19 2009, 9:42am replied:

i think its FarCry not Far Cry.

-3 votes     reply to comment
geokes Oct 31 2008, 4:42pm says:

Great engine it's not it's fault my 7 year old computer cant run it.

0 votes     reply to comment
pfannkuchen_gesicht Aug 17 2008, 8:26pm says:

great engine but the performance is poor.
And I don't like the physic becaues its very imprecise...

+1 vote     reply to comment
bigtom11 Aug 10 2008, 7:05pm says:

My new computer is above crysis specs, (runs on VERY HIGH) Its just that, well, the original Cryengine was easier to use, and Cryengine 2, well, needs a manual... PLEASE WHERE CAN I FIND A MANUAL!?!

+1 vote     reply to comment
hushpuppy Aug 13 2008, 5:44pm replied:

post your specs plz

+1 vote     reply to comment
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Released Mar 5, 2007
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