There is another update of Xash3D Engine, some new features are added and some previous faults are repaired.
Engine: added new feature flag to compensate stupid Quake bug.
Client: updated rendering interface, added useful function GL_TextureTarget.
Render: added support for GL_RECTANGLE textures.
Client: fixed playerangles in event receive (Paranoia bug with decals).
Render: fixed mipmap generation for normalmaps (TF_NORMALMAP).
Render: added two built-in textures: *blankbump and *whiteCube (self-explanatory names).
Engine: made better check for Half-Life Alpha maps (BSP version 29 with colored lighting).