Basalt is pretty much turned to 2D only since we haven't had the need to make 3D games till now.
Some of the features are:
Independent Resolution Rendering
Multiple layers with Parallax Support
Particle System 2D
Camera 2d with zoom
Sprite Animations from xml file
Font rendering
Resource Manager
Wav, OGG sound support (can be streamed)
Sapphire (Map Editor)
(I'll update the map features later)
Decided to spend the afternoon making Puwang run on Windows, really don't know why but I did it.
Took me around 3 hours, mostly because I had to add Mouse and Keyboard controls. I also added support for an Xbox360 controller to control the game, it's very cool. You can't use the gamepad to control menus though, sorry.
I decided to release it for Windows for free, because the game isn't exactly designed for PC's, has a smaller resolution, runs on window mode only and doesn't have Leaderboards.
Updated 1 week agoReleased Nov 26, 2012Single PlayerRoguelike
Dary's Legend is a graphical hand-drawn, roguelike dungeon crawler game. Help Dary as he embarks on a journey full of perils, monsters, traps and treasures...
Updated 3 weeks agoReleased Oct 8, 2012Single PlayerArcade
Puwang is a fast paced shoot 'em up where you control a spaceship in a battle against paper made enemies on a notebook arena. Survive as much time as...
Updated 7 months agoReleased Jun 10, 2010Single PlayerFamily
Vizati is a puzzle game that will put your mind to the test. You have to rotate a magical cube to connect (group) the little vizati stones by color and...
I've been considering that but it's still too early. Most of the codebase is still a little messy and I still have some concepts and patterns I would like to implement before releasing any version.
Thanks for the interest shown
Looking forward to testing this thing out. Looks very impressive. Nice work.
WoW like that engine man waiting for it ^^
Any chance someone could get early access to your engine? Maybe even contribute to its development?
I've been considering that but it's still too early. Most of the codebase is still a little messy and I still have some concepts and patterns I would like to implement before releasing any version.
Thanks for the interest shown
awesome
Great!
I can't WAIT until this comes out! I'm going to make such great games with this! Your progress is incredibly interesting! Great work!
Hi there Scifiknux.
Thank you for the support.