CryENGINE 2 features many graphical, physical and animation technologies as well as many gameplay enhancements, some of which include:

  • Volumetric 3D Clouds
  • Real time Ambient Maps with dynamic lighting and no premade shadows
  • 3D Ocean Technology dynamically modifies the ocean surface based on wind and wave direction and creates moving shadows and highlights underwater
  • Depth of field to focus on certain objects while blurring out the edges and far away places
  • Vector Motion blur on both camera movement and individual objects
  • Dynamic Soft shadows with objects casting realistic shadows in real time
  • Realistic Facial Animation that can be captured from an actor's face
  • Subsurface scattering
  • Breakable Buildings allowing more tactical preplanning on the player's side
  • Breakable Vegetation (with possibly heavy foliage) enabling players and enemy AI to level entire forests as a tactical maneuver or other purposes
  • Advanced Rope Physics showcasing bendable vegetation responding to wind, rain or character movement and realistically interactive rope bridges
  • Component Vehicle Damage giving vehicles different destroyable parts, such as tires on jeeps or helicopter blades
  • HDR lighting
  • Fully interactive and destructible environments
  • Advanced particle system with fire or rain being affected by forces such as wind
  • Time of Day Lighting, with sunrise, and sunset effects ensuring realistic transition between daytime and nighttime
  • Lightbeams and Shafts when light intersects with solid or highly detailed geometry, and can generate "Godray" effects underwater
  • Parallax Occlusion Mapping giving a greater sense of depth to a surface texture, realistically emphasizing the relief surface structure of objects
  • Long Range View Distance of up to 16km from ingame measurements
  • Parametric Skeletal Animation System
  • Procedural Motion Warping

As well as supporting Shader Model 2.0, 3.0 (DirectX 9) and 4.0 (DirectX 10), the engine will be multi-threaded to take advantage of SMP or hyper-threading capable systems. The game will also come in 32-bit and 64-bit versions. Crytek claims that running the 64-bit version will give a performance increase of up to 10-15% per thread.[2] Crytek does not intend to support any sort of Physics Processor such as the AGEIA PhysX.[3] Instead, Crytek have developed their own proprietary physics system, called CryPhysics.

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Blog RSS Feed Report abuse Latest News: Trigger Instinct - Crysis mod RECRUITING

0 comments by RapidFury90 on Jan 2nd, 2008 digg this super bookmark


Want to create a serious single player experience utilizing the CryEngine2?
Trigger Instinct (A Crysis SP modification) is currently recruiting members for the design team!

Triggerinstinct.com

Trigger Instinct is not the usual 'lets band together to make something awesome'. By way of a close-knit development team of approximately 6-8 people, Trigger Instinct aspires to be a down-to-earth team, priding ourselves on professionalism and passion in our development. The team at Trigger Instinct are all leaders, although Angus is the spiritual leader everyone works together on the decisions that take place. We are looking for developers who have a balance between positive attitudes, lateral thinking and design talent.

We pride ourselves on quality work so any applications sent must have resumes, online portfolios is a plus. You may undergo an interview between the team and yourself to determine whether you click well with the team. Everyone has to be happy to work together and share their knowledge, otherwise being a 'team' is irrelevant. Members of the team will have specific talents but no titles or positions that constrain your presence on the team, we encourage that everyone on the team contributes wherever they can to ensure we create a paramount mod.

This is not a traditional mod that will spit out ambitious goals and media for attention; all we would like to accomplish is to develop a great game.

  

Latest Game Updates
Crysis

Crysis Crysis

Updated 2 weeks ago Released Nov 13, 2007 Single & Multiplayer First Person Shooter

After an asteroid hits earth, the impacted island chain is sealed off by North Korea. The US responds by sending in a Delta Force team, aiming to discover...

Comments
freenet
freenet May 5 2008, 4:09am says:

WTF! this Engine awesome!

just watch this video:
Youtube.com

+1 vote     reply to comment
triFeral
triFeral Mar 28 2008, 8:40pm says:

Source is better :D

-3 votes     reply to comment
SadGamer
SadGamer Feb 23 2008, 7:29am says:

For those who doesnt know yet SDK is out.

+1 vote     reply to comment
system_
system_ Dec 28 2007, 1:44pm says:

Incredible engine, probably the most advanced to date. :)

+1 vote     reply to comment
da_newb
da_newb Nov 24 2007, 11:09am says:

This engine is amazing. It is so easy to create with. To bad whenever I get actually get something running it shuts down. Curse you for not supporting 32-bit! Not everybody can upgrade for one game!

+2 votes     reply to comment
csprance
csprance Nov 14 2007, 2:17pm says:

ya crysis

+1 vote     reply to comment
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Platform
PC
Company
Crytek
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Official Page
Crytek.com
Licence
Commercial
Release Date
Released Mar 5, 2007
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