CopperCube is an editor for creating 3D games and 3D websites, as windows or Mac OS Apps, as Flash or WebGL websites, or Android apps. It is possible to import or create 3D models, set camera controllers, materials, behaviors, click 'publish' and the game app is ready, without programming.

But it is of course also possible to use CopperCube's integrated scripting API. Using JavaScript, own Actions and Behaviors can be created, and share them freely with others, or even run any JavaScript code on-the-fly, using the Execute JavaScript action. Also, on the Flash target, it is possible to use ActionScript 3 additionally.

For rendering 3D, CopperCube supports OpenGL, Direct3D, WebGL and Stage3D. It includes highly optimized renderers, written in each native platform (in Java, ActionScript, JavaScript or C++), supports massive particle systems, realtime skeletal animation, precalculated lightmaps, normal maps, hardware 3D sound, and much more.

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We are currently working on the next major release of our game engine CopperCube, version 5. All the major features are already implemented, they just needs a few tweaking here and there, as well as testing and bug fixing. This week, work was done on:

  • improved light mapper
  • character animation
  • AI refinements

There is a new demo available on the website, showing the features in action. It is available as WebGL and as Flash, so it can be run directly on the website:


Additionally, last week, we also released a demo of one of the new features also to be included in the upcoming release: Terrain rendering. You can try out the WebGL demo here:

It works well and fast, even on older hardware. This is especially surprising, if you think about that WebGL is completely run in JavaScript, in the browser.

Hope you like this update. For more info, see the CopperCube website.

CopperCube 4.5 released, with Oculus Rift support

CopperCube 4.5 released, with Oculus Rift support

News 0 comments

A new free update of the game engine CopperCube is available now, including support for the VR headset Oculus Rift.

Game Engine CopperCube 4.4 released

Game Engine CopperCube 4.4 released

News 0 comments

Free update to the game engine CopperCube is available now.

CopperCube game engine free update preview

CopperCube game engine free update preview

News 2 comments

The new free update of the CopperCube game engine is in the making, here is a preview of one of the included features: Dynamic texture loading.

EndTime at Home: Game video, city and pole generation

EndTime at Home: Game video, city and pole generation

EndTime at Home 2 comments

There is now a youtube video available, showing the game in movement. Also, the world generation engine now creates power poles and much nicer cities.

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Comments
spikeymikey0196
spikeymikey0196

I'm liking this, it looks like cube engine but with alot more viusally simplified stuff.. you should perhaps allow a programming option for anyone out there.. also lightmaps are suitable for android and ios games, but perhaps a real time hdr lighting/deferred rending option should be propagated?

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Hendar23
Hendar23

But, I like programming!

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Ambiera
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