cocos2d for iPhone is a framework for building 2D games, demos, and other graphical/interactive applications. It is based on the cocos2d design: it uses the same concepts, but instead of using python it uses objective-c. cocos2d for iPhone is: Easy to use: it uses a familiar API, and comes with lots of examples Fast: it uses the OpenGL ES best practices and optimized data structures Flexible: it is easy to extend, easy to integrate with 3rd party libraries Free: is open source, compatible both with closed and open source games Community supported: cocos2d has an active, big and friendly community (forum, IRC) AppStore approved: More than 2500 AppStore games already use it, including many best seller games. cocos2d for iPhone supports: iPod Touch, iPhone, iPad and OS X
The new update (v1.0.1) for Small Chronicles has just arrived! New reset stones, bug fixes and more!
Small Chronicles has just launched recently but there's more good news! A new update is on its way!
New Monsters! New Worlds! New Items! Your heroes have gotten into a winter storm. Will you be able to fight the ogres while your arrows are blown around...
This is a post-Christmas update of things that I managed to complete during the holidays. Hero leveling, improved quests and of course the AOTY feature!