Description

The first official alpha build of Zombie Colony. To install, simply extract it into the SourceMods folder of your Steam directory. It requires Half Life 2 Deathmatch AND Episode 2 to be installed.

Preview
Zombie Colony Alpha Release
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Arkanium
Arkanium - - 312 comments

Nice work! I'm impressed that there was no discernible lag. The map looks much nicer now.

Here are the things I found while playing:
-Beacon keys are fiddly. Why not use left click for select and right click for move/gather?
-Why not have right click with the crowbar build a barricade?
-I was unable to pick up items when I had odd amounts of things, like 13 fuel or 34 rations. Why not allow players to pick up 'part' of an object ie if I have 13 fuel and find a red barrel, let me get 7 from it but leave the barrel behind with 7 less fuel left.
-The same goes for ammo.
-When I died and picked up a shotgun, it would go invisible. Switching weapons and back would fix this.
-I found one standard HL2 half-zombie with a headcrab, possibly the result of a grenade throw.
-Pistol ammo would be collected automatically when I approached.
-It would be very useful to see how much medicine and munitions remain at camp.
-It is possible to order a survivor to gather medicine from one of the containers with your initial scrap and medicine dump. When he drops it off, it goes to your inventory.
-Being able to drop off munitions and medicine from anywhere on the map seemed odd.
-If you pick up a grenade with the crowbar out, the grenade will be auto-switched to, causing it to be immediately thrown.
-I could not pick up the .357 pistol, or the soldiers' assault rifle. The soldiers' AR also did not behave like a proper physics object (not movable by shooting it or grenades, seemed to hover above the floor.)
-The shotgun has no blood effects.
-Both the smg and pistol both have visible crossbow bolts, both while firing and also left behind stuck in terrain.
-I once ate rations then picked up a medkit, resulting in having 101 hp.
-There was no 'final wave' when closing the doors.

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Rilton
Rilton - - 21 comments

LINK OFF

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Shriden
Shriden - - 120 comments

This has got Potential, and I see it getting better, :) keep workin!

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saltedDog
saltedDog - - 107 comments

Why I can't download anything from Moddb and Indiedb?

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st1x51
st1x51 - - 221 comments

new moddb feature lol

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Rilton
Rilton - - 21 comments

why i cant download the game?

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CombineA
CombineA - - 25 comments

Zombie Colony <3

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ADudeWithAHat
ADudeWithAHat - - 2 comments

Gah, don't have Deathmatch source, don't see why its relevant.

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Dante341
Dante341 - - 2 comments

well, it just got to alpha so it is expected to be full of bugs. i just wish i could get it to work i down loaded it extracted it, and it even shows up on steam but i can't seem to launch it. Still the mod looks great, when i first saw this a while back i couldn't wait to get to play this and i was hoping it wouldn't die like so many great mods or take like 10 years to come out like black mesa did. congrats on making it to alpha i hope to see this mod grow and maybe one day play it....

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greg5610
greg5610 - - 27 comments

"The file you have selected (zombcol.7z) is not available via any mirrors. Please check back shortly as our servers update every 5 minutes". WTF?

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wraithenn
wraithenn - - 9 comments

This works, but for some reason even with a pretty good PC, I'm having Framerate issues with this. This is in fact, the only game up to date where I had framerate issues O_O

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khangtommy
khangtommy - - 21 comments

is this online ? or just for single player ?
please reply !

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Guest
Guest - - 689,138 comments

why cant i download the game

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DuffCreeper
DuffCreeper - - 55 comments

Why cant I see the game in my library?

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romiks0
romiks0 - - 64 comments

Crashes when loading main menu((((

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Guest
Guest - - 689,138 comments

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Guest
Guest - - 689,138 comments

mines unable to load surface prop file "scripts/surfaceproperties_ep.2.txt" for some reason...

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Animefreak24x7[IND]
Animefreak24x7[IND] - - 4 comments

I get the same error.

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