001 Game Creator is a completely free, easy-to-use object-oriented program that allows you to bring your unique game ideas and concepts to life, with simple point-and-click scripting, and a powerful customisability of tiles, characters, monsters, items, magic and plenty more. You can choose to make your own resources or use those provided for you.

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Blog RSS Feed Report abuse Latest News: Game Update - August 24th, 2014

About Dungeons & Zombies!!! with 0 comments by Wonderland12 on Aug 24th, 2014


NOTE: The clothing is placeholder in these pictures.

Work on the game (the last few weeks) has been steady. I thought I’d get more free-time to get more done this summer, but I guess not. Part of this is due to the busyness of summer in general, and some of it has to do with my surgery, in which I lost a bit of time. Ah, but enough excuses you say! Tell me what’s up!

Well, the HUD has changed again, probably not for the last time. You may notice a lot less clutter up top. This was actually a huge overhaul of a system, and while it will take some work, it will greatly improve the game in the end. My original idea was stupid and clumsy (and I forgot to talk about it earlier when it was in use, thank goodness). I intended you to equip things with the arrow keys in-game, thus, the clutter. This means that each equipment slot needed its own HUD section and button. Now I’m going to simply let you equip things in the menu screen as per usual. Imagine the awkwardness of hitting a key to scroll through dozens of pieces of equipment, only to accidentally go past it, etc.

Items now have weight (everything is currently one weight unit to keep it simple – that may or may not change as I haven’t decided) and you can only carry so much. Along with this, items can now be dropped, but due to the items system of the engine I am using, Engine 001, items dropped in the scaled world map and the towns, dungeons, etc. have to be the same size. That may be a good thing, as an immersion hit isn’t as bad as not having a clue what item is now on the ground. More items have been made as well.


A lot of other smaller tweaks, features and systems were made or are in the process of being made. Sound is being added, both in sound effects, like a munch for when you eat, to orchestral music for exploring to. A help menu option is being worked on, where you can choose what you want to hear about. I think it’s best this way, as you can use it as you need it, instead of having a tutorial shoved down your throat, or having no help at all. You can now drink out of the sea and the lakes if you’re thirsty (but the seawater is salty and doesn’t help you much). Your survival skills automatically allow you to tame wild animals if that stat is high enough, but animals turn hostile if you attack them. Items and armor can now break. Along with all this, you can now eat human meat from corpses (cannibalism FTW!) but you’ll take a hit from your soul stat – more on that later.

That’s a summary of the biggest changes I’ve made in the past few weeks. I thank you for your continued interest and support, and encourage you to give feedback. Thanks!

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Post comment Comments  (10 - 20 of 31)
Podolski
Podolski Feb 24 2012, 11:48am says:

LOVE THIS ENGINE, so amazing. My Game will be released on my companys page Baton Studios, check it out!

+3 votes     reply to comment
Stalker101DM
Stalker101DM Dec 19 2011, 1:24pm says:

Can you make a local multiplayer for this engine? if yes, plz tell me, that would be very helpful.

+2 votes     reply to comment
TheLP
TheLP Dec 19 2011, 3:04pm replied:

If you mean splitscreen then yes.

+2 votes     reply to comment
Justin123991
Justin123991 Aug 6 2011, 1:28pm says:

Is there anyway that I could make a friendly NPC follow me? Because im gonna make a Zombie survival game and I wanted to make a group of survivors follow your character.

+2 votes     reply to comment
Tabula_Rasa
Tabula_Rasa Sep 9 2011, 1:13pm replied:

Use the Join/Leave Party event under a trigger of some sort. Note that you have to create a party member under the "Player and Party" in order to do this.

+2 votes     reply to comment
Justin123991
Justin123991 Aug 1 2011, 3:14pm says:

Can you make a online multiplayer game with this?

+2 votes     reply to comment
Tabula_Rasa
Tabula_Rasa Aug 3 2011, 6:30pm replied:

No.
Moddb.com
Sorry.
:)

+2 votes     reply to comment
Soultempleguardian
Soultempleguardian Jul 8 2011, 1:14pm says:

Is it possible to create card games with this? Likes of yu-gi-oh for instance?

+2 votes     reply to comment
Tabula_Rasa
Tabula_Rasa Jul 9 2011, 12:40am replied:

It's possible, but not simple. Expect to be working from the blank template and asking a lot of questions about triggers, custom events, interfaces, collections, and tables.

+2 votes     reply to comment
TheLP
TheLP Jul 8 2011, 2:40pm replied:

I really hope so, I was planning on creating a casino for my game. Perhaps the forums might have the answer.

+2 votes     reply to comment
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Platforms
Windows, Mac
Company
Team001
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Official Page
Engine001.com
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Creative Commons
Release Date
Released Dec 31, 2003
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Highest Rated (7 agree) 10/10

Brilliant! One of the most flexiable programs available for any gamers to use! This system provides a preset of essential tools like scripting, codes, graphical resources, and etc. to create games in minutes. Additionally, Game Creator 001 continues to release new updates for new features that will keep game creators busy from new ideas!

Serrafina, Member since November 1, 2007.

Jun 2 2011, 8:40pm by serrafina

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