Description

Aphain's submod. Regnum Francorum 1.6.5 (for WotN: The Baltic Release 3.2) Features: - completely overhauled building tree (for all factions) - new buildings - special buildings in your capital (only settlement which can construct stone walls) - removed unused factions - cleaned up most files - important characters will spawn - new events - new ancillaries - new traits - new ships - new/updated texts - redone family tree - new settlement and region names for Frisian and Saxon Regions - new character names - fixed some bugs and a lot of spelling/grammar mistakes Planned Features: - correction of all spelling/grammar mistakes - more cleaning up of the mod files - more events - reform into East-Francia after 843 - more unique traits, ancillaries and buildings - region based recruiting system - more historical characters - new units? Credits: - the "1648: Thirty Years of War" mod team for some building pictures - Mr_Nygren for pointing out the "custom settlements not used" bug to me

Preview
Wrath of the Norsemen: Regnum Francorum 1.6.5!
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karasis
karasis

All AI factions go bankrupt after few turns. Is there a way to fix this? Thanks.

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Mr_Nygren Author
Mr_Nygren

Not my submod, do it yourself in the descr_strat.

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Guest
Guest

so this is like baltic campaign but improved so you dont nead baltic 3.2 cause this is the same but better?

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Aphain
Aphain

Hi there,

this is indeed a standalone version.
If it is better depends on your taste.

Cheers, Aphain

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Mr_Nygren Author
Mr_Nygren

Read the article..

It clearly states it is the same mod but with certain differences.

This mod is more for the casual Med 2 TW player - and the original 3.2 is hardcore.

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airidasgrigonis
airidasgrigonis

Hello mod developer , its seems there's a problem with winrar file , its says it has problems , please i need assistance in this.

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Mr_Nygren Author
Mr_Nygren

You do need the latest version of WinRar.

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Hirluin_the_Fair
Hirluin_the_Fair

it crashes as soon as i open it

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Mr_Nygren Author
Mr_Nygren

Then you've installed it wrongly.

You might need to copy the medieval2.exe and rename the copy to kingdoms.exe with Steam.

Also, if you're using the latest version (not this sub-mod), then obviously you'd need to use the Engine Overhaul Project-tool launcher to start the mod - cause it will crash due to the new options otherwise.

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