The AppGameKit solves many problems caused by mobile device fragmentation. With it, you can code your game once and then deploy your game to multiple platforms. Different resolutions and input systems are all handled by AGK. If you're a fan of our Dark Basic range of products then you will love the AGK. With it's easy to code syntax, combined with a fast and reliable gaming engine, creating game apps across multiple devices is now a cinch. You can also code in C++ and call our library of commands. So AGK will suit both hobbyist and professional developer. AGK supports Windows, Mac, Linux, iOS, Android, Raspberry Pi and HTML5. Future platforms are planned as we further develop the product.
The statistics above update daily and provide insight into how well articles, files, videos, images and other content you post is affecting the popularity of your engine. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, use the embed code provided.
Please note: all content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.
We recommend you link to your engine profile on your homepage, blog, forum and other communities you are a member of like Facebook and Twitter. To help you do this you can copy and paste any of the share options code provided, or check out our mediakit.