CryENGINE 2 features many graphical, physical and animation technologies as well as many gameplay enhancements, some of which include:

  • Volumetric 3D Clouds
  • Real time Ambient Maps with dynamic lighting and no premade shadows
  • 3D Ocean Technology dynamically modifies the ocean surface based on wind and wave direction and creates moving shadows and highlights underwater
  • Depth of field to focus on certain objects while blurring out the edges and far away places
  • Vector Motion blur on both camera movement and individual objects
  • Dynamic Soft shadows with objects casting realistic shadows in real time
  • Realistic Facial Animation that can be captured from an actor's face
  • Subsurface scattering
  • Breakable Buildings allowing more tactical preplanning on the player's side
  • Breakable Vegetation (with possibly heavy foliage) enabling players and enemy AI to level entire forests as a tactical maneuver or other purposes
  • Advanced Rope Physics showcasing bendable vegetation responding to wind, rain or character movement and realistically interactive rope bridges
  • Component Vehicle Damage giving vehicles different destroyable parts, such as tires on jeeps or helicopter blades
  • HDR lighting
  • Fully interactive and destructible environments
  • Advanced particle system with fire or rain being affected by forces such as wind
  • Time of Day Lighting, with sunrise, and sunset effects ensuring realistic transition between daytime and nighttime
  • Lightbeams and Shafts when light intersects with solid or highly detailed geometry, and can generate "Godray" effects underwater
  • Parallax Occlusion Mapping giving a greater sense of depth to a surface texture, realistically emphasizing the relief surface structure of objects
  • Long Range View Distance of up to 16km from ingame measurements
  • Parametric Skeletal Animation System
  • Procedural Motion Warping

As well as supporting Shader Model 2.0, 3.0 (DirectX 9) and 4.0 (DirectX 10), the engine will be multi-threaded to take advantage of SMP or hyper-threading capable systems. The game will also come in 32-bit and 64-bit versions. Crytek claims that running the 64-bit version will give a performance increase of up to 10-15% per thread. Crytek does not intend to support any sort of Physics Processor such as the AGEIA PhysX. Instead, Crytek have developed their own proprietary physics system, called CryPhysics.

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Blog RSS Feed Report abuse Latest News: NEYA-7 New Campaign in Limansk (Stalker)

About CryZone:NEYA-7 with 2 comments by ArcheTiger on Apr 13th, 2014

Limansk #1

Subject campaign (Limansk) Two stalker fleeing from punitive Monolith squads through Red Forest (Rishiy Les) , expect to see allies in Limansk and relax. To their misfortune, the situation is quite the opposite  their assumptions. Instead heap allies - the remnants DOLG operatives fighting  with the fanatics from Clear Sky. Instead of rest - the eternal headache.

Limansk - camp Limansk #1

 Campaign "Ascent"  can highly change due to the player's actions. For example, a player error during the murder investigation may cost the lives of some characters, even those who may in the future to give the player the quest. The problem with the "Clean Sky" also can be decided in favor of all the stalkers, and also can have a huge number of casualties if you choose the other option

Limansk #1  Limansk #1

The center of all events in the campaign - central stalker base at a construction site . At the beginning , the base is not normal protected, but the player can give new life for this asylum  if player will attract new stalkers.

On the base(beginning): - Medic - Command (Debt) - Patrol (Debt) - Sniper (Stalkers) 
You can bring: - Conductor (Stalkers) - Technician Novikov (Clean Sky) - Searchers artifacts (Stalkers) - Patrol (Stalkers) - Patrol (Mercenaries) - Semetsky (Stalkers).

In contrast to the main campaign for the military - where dominated shooter action and dynamics ... atmosphere, mysticism and mystery - what we want to convey in the campaign for a stalker. It a campaign in great place  - in Limansk city.

Campaign for the stalker will be released simultaneously with the main campaign for the military soldier. This campaign will be translated into English (not as this  text, ahah) through an interpreter.


Places from Limansk location  Places from Limansk location
Places from Limansk location Places from Limansk location

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Post comment Comments  (30 - 40 of 58)
Camopig Jul 5 2009, 9:31am says:

The graphics are simply amazing but the AI is left to be desired.

-1 votes     reply to comment
Highmist Jun 8 2009, 9:05pm says:

Least Cryengine 3 can also be on consles :) cant wait

+1 vote     reply to comment
oneech May 17 2009, 7:51am says:

Amazing Engine, love the games, Crysis 2.....? 8-)

-2 votes     reply to comment
Kozmoman Jun 6 2009, 7:23pm replied:

Yay you are right dude.

-2 votes     reply to comment
DanRod May 16 2009, 4:30am replied:

The only reason you hate it is because your ****** computer can't run it

0 votes     reply to comment
Nokiaman May 19 2009, 8:14am buried:


I have crysis-pc smartass, but it's **** engine

-6 votes     reply to comment
Nokiaman May 19 2009, 8:16am buried:


I am best player, because I am not graphic ***** like you

-6 votes     reply to comment
Kozmoman Jun 19 2009, 2:14pm replied:

This engine has more than awesome graphs.

+1 vote     reply to comment
Highmist Jun 10 2009, 6:59am replied:

hmm, graphic *****...what a good comeback. Youre just being a douche about this engine. May not make the best mods (thats Source) but it makes the best looking ones.

+1 vote     reply to comment
Kozmoman Jun 6 2009, 7:21pm replied:

Yeah yeah I am sureeeeeee.And I'm Darth Vader.

+1 vote     reply to comment
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