Cocos2d-X is a game engine framework based on Cocos2d-iPhone, which consists of expanding supported platforms, with multiple choice of programming languages thats shares the same API structure. Programmers can choose to use their preferred language to achieve their targeted platform Native branch written in C++, with a little Java and Objective-C. Lua and javascript are binded as scripting language. HTML5 branch, also known as cocos2d-html5, is written in Javascript, that focuses on desktop browsers XNA port, is written in C#, focus on Windows Phone 7 and XNA. All the branches above are released under MIT License. With cocos2d-x framework, developers can easily create or port their games onto iOS, Android, Bada, BlackBerry Qnx, Marmalade, WindowsXP/Windows7, Linux and Windows8 Metro.

Post news Report RSS Slashin’ premiere 10 December!

After much hard work Slashin’ has finally released on iOS. Premiere 10 december!

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Slashin' is coming!


Ladies and gentlemen, it has been a long gruelling process. Finally!

Slashin' has premiere on 10 december in App Store.



Join the quest to rescue the princess kidnapped by a dragon! Sounds typical? You will be surprised why it’s not! Become a hero in the world full of monsters and loot. Enjoy hack’n’slash gameplay, where your playing skills are as much important as character development.

Main game features are:

• Procedurally generated world, enemies and treasures

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• Story, Infinite Dungeon and real-time PVP gameplay modes

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• Rich character customisation options

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• Online item trading platform and few other social features

Screenshot online shop

We obviously super excited to see how the game is received.  We hope you enjoy the game!

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