BUILD engine is the game engine behind Duke Nukem 3D, Shadow Warrior, Blood, and many other titles of the 90s. It was one of the most popular engines to be licensed third-party until the Unreal Engine.

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Progressing well

Progressing well

Zombie Crisis 21 comments

When there's no more room in hell, praise the lord and pass the ammunition!

Zombie Crisis Released!

Zombie Crisis Released!

Zombie Crisis 9 comments

Zombie Crisis has been finished and released for the PC and PSP platforms!

The crisis isn't over!

The crisis isn't over!

Zombie Crisis 5 comments

The crisis isn't over! Check out these awesome additions by fans of Zombie Crisis!

Proper PSP release now availble for download

Proper PSP release now availble for download

Zombie Crisis 5 comments

Well some say better late than never. A proper "plug and play" PSP version has been released and can be found on the download page.

Restructuring Time

Restructuring Time

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Time to restructure. I will be making new original ART files, thus maps are going to be scrapped and outdated.

Redesign and Additional effects

Redesign and Additional effects

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Progress of recreating the first two maps is underway, the Solista Space Station and the Cargo Depot on the Planet Terra.

Tool time

Tool time

News 0 comments

Designing a tool suite for the game and general Duke3d modding.

First world progress

First world progress

News 0 comments

First two maps are nearing completion with additional models and some updated artwork.

Shipping on...

Shipping on...

News 2 comments

Development updates and progress thus far. Using Autokey to solve missing Numpad issue and resorting to some old editing methods...

Platforms
DOS
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Ken Silverman
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Proprietary
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