cocos2d for iPhone is a framework for building 2D games, demos, and other graphical/interactive applications. It is based on the cocos2d design: it uses the same concepts, but instead of using python it uses objective-c. cocos2d for iPhone is: Easy to use: it uses a familiar API, and comes with lots of examples Fast: it uses the OpenGL ES best practices and optimized data structures Flexible: it is easy to extend, easy to integrate with 3rd party libraries Free: is open source, compatible both with closed and open source games Community supported: cocos2d has an active, big and friendly community (forum, IRC) AppStore approved: More than 2500 AppStore games already use it, including many best seller games. cocos2d for iPhone supports: iPod Touch, iPhone, iPad and OS X
For the first time on Android, Don't Run With a Plasma Sword is available for Free!
An Interesting VS war between Flangry Birds that bring you fun!
As Pixel Boat Rush is about to start its third and final round of beta, we present its official trailer and start looking for a new round of testers on...
A game that makes you laughs and cheers up your days.