CALIDUS is a small scale 2D/3D OpenGL 3.3 game engine/framework which I develop for my games.

The CALIDUS engine is based on verzerrt, a low level OpenGL 3.3 cross-platform multi-threaded C++ programming framework. Although, verzerrt contains the most code and modules, I call both packages collectively CALIDUS.

Since the engine is still deep in development, a public release is currently not considered. But I am continuously preparing for it.

This engine project is no more

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Embed Buttons

To promote CALIDUS and grow its popularity (top engines), use the embed code provided on your homepage, blog, forums and elsewhere you desire. Or try our widget.

CALIDUS
CALIDUS
Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add game Games

No games were found matching the criteria specified. We suggest you try the game list with no filter applied, to browse all available. Add game and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

You may also like
CALIDUS

CALIDUS

Proprietary

Small scale C++ 2D/3D OpenGL 3.3 game engine with multi-threaded features.

zGameEditor

zGameEditor

MIT

zGameEditor: The rapid development solution with a tiny footprint. Create games that have a small distribution size using procedural content. The game...

Proland

Proland

BSD

Proland is a C++/OpenGL library for the real-time rendering of multi-resolution terrains (up to whole planets), the real-time management and edition of...

EES

EES

Creative Commons

EES - Eclipse Event System. Eclipse Event System is a game engine written in the VB6 language. It is one of many variations of the Eclipse and Mirage...

Kurok SDK

Kurok SDK

GPL

Based on a modified Quake engine port, Kurok is a first person shooter set in a modern setting with fictional aspects, like some environments, and the...

BABYLON.js

BABYLON.js

MIT

A complete JavaScript framework for building 3D games with HTML5, WebGL and Web Audio. Main features Transparent WebGL 1.0/WebGL 2.0 support Complete...

Follow Report Profile
Platforms
Windows
Contact
Send Message
Licence
Proprietary
Release date
Engine watch
Follow
Share
Statistics
Rank
66 of 905
Last Update