This is the Full Version and only requires Vampire: The Masquerade - Bloodlines. Install over a clean copy of VTMB.
Below are the list of features in VTM: The Final Nights 1.2.
Bug Fixes
- Fixed "Surfside" reference in Lilly's diary, Therese and Newscaster dialogue
- Dirty Cop .VCD file too long
- Readjusted supernatural values for targeted disciplines
- Created VCD files for Blood Dolls and Prostitutes
- First visit to Santa Monica will display loading tip about brandishing weapons
- Reworked Daimoinon 3: Conflagration so that it damages supernaturals more
- Reworked Daimoinon 4: Infernal Servitor so that it effects supernaturals
- Presence no longer affects allied enemies on bloodhunt map
- Serpentis claws auto equip upon changing and use Unarmed feat instead of Melee feat
- Daimoinon firey hands use Unarmed feat instead of Melee feat
- Santa Monica Pier lights no longer show through walls
- Fixed Pyramid quest where refusing Strauss failed the quest twice
- Fixed downtown CDC guys not leaving after Pestilence quest
- Fixed Venture tower debris not appearing in the street downtown
- Purchasing masquerade redemptions from Silvia Black works properly
- Fixed Santa Monica warehouse ambient music
- Turn down particle effects for the Shade by 25%
- Heavy Cloth armor picture now displays correctly
- Sneaking past first shovelhead in tutorial is much easier
New Content
- Added Female Baali to PC list
- Street civilians sighting a Samedi will summon Police
- Street cops sighting a Samedi will attack immediately
- Shop civilians sighting a Samedi will run in fear but will not summon Police
- Shop security sighting a Samedi will attack immediately
- Rebalanced Samedi merit/flaw system
- Rebalanced Baali merit/flaw system
- Street cops will run in fear if player uses supernatural 3 (or higher) disciplines
- All sewers use the same eerie ambient music
- Made bloodloss timer based on Humanity and Stamina score
- Mentioned new bloodloss timer in tutorial pop ups and added to humanity description
- Put Jack upstairs in Last Round if you are Samedi
- Put Larry near abandoned hospital if you are Samedi
- Bypass speaking to bums on Plague Bearer quest if you are Samedi
- Pier Arcade hooker/customer NPCs replaced by video game player NPCs if you are Samedi
- Created "Fang of Vukodlak" occult item for Unarmed feat characters, sold by Regent
- Created new patrol path for pier cop
- Added rats to basement of Ocean House Hotel
- Brother Kanker reskinned
- SM Blue Blood now has a car that leaves when he does
- Moved Hollywood net cafe computer to the back
- Moved Ming's conversation in alley near Bradbury Hotel
NOTE: All System Charts such as the Weapon stats, Frenzy Timer, Haggle System, Blood Doll %, and Masquerade Violations can be found at our website:
Camarillaedition.darkbb.com
I new i should have waited :)
OH,well ,time to reinstall.
LOL
+1 to that
Great!
Is this compatible with or already incorporates Wesp's unofficial patch?
No, however we built TFN on Unofficial Patch 6.5 so everything in 6.5 is in TFN. From that point forward we began fixing our own bugs instead of asking Wesp to do it for us. I would highly recommend NOT installing anything over vanilla Bloodlines except TFN 1.2.
Thanks for the answer.
ah,this is important point .
i usually install ,then patch ,then install mod.
so u say just install the base game and go straight to install of your mod?
That's correct Daffy. :)
Thank you! Can't wait to get into the game again :D
Glad you're enjoying it! Let us know how we did.
You Guys Best :)
Thanks!
Question. Is this mod really meant to replace the existing Vampire races like Malkavians and stuff with these guys? Just wanna make sure.
Yes, the engine only allows a total of 7 clans so we had to remove the original 7 from the game. Many people will have 2 separate installs, the original and The Final Nights, so they can still have access to all 14 clans.
how would I be able to have all 14? I would like to play Malkavian.
Great job guys!
Thanks!
I downloaded this, but it can not be opened, much less installed.
Must be a corrupted download. You can try downloading again or go to our website, Camarillaedition.darkbb.com, for alternate download locations.
Hi i come to report a bug my character is a balli and in teh firts quest "Jyhad for the bennigers" i have to fight a saba but my fists dont appers and its not possible fight how i fix it?
i solve that problem. great game.
Sounds like the no hands bug. Starting a new character will usually fix this though I thought we took care of that.
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yup,i ran into that bug a few times as well, infact, it happened after a loading as well....
So you completely got rid of dominate? So, very few subtle disciplines left... Getting rid of Mass Suicide was a good call though.
Yeah, dominate is gone, replaced with Serpentis.
The problem I have is that most of the discipline powers now seem to concentrate on the worst feature of the original VtMB, combat.
combat is a load of fun for some of us :)
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What's this chat about bloodlines being ported to a different engine?
is it anything to do with that resurgence mod?
i think i still have those two resurgence files sitting on a disk somewhere.
edit:
BloodlinesResurgence-1.0.2.1_psycho-A.exe
BloodlinesResurgence-1.0.1.4.msi
=====================================
is it the same team?
I'm not sure, last I heard resurgence had ended and wouldn't be continued.
Is there some sort of ability the trench coat wearing hunters have that causes Obfuscate to drop when you're about to stealth kill them? And while the changes to Samedi are interesting, they're almost unplayable unless you're a combat build.
Yes, the hunters with trench coats are highly trained and have an aura that if you get too close to them while Obfuscated, it turns it off. It's called True Sight and is a faith ability.
The criminal violation bit while playing a Samedi is a little wonky, as it happens in clubs, like the Asylum, and Vesuvius. Sometimes it happens, and sometimes it doesn't (although it seems to be a definite in the Asylum when you're in Hollywood). Knox runs and hides from you, and Therese shoots you when you walk in. Not to mention, there are cops outside.
Someone mentioned this on our forum and we'll be looking into that. We tested this new system extensively so we're not sure why you're running into this.
Is 1.3 almost ready? :P
Almost... lol just kidding :P
would be interesting if there was Diablerie in next version.
Agreed, it would. Implementing it would be messy and disasterous however.
Do i need to reinstall it if i apply unofficial patch?
Yeah,I would start with a fresh new copy of Bloodlines, then install nothing but TFN 1.2 (Full).
Just wanted to comment am trying this out for the first time (having finished vtmb a few times many moons ago). I appreciate mod authors taking care with their work and where it's uploaded to. Including checking back for comments to reply on, even if they're simple questions they've answered many times in the past. Nice work, uploader.
Thanks Zonteck. I definitely try to visit this site every few weeks to answer questions (usually the same questions over and over and over and overagain). :)
Been trying to download this game for a few days know, with the same issue. I am an American downloader, and it seems to always say I have a network error a ways through the download! The one time it did function, it simply said that the data was invalid. Some help, please!
I would try an alternate download location. You can try our website, Camarillaedition.darkbb.com for alternate download locations.
Hey Zer0morph, first of all, congratulations for your mod, I'm having great fun with it!
With that said, unfortunately I have found a possible bug: my samedi player is already experienced and have all his disciplines leveled up to the max, but Compress, the supposedly level 5 Thanatosis ability, ain't showing up in the disciplines menu and I can't use it.
Is it because there's a limit to the amount of disciplines shown in the menu, or something like that? I'd appreciate if you could answer me.
Thanks a lot!
It's possible that you are experiencing the discipline mouse wheel bug. You may have to map the higher level disciplines (Default: K).
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