A complete JavaScript framework for building 3D games with HTML5, WebGL and Web Audio. Main features Transparent WebGL 1.0/WebGL 2.0 support Complete scene graph with lights, cameras, materials, meshes, animations, audio & actions Native collisions engine Physics engine (thanks to oimo.js & cannon.js Scene picking Supports left and right handed systems Antialiasing Animations engine Particles & Solid Particles Systems Sprites and 2D layers Complete audio engine based on Web Audio Works on all WebGL platforms via a specific modern shader architecture and native touch support: IE11/MS Edge, Chrome, Firefox, Opera, Safari, iOS (iPad/iPhone), Android, Windows Phone 8.1/Mobile 10, Firefox OS, Xbox One

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Windows, Mac, Linux, VR, AR, Web, iOS, Android, XONE
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MIT
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