Black Sun Engine was made specifically for the game Nexus: The Jupiter Incident. Based on DirectX 9, it makes extensive use of vertex and pixel shaders, a parametric particle system, and other visual effects. The resulting visuals were widely lauded upon the game's release. While the game received positive reviews, it was criticized for its steep learning curve, trial and error gameplay, and poorly executed stealth missions.

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10 first299

Apr 16th, 2010

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Mukridzsin says
10 Mukridzsin

Feb 22nd, 2010

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DreamorCZ says
10 DreamorCZ

Feb 21st, 2010

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10 salveta

Jan 15th, 2010

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10 -shadows-

Jan 6th, 2010

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10 m82sniper

Jan 5th, 2010

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10 violetblood

Nov 27th, 2009

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5T.M1C4A3L says
10 5T.M1C4A3L

Oct 26th, 2009

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