The X-ray Engine is a DirectX 8.1/9 Shader Model 3.0 graphics engine. Up to a million polygons can be on-screen at any one time. The engine features HDR rendering, parallax and normal mapping, soft shadows, motion blur, widescreen support, weather effects and day/night cycles. As with other engines that utilise deferred shading, the X-ray Engine does not support anti-aliasing with dynamic lighting enabled. However, a "fake" form of anti-aliasing can be enabled with the static lighting option; this format utilizes a technique to blur the image to give the false impression of anti-aliasing. The game takes place in a thirty square kilometer area, and both the outside and inside of this area is rendered to the same amount of detail. Some textures in the game were simply photographs of the walls in the developers' studio.

Members Watching
Username
Avatar

Australia Raven_Claw_2060

Online 4 hours ago Joined May 15, 2007
Avatar

Germany SK1LL3R

Online 19 hours ago Joined Feb 12, 2007
Avatar

Sweden sitting

Online 1 day ago Joined Dec 17, 2007
Avatar

Romania neo_lode

Online 1 month ago Joined Apr 12, 2006
Platform
PC
Company
GSC Game World
Contact
Send Message
Official Page
Stalker-game.com
Licence
Commercial
Release Date
Released Mar 20, 2007
Engine Watch
Track this engine
Bookmark
Digg Super bookmark
Member Statistics
Members
4
Online
80
Views
1,848
Views Today
13