Construct is a free powerful and easy to use development software for both DirectX 9-based games and applications,in a WYSIWYG environment. It includes an event based system for defining how the game or application will behave, in a visual, human-readable way - easy enough for complete beginners to get results quickly. Optionally, advanced users can also use Python scripting to code your creations.

Posted | Game Title | Author
New Gameplay video
Untitled

New Gameplay video

Sep 1, 2011 Untitled 0 comments

Untitled is an Abstract platformer game that you collect point pickups, rush to the bottom, or click the fewest colors, all in an attempt to get the highest...

Untitled Beta 1 Released
Untitled

Untitled Beta 1 Released

Sep 6, 2011 Untitled 0 comments

Untitled Beta 1 release comments and whats coming next.

New Features
Untitled

New Features

Sep 12, 2011 Untitled 1 comment

An overview of New Features in Untitled. The new abilities and trait system, as well as new level generation variables.

Beta 2 Released
Untitled

Beta 2 Released

Oct 16, 2011 Untitled 0 comments

Untitled Beta 2 released. Added two new colors, traits and Abilities for all six colors, particle effect on the pickups, and new menu options.

LD22, New Website, Beta 3
Untitled

LD22, New Website, Beta 3

Dec 21, 2011 Untitled 1 comment

Ludum Dare #22, the new website for All Around Games, and a preview of the Untitled website, news on Untitled Beta 3

Untitled Beta 3 Released
Untitled

Untitled Beta 3 Released

Jan 19, 2012 Untitled 0 comments

The release of Untitled Beta 3, and launch of the Untitled website.

Untitled Beta 4 released, Release date set
Untitled

Untitled Beta 4 released, Release date set

Feb 20, 2012 Untitled 0 comments

Untitled beta 4 was released yesterday, beta 4 focused on finishing the game, and polishing. The release date for Untitled has been set.

Untitled 1.0 Released
Untitled

Untitled 1.0 Released

Mar 22, 2012 Untitled 0 comments

Untitled version 1.0 was released on Monday, in this news post I share my feelings on the evolution of Untitled. Going from toy to game.

Announcing Loot Pursuit!
Loot Pursuit! The Map to the Mountain of Money

Announcing Loot Pursuit!

Jan 5, 2010 Loot Pursuit! The Map to the Mountain of Money 5 comments

Initial details about the humorous indie RPG-lite.

Old School carnage!
Beggarman

Old School carnage!

Aug 28, 2013 Beggarman 0 comments

Things are doing well! 1st dev update and stuff, link to new video!

Reborn of the Columns 4 project
Columns 4: Evolution

Reborn of the Columns 4 project

Feb 12, 2013 Columns 4: Evolution 1 comment

Friends! Today I'm announcing a restarting of sequel of the Columns III game. From this moment our project named Columns 4: Evolution.

What is ColorCode?
ColorCode

What is ColorCode?

Jun 8, 2011 ColorCode 2 comments

What is ColorCode, and what we will be doing next.

New Additions in Alpha 8 Update
ColorCode

New Additions in Alpha 8 Update

Jun 9, 2011 ColorCode 1 comment

ColorCode has reached Dev Alpha 8 and with it comes Settings and a how-To page

Alpha 9 Update News
ColorCode

Alpha 9 Update News

Jun 13, 2011 ColorCode 1 comment

ColorCode has reach Dev Alpha_9. Here's whats new.

Huge ColorCode Update
ColorCode

Huge ColorCode Update

Jun 20, 2011 ColorCode 0 comments

After a week of development we have a huge update for ColorCode bringing some requested features

Status Update 9/11/11
Apocalyptic

Status Update 9/11/11

Nov 9, 2011 Apocalyptic 0 comments

Well, Apocalyptic is moving slowly but steady. It has been awhile since we have posted anything, so I'll give out a bit of information about what has...

Status Update 1/12/11
Apocalyptic

Status Update 1/12/11

Dec 1, 2011 Apocalyptic 2 comments

Well, it's December all over again. Boy, that year went quick. We've been doing lot's more work on Apocalyptic since our last update, however we're still...

Status Update 19/2/12
Apocalyptic

Status Update 19/2/12

Feb 19, 2012 Apocalyptic 0 comments

Well, it's been awhile since I updated here. Things are going slow, as always, but steady. Not really that much to report though...

Status Update 17/7/12
Apocalyptic

Status Update 17/7/12

Jul 16, 2012 Apocalyptic 3 comments

Update time! Finally! I should probably update a bit more often, however now I have a fair bit more done and I can say more than "I've added a few weapons...

Status Update 11/12/12
Apocalyptic

Status Update 11/12/12

Dec 11, 2012 Apocalyptic 2 comments

Guess what guys? It's getting that time of year. And soon, the world will end, and the Apocalyptic will rise... Actually, I find that hilarious...

Shadow Depths Released on Desura
Shadow Depths

Shadow Depths Released on Desura

Oct 9, 2012 Shadow Depths 0 comments

A platformer in which you explore ancient dungeons where every level is a challenge.

Dimension Jumper Released on Desura
Dimension Jumper

Dimension Jumper Released on Desura

Mar 12, 2013 Dimension Jumper 0 comments

Logical platformer with elements of horror. 20 levels, diverse gameplay and a lot of mysteries await you.

Bloop Released on Desura
Bloop

Bloop Released on Desura

Apr 18, 2013 Bloop 0 comments

A physics based puzzle game, where you have to build platforms, and use the environment to your advantage.

New demo released: Build (08/302010)
Trapped in Time

New demo released: Build (08/302010)

Sep 3, 2010 Trapped in Time 0 comments

Here's the latest demo of my game, Trapped in Time. Now with new weapons! Freeze Ray and Arc Lightning FTW!

Cell.Protect Released
Cell.Protect

Cell.Protect Released

Aug 8, 2010 Cell.Protect 2 comments

Cell.Protect is a basic top down shooter game inspired from Arc Aether Anomalies.Your aim is to shoot the spores protect your cell, collect proteins which...

Test Build available!
Repulse

Test Build available!

Jul 29, 2012 Repulse 2 comments

Repulse is a retro arcade game where you control a little rocket using mouse by 'blowing' it, maneuvering it through various obstacles collecting coins...

How To Save The World | Enters Beta!
How To Save The World

How To Save The World | Enters Beta!

Mar 19, 2012 How To Save The World 0 comments

To celebrate entering beta here are screenshots for your viewing pleasure (including a peek at the games final boss).

How To Save The World - Video - Developer Walkthrough
How To Save The World

How To Save The World - Video - Developer Walkthrough

Mar 30, 2012 How To Save The World 0 comments

The developer runs through the unique action/puzzle gameplay mechanics of How To Save The World.

What would you pay for How To Save The World?
How To Save The World

What would you pay for How To Save The World?

Jul 3, 2012 How To Save The World 2 comments

What would you pay for How To Save The World? In today's constantly evolving game industry it can be hard to gauge how gamers feel. So one day I was enjoying...

Super Marine Bros - Indie Indeed showcase
Super Marine Bros (Open Source)

Super Marine Bros - Indie Indeed showcase

Jul 19, 2011 Super Marine Bros (Open Source) 0 comments

Scirra Construct Prototyping - Super Marine Brothers indie indeed showcase, including build 1 download and Construct source file

Platform
Windows
Company
Scirra
Contact
Send Message
Official Page
Scirra.com
Licence
GPL
Release Date
Released Jan 10, 2008
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