The X-ray Engine is a DirectX 8.1/9 Shader Model 3.0 graphics engine. Up to a million polygons can be on-screen at any one time. The engine features HDR rendering, parallax and normal mapping, soft shadows, motion blur, widescreen support, weather effects and day/night cycles. As with other engines that utilise deferred shading, the X-ray Engine does not support anti-aliasing with dynamic lighting enabled. However, a "fake" form of anti-aliasing can be enabled with the static lighting option; this format utilizes a technique to blur the image to give the false impression of anti-aliasing. The game takes place in a thirty square kilometer area, and both the outside and inside of this area is rendered to the same amount of detail. Some textures in the game were simply photographs of the walls in the developers' studio.

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S.T.A.L.K.E.R
S.T.A.L.K.E.R

S.T.A.L.K.E.R

2 months ago Released Mar 20, 2007 Single & Multiplayer First Person Shooter

Year 2012. Six years passed since the time of the Second catastrophe to have made the April events of 1986 fade. The game is set in the Chernobyl exclusion...

Platform
PC
Company
GSC Game World
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Official Page
Stalker-game.com
Licence
Commercial
Release Date
Released Mar 20, 2007
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