Chrome Engine is a complete game development framework for PC and Xbox 360 (PS3 support coming within few months) utilizing all modern game programming technologies and techniques that are vital for next-gen games creation. The PC engine is optimized for both DirectX 9 and DirectX 10 (Vista). Development is supported by many useful tools that make games creation process simple and effective, the most important being expanded ChromEd. This purely “What You See Is What You Get” editor gives artists and level designers virtually limitless control over how a level will play and allows rapid levels prototyping without touching a single line of code. It is an advanced tool essential for creation of game worlds. The latest fourth incarnation of the engine, evolved through over nine years of development to fit current games industry requirements best.

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Crimson Crow's Art Assets Released
Crimson Crow

Crimson Crow's Art Assets Released

Apr 19, 2011 Crimson Crow 15 comments

A total of 600+ models and several background sounds, free for projects to use!

Extending our PR effort!
Crimson Crow

Extending our PR effort!

Sep 4, 2010 Crimson Crow 4 comments

To date, we've been mostly just on Moddb. We decided to expand our PR effort and spread the word!

A history of engines...
Crimson Crow

A history of engines...

Aug 5, 2010 Crimson Crow 19 comments

This is an article explaining previous engine hops and to fully answer Martin_Berger's questions.

Confusion?
Crimson Crow

Confusion?

Jul 25, 2010 Crimson Crow 5 comments

A few questions have appeared lately, I felt its much needed to explain ourselves a bit.

First round of concepts!
Crimson Crow

First round of concepts!

Jul 24, 2010 Crimson Crow 7 comments

Concepts are going up and planning is going through, and a lot more coming on the way!

Under new Management!
Crimson Crow

Under new Management!

Jul 9, 2010 Crimson Crow 27 comments

On May 2nd, Crimson Crow was officially announced deceased. Well it seems some behind the scenes handiwork and a few members refusing to give up cause...

Opinions and updates
Crimson Crow

Opinions and updates

Feb 9, 2010 Crimson Crow 17 comments

Two weeks without an update? Well we have one now!

Where were we?
Crimson Crow

Where were we?

Dec 15, 2009 Crimson Crow 40 comments

We suddenly just went silent for two months. A totally strange situation that we have finally decided to explain. Even our concept artist was worried!

Mysterious Game-Mode Revealed!
Crimson Crow

Mysterious Game-Mode Revealed!

Oct 11, 2009 Crimson Crow 24 comments

We've been hiding the game-mode for quite some time! Is it really worth the wait?

Another look at Gull City, with a bundle of screen-shots!
Crimson Crow

Another look at Gull City, with a bundle of screen-shots!

Sep 22, 2009 Crimson Crow 16 comments

Our new map is coming out very nicely, but in reality this is the 4th time we've made it. Why even bother? We can even explain how we got it wrong the...

A Real Dev Blog
Crimson Crow

A Real Dev Blog

Aug 1, 2009 Crimson Crow 3 comments

A small update explaining we've made our own website and a real blog, for the less-important-but-still-neat updates.

Dev Blog #3 - A History of Game-Play
Crimson Crow

Dev Blog #3 - A History of Game-Play

Jul 26, 2009 Crimson Crow 14 comments

After years of experimentation of game play and game modes, we've found what does not work, and why.

Dev Blog #2
Crimson Crow

Dev Blog #2

Jun 23, 2009 Crimson Crow 11 comments

More details on what we've been working on the past few weeks.

Dev Blog #1
Crimson Crow

Dev Blog #1

Jun 11, 2009 Crimson Crow 9 comments

A sneak peek at whats been going on around RoundHouse Studios.

Catching everyone up-to-date
Crimson Crow

Catching everyone up-to-date

May 14, 2009 Crimson Crow 10 comments

Crimson Crow has been so silent lately. Sad, yes. But we are honestly still working, though I want to explain why its been so quiet.

A new look at Gull City
Crimson Crow

A new look at Gull City

Apr 26, 2009 Crimson Crow 13 comments

We've been MUCH too quite lately. Well we have been working, and we do have some brand new media to show everyone.

Ba-La-Rob
Crimson Crow

Ba-La-Rob

Jan 14, 2009 Crimson Crow 5 comments

Through viruses, re-writing core gameplay, and grinding hours of hard code. I believe we owe you an update to let everyone know whats going on..

Giant Update!!
Crimson Crow

Giant Update!!

Nov 21, 2008 Crimson Crow 4 comments

New team, concept, models, screen shots, maps and more! Oh my! An update you won't want to miss.

Downgrade for the Better!
Crimson Crow

Downgrade for the Better!

Aug 16, 2008 Crimson Crow 4 comments

We've switched engines. For the better. We also have many guns skinned, what we're up to, and more.

New team members, models, and more!
Crimson Crow

New team members, models, and more!

Jul 7, 2008 Crimson Crow 0 comments

We haven't had a proper update in awhile. We thought we might let everyone know what we've been doing...

Updates!
Crimson Crow

Updates!

Mar 13, 2008 Crimson Crow 2 comments

After several recent updates, we've decided to compile this into one news post. First off, we've switched engines to TGEA. We've got a weapon, fixed a...

Playtesting Match Success!
Crimson Crow

Playtesting Match Success!

Nov 9, 2007 Crimson Crow 3 comments

We planned for a playtesting match in mid-October. Now that we finally got one complete, we now have a much better idea of what needs to be done, and...

Platforms
Windows, X360, PS3
Company
Techland
Contact
Send Message
Official Page
Techland.pl
Licence
Commercial
Release Date
Released Jan 2009
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Updates!
Updates! Mar 13, 2008
Where were we?
Where were we? Dec 15, 2009
Dev Blog #2
Dev Blog #2 Jun 23, 2009
Confusion?
Confusion? Jul 25, 2010
Giant Update!!
Giant Update!! Nov 21, 2008