Unreal Engine 3 is a complete game development framework for next-generation consoles and DirectX9-equipped PCs, providing the vast array of core technologies, content creation tools, and support infrastructure required by top game developers.

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Unreal Learning #7: Game Rules
Unreal Tournament 3

Unreal Learning #7: Game Rules

Feb 28, 2008 Unreal Tournament 3 Basic server side coding 14 comments

This tutorial will show you how to write a mutator that uses Game Rules. The code was written by Erwan 'Xiongmao' Allain for Shee Labs Mutator Week.

Unreal Learning #6: Post Processing
Unreal Tournament 3

Unreal Learning #6: Post Processing

Feb 28, 2008 Unreal Tournament 3 Basic client side coding 10 comments

This tutorial will show you how to write a mutator that uses post processing. The code was written by Luke 'Ambershee' Parkes-Haskell for Shee Labs Mutator...

Unreal Learning #5: Attachments
Unreal Tournament 3

Unreal Learning #5: Attachments

Feb 28, 2008 Unreal Tournament 3 Basic server side coding 11 comments

This tutorial will show you how to write a mutator that attaches a spotlight to a player. The code was written by Luke 'Ambershee' Parkes-Haskell for...

Unreal Learning #4: Advanced Weapons (part 2) - Material Switching
Unreal Tournament 3

Unreal Learning #4: Advanced Weapons (part 2) - Material Switching

Feb 28, 2008 Unreal Tournament 3 Basic server side coding 13 comments

This tutorial is part of a series of three will show you how to create complex materials, and how to program a weapon which can alter them, and a physics...

Unreal Learning #4:  Advanced Weapons (part 1) - Complex Materials
Unreal Tournament 3

Unreal Learning #4: Advanced Weapons (part 1) - Complex Materials

Jan 28, 2008 Unreal Tournament 3 Basic client side coding 9 comments

This tutorial is part of a series of three will show you how to create complex materials, and how to program a weapon which can alter them, and a physics...

Unreal Learning #3: Delving Deeper into UnrealScript
Unreal Tournament 3

Unreal Learning #3: Delving Deeper into UnrealScript

Dec 03, 2007 Unreal Tournament 3 Basic server side coding 7 comments

After having written our first mutator, and created a mutator with a user configuration menu, we'll now take a closer look at the UnrealScript language....

Unreal Learning #2: UT3 Configurable Mutators
Unreal Tournament 3

Unreal Learning #2: UT3 Configurable Mutators

Nov 30, 2007 Unreal Tournament 3 Basic server side coding 48 comments

This second tutorial will teach you how to write a mutator with configurable properties, and how to create and set up a user interface scene for it.

Basic introduction to the UE3 Material Editor + basic examples
Game

Basic introduction to the UE3 Material Editor + basic examples

Nov 28, 2007 Unreal Engine 3 Basic mapping/technical 5 comments

Basic introduction to the new material editor plus examples on how to set up some of the most common materials.

Unreal Learning #1: My First Unreal Tournament 3 Mutator
Unreal Tournament 3

Unreal Learning #1: My First Unreal Tournament 3 Mutator

Nov 20, 2007 Unreal Tournament 3 Basic server side coding 93 comments

A brief tutorial outlining how to write a simple mutator for Unreal Tournament 3. This is a relatively in depth and detailed tutorial, ideal for any budding...

Platforms
PC, X360, PS3
Company
Epic Games
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Official Page
Unrealtechnology.com
Licence
Commercial
Release Date
Released Sep 1, 2007
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 - Client Side Coding
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 - Server Side Coding
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 - Mapping/Technical
1