Crimson Engine is a custom C++ game engine developed by Michal Marcinkowski. It started as an engine for a plane game Crimson Glory. Then was used for Link-Dead a 2D multiplayer tactical shooter. Currently the engine is used by King Arthur's Gold a side-scrolling multiplayer building and war game.

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"Eyecandy" Build Released!
King Arthur's Gold

"Eyecandy" Build Released!

King Arthur's Gold 3 comments

The “eyecandy” release is finally here! Although it is much more than that! New parallax backgrounds, redrawn sprites and tiles, new knight combat...

Backgrounds & trees done
King Arthur's Gold

Backgrounds & trees done

King Arthur's Gold 2 comments

New graphics upgrade release of King Arthur's Gold is going great. Backgrounds and new fir trees are done. Take a look at the images.

Graphics overhaul + tutorial
King Arthur's Gold

Graphics overhaul + tutorial

King Arthur's Gold 6 comments

We are working hard on redrawing King Arthur's Gold with much better, more detailed and polished graphics. This also comes with new stuff like fir trees...

"Combat Build" 90 released
King Arthur's Gold

"Combat Build" 90 released

King Arthur's Gold 5 comments

King Arthur's Gold just got new fighting mechanics. Two types of sword swings and archer changes. You can also drop a block on somebody with builder...

New parallax backgrounds & bizons
King Arthur's Gold

New parallax backgrounds & bizons

King Arthur's Gold 4 comments

King Arthur's Gold needs some more graphics polish and more siege machines don't you think? Here's a draft of the new hand drawn parallax backgrounds...

Build 80 released
King Arthur's Gold

Build 80 released

King Arthur's Gold 7 comments

There is a lot done in terms of gameplay balance in this version. Archer works a bit differently (slight tweaks to Knight & Builder). Catapult is more...

Link-Dead build 1969 released
Link-Dead

Link-Dead build 1969 released

Link-Dead 6 comments

After over a month a new release is here. New parkour movements, spear that can impale a dude against the wall, new nuclear plant map and much more. Read...

Armor for both teams - done
Link-Dead

Armor for both teams - done

Link-Dead 3 comments

Both teams now have fully customizable body armor. Check out the cool new pixel graphics for them.

Development Update Jan 21/Jan 31 2011
Link-Dead

Development Update Jan 21/Jan 31 2011

Link-Dead 0 comments

Update from my devlog from the past 2 weeks. I was working on new Parkour elements in the game, player color and attachment customization and new gore/melee...

Link-Dead build 1922 released
Link-Dead

Link-Dead build 1922 released

Link-Dead 1 comment

Kill an unsuspecting enemy from cover... Introducing remote detonator bomb attachment, booby trap attachment, fatal wounds and more.

Link-Dead build 1919 released
Link-Dead

Link-Dead build 1919 released

Link-Dead 4 comments

Field-of-view added, new map, bots, breathing, more realistic smoke and much more!

Link-Dead new build 1874 released
Link-Dead

Link-Dead new build 1874 released

Link-Dead 7 comments

Lots of changes that will auto-download once you start LD.exe. Most important things are 2 new weapons for Ubermen & Mutants, blinking lights, teamchat...

Link-Dead public test released!
Link-Dead

Link-Dead public test released!

Link-Dead 2 comments

From the creator of Soldat, finally after what is now years the anticipation is over. Some have already been playing Michal Marcinkowski’s new 2D multiplayer...

Link-Dead Deathmatch Test release
Link-Dead

Link-Dead Deathmatch Test release

Link-Dead 12 comments

Help me out in testing. Download and play for free the Link-Dead Deathmatch Test. Supports bots and split-screen mode for 4 players!

Link-Dead Technology Test release
Link-Dead

Link-Dead Technology Test release

Link-Dead 6 comments

Link-Dead technology test is finally here on time and I welcome all to participate in testing.